Player Matchup

Kukulkan
Kukulkan
Branflakesu
Kukulkan
Level 36
God Stats
3W - 1L
1,887 SR
Queue Stats
203W - 86L
1,731 Elo+
Party 1
Mercury
Mercury
Jakovnik
Mercury
Level 91
God Stats
33W - 18L
1,825 SR
Queue Stats
359W - 227L
1,698 Elo+
Party 1
Chaac
Chaac
VeryEpicDoge
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 191L
1,737 Elo+
Party 1
Ah Puch
Ah Puch
inumbrans
Ah Puch
Level 120
God Stats
1W - 2L
1,296 SR
Queue Stats
561W - 424L
1,696 Elo+
Party 1
Medusa
Medusa
minichaz1537
Medusa
Level 107
God Stats
2W - 4L
1,373 SR
Queue Stats
262W - 154L
1,632 Elo+
Party 1
Team Averages
Level 92
1,576 SR
1,699 Elo+

VS

Team Averages
Level 64
1,658 SR
1,668 Elo+
Horus
Horus
AnubisEveryDay
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,703 Elo+
Party 2
Mulan
Mulan
BeberGrylls
Mulan
Level 62
God Stats
4W - 2L
1,655 SR
Queue Stats
5W - 2L
1,569 Elo+
Party 2
Izanami
Izanami
Boroniste
Izanami
Level 148
God Stats
3W - 0L
1,925 SR
Queue Stats
27W - 7L
1,799 Elo+
Party 2
Nu Wa
Nu Wa
NukeSpainPls
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,569 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YouHave2MomLMAO
Ah Muzen Cab
Level 15
God Stats
4W - 1L
1,712 SR
Queue Stats
53W - 13L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Branflakesu
Kukulkan
14
3 / 6 / 1
8,624
539
4,940
9,338
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Jakovnik
Mercury
13
2 / 4 / 3
7,922
495
5,485
11,004
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 5
7,339
459
6,502
17,628
7,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
inumbrans
Ah Puch
14
1 / 4 / 1
7,993
500
7,432
17,095
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
2 / 6 / 1
7,736
484
5,045
11,145
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
9,839
615
12,811
12,003
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 10
9,782
611
4,959
6,648
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Boroniste
Izanami
19
9 / 1 / 2
12,573
786
10,738
9,032
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 3 / 7
9,937
621
13,864
8,719
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
YouHave2MomLMAO
Ah Muzen Cab
18
2 / 2 / 5
10,806
675
11,097
11,769
4,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
27
27
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
4
1
10
9
W
Izanami
Boroniste
Izanami
9
1
2
10
L
Kukulkan
Branflakesu
Kukulkan
3
6
1
0.58
L
Mercury
Jakovnik
Mercury
2
4
3
0.88
W
6
3
7
3.17
L
2
7
5
0.64
W
Ah Muzen Cab
YouHave2MomLMAO
Ah Muzen Cab
2
2
5
2.25
L
Ah Puch
inumbrans
Ah Puch
1
4
1
0.38
L
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,404
Damage
53,469
66,210
Taken
48,171
23,486
Mitigated
20,916
13,539
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,811
5,126
405
1,874
12,003
5,543
0
2,238
9,765
0
54,907
W
4,959
928
0
2,162
6,648
4,078
282
1,227
5,421
0
28,574
W
Izanami
Boroniste
Izanami
10,738
6,742
0
5,456
9,032
3,403
5,524
0
9,032
0
113,993
L
Kukulkan
Branflakesu
Kukulkan
4,940
560
0
841
9,338
2,549
0
3,837
5,501
51,393
0
L
Mercury
Jakovnik
Mercury
5,485
1,639
0
254
11,004
2,894
0
2,264
8,740
0
53,398
W
13,864
1,966
0
981
8,719
3,260
630
3,074
5,645
64,265
0
L
6,502
1,080
120
2,450
17,628
7,369
0
4,846
12,782
0
24,733
W
Ah Muzen Cab
YouHave2MomLMAO
Ah Muzen Cab
11,097
3,291
0
4,381
11,769
4,632
139
5,833
5,936
0
85,239
L
Ah Puch
inumbrans
Ah Puch
7,432
570
0
8,280
17,095
7,602
0
1,220
15,875
53,584
0
L
Medusa
5,045
2,390
0
1,594
11,145
3,072
0
1,697
9,448
0
55,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
52,937
488
Minions Killed
616
0
Camps Cleared
0
1,516,745
Distance Traveled
1,653,198
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,839
615
87
5
0
367,665
4
W
Mulan
9,782
611
54
3
0
346,866
0
W
Izanami
12,573
786
206
13
0
302,637
3
L
Kukulkan
8,624
539
116
7
0
265,738
0
L
Mercury
7,922
495
95
6
0
372,483
3
W
Nu Wa
9,937
621
111
7
0
307,890
3
L
Chaac
7,339
459
48
3
0
325,856
0
W
Ah Muzen Cab
10,806
675
158
10
0
328,140
2
L
Ah Puch
7,993
500
123
8
0
258,888
0
L
Medusa
7,736
484
106
7
0
293,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role