Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ItsEpsillon
Bakasura
Level 122
God Stats
6W - 15L
1,692 SR
Queue Stats
75W - 90L
1,490 Elo+
Solo
Thanatos
Thanatos
Kabenji
Thanatos
Level 119
God Stats
3W - 2L
1,416 SR
Queue Stats
53W - 65L
1,573 Elo+
Solo
Ullr
Ullr
LilGob
Ullr
Level 137
God Stats
17W - 18L
1,600 SR
Queue Stats
295W - 292L
1,508 Elo+
Solo
Team Averages
Level 133
1,542 SR
1,514 Elo+

VS

Team Averages
Level 108
1,458 SR
1,509 Elo+
Arachne
Arachne
Fansel
Arachne
Level 99
God Stats
15W - 19L
1,514 SR
Queue Stats
87W - 82L
1,556 Elo+
Party 2
Ratatoskr
Ratatoskr
Jesveltal
Ratatoskr
Level 117
God Stats
55W - 51L
1,543 SR
Queue Stats
120W - 121L
1,532 Elo+
Party 2
Yu Huang
Yu Huang
MultyCloudy
Yu Huang
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 85L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
PhantomxNL
Sylvanus
Level 104
God Stats
17W - 28L
1,403 SR
Queue Stats
80W - 78L
1,498 Elo+
Party 1
Anhur
Anhur
Takumа
Anhur
Level 100
God Stats
2W - 1L
1,331 SR
Queue Stats
70W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 1
7,518
578
6,335
5,637
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
11
1 / 3 / 3
6,319
486
4,333
9,568
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
ItsEpsillon
Bakasura
14
4 / 5 / 1
8,618
663
9,309
11,200
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Kabenji
Thanatos
11
2 / 7 / 4
6,860
528
5,814
11,898
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
LilGob
Ullr
13
1 / 3 / 1
7,417
571
4,173
9,451
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fansel
Arachne
12
3 / 2 / 9
7,657
589
10,503
12,921
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
Jesveltal
Ratatoskr
13
6 / 4 / 2
7,678
591
8,172
11,264
4,847
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
MultyCloudy
Yu Huang
13
4 / 1 / 0
7,753
596
5,636
3,664
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PhantomxNL
Sylvanus
12
1 / 2 / 6
6,574
506
5,124
9,861
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Takumа
Anhur
15
6 / 2 / 0
8,858
681
3,808
7,714
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
20
20
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
L
Sylvanus
 
Sylvanus
1
3
3
0.83
W
Arachne
Fansel
Arachne
3
2
9
3.75
L
Bakasura
ItsEpsillon
Bakasura
4
5
1
0.9
W
Ratatoskr
Jesveltal
Ratatoskr
6
4
2
1.75
L
Thanatos
Kabenji
Thanatos
2
7
4
0.57
L
Ullr
LilGob
Ullr
1
3
1
0.5
W
Yu Huang
MultyCloudy
Yu Huang
4
1
0
4
W
Sylvanus
PhantomxNL
Sylvanus
1
2
6
2
W
Anhur
Takumа
Anhur
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
33,243
47,754
Taken
45,424
16,972
Mitigated
17,412
16,237
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,335
896
0
1,506
5,637
1,188
0
300
5,337
50,007
0
L
Sylvanus
 
Sylvanus
4,333
1,439
601
3,114
9,568
2,969
0
3,424
5,654
13,904
5,983
W
Arachne
Fansel
Arachne
10,503
6,963
0
3,451
12,921
4,285
0
916
11,750
0
39,020
L
Bakasura
ItsEpsillon
Bakasura
9,309
6,603
0
3,344
11,200
4,747
882
858
10,342
0
39,992
W
Ratatoskr
Jesveltal
Ratatoskr
8,172
2,548
0
2,957
11,264
4,847
304
227
9,798
0
44,044
L
Thanatos
Kabenji
Thanatos
5,814
1,471
0
6,922
11,898
4,609
0
1,532
10,330
0
40,567
L
Ullr
LilGob
Ullr
4,173
2,011
0
750
9,451
3,459
0
3,605
5,492
0
61,766
W
Yu Huang
MultyCloudy
Yu Huang
5,636
319
0
681
3,664
1,203
0
807
2,857
43,689
0
W
Sylvanus
PhantomxNL
Sylvanus
5,124
1,495
742
2,900
9,861
4,661
0
4,243
5,144
17,522
4,925
W
Anhur
Takumа
Anhur
3,808
1,935
0
4,113
7,714
2,416
1,214
3,330
4,002
0
56,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
38,520
484
Minions Killed
397
0
Camps Cleared
0
1,261,377
Distance Traveled
1,334,325
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,518
578
110
8
0
239,504
3
L
Sylvanus
6,319
486
34
3
0
255,757
5
W
Arachne
7,657
589
62
5
0
271,431
1
L
Bakasura
8,618
663
130
10
0
289,731
2
W
Ratatoskr
7,678
591
84
6
0
274,274
2
L
Thanatos
6,860
528
79
6
0
229,652
1
L
Ullr
7,417
571
131
10
0
246,733
3
W
Yu Huang
7,753
596
103
8
0
268,268
6
W
Sylvanus
6,574
506
26
2
0
265,671
5
W
Anhur
8,858
681
122
9
0
254,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role