Player Matchup

Bellona
Bellona
BeatdownBasti
Bellona
Level 63
God Stats
6W - 1L
1,766 SR
Queue Stats
106W - 81L
1,530 Elo+
Party 1
Discordia
Discordia
JutsteBeste
Discordia
Level 29
God Stats
3W - 0L
1,901 SR
Queue Stats
44W - 17L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
XxByJavi89xX
Danzaburou
Level 38
God Stats
12W - 3L
1,758 SR
Queue Stats
163W - 149L
1,541 Elo+
Solo
Mercury
Mercury
cyborgbob123
Mercury
Level 125
God Stats
6W - 0L
1,500 SR
Queue Stats
22W - 15L
1,508 Elo+
Party 1
Nox
Nox
psys_x
Nox
Level 144
God Stats
6W - 3L
1,508 SR
Queue Stats
163W - 121L
1,500 Elo+
Party 1
Team Averages
Level 80
1,687 SR
1,542 Elo+

VS

Team Averages
Level 90
1,519 SR
1,460 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Antony__Soprano
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,440 Elo+
Party 3
Cliodhna
Cliodhna
IndieNoLogicc
Cliodhna
Level 43
God Stats
21W - 16L
1,593 SR
Queue Stats
139W - 171L
1,466 Elo+
Party 2
Thoth
Thoth
ShegoBwoy
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 320L
1,465 Elo+
Party 2
Sobek
Sobek
Sir_Shezen
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 165L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 1 / 3
5,758
576
3,504
7,494
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
JutsteBeste
Discordia
11
5 / 3 / 5
6,486
649
4,960
4,299
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
XxByJavi89xX
Danzaburou
11
8 / 0 / 5
7,133
713
10,212
5,475
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
cyborgbob123
Mercury
10
10 / 1 / 2
6,879
688
5,863
5,671
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
psys_x
Nox
9
3 / 0 / 9
5,582
558
2,406
3,044
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 4 / 0
5,222
522
1,435
4,435
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
6
0 / 6 / 0
4,125
413
2,086
6,916
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
IndieNoLogicc
Cliodhna
9
4 / 7 / 0
6,280
628
3,164
9,137
2,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
ShegoBwoy
Thoth
9
1 / 6 / 2
5,614
561
2,345
6,544
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
7
0 / 5 / 0
4,335
434
2,485
9,043
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
28
Kills
5
5
Deaths
28
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
0
0
L
Hachiman
0
6
0
0
W
Bellona
2
1
3
3.5
L
Cliodhna
IndieNoLogicc
Cliodhna
4
7
0
0.57
W
Discordia
JutsteBeste
Discordia
5
3
5
2.5
L
Thoth
ShegoBwoy
Thoth
1
6
2
0.33
L
Sobek
0
5
0
0
W
Danzaburou
XxByJavi89xX
Danzaburou
8
0
5
10.5
W
Mercury
cyborgbob123
Mercury
10
1
2
11
W
Nox
psys_x
Nox
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
11,515
25,983
Taken
36,075
11,238
Mitigated
11,175
7,853
Healing
5,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,435
184
115
503
4,435
2,570
0
774
3,591
26,859
0
L
Hachiman
2,086
566
0
1,248
6,916
913
0
536
6,380
0
13,469
W
Bellona
3,504
962
0
3,143
7,494
4,507
472
1,194
6,106
0
26,130
L
Cliodhna
IndieNoLogicc
Cliodhna
3,164
752
0
266
9,137
2,272
0
2,161
6,856
0
22,589
W
Discordia
JutsteBeste
Discordia
4,960
158
0
0
4,299
1,270
0
596
3,603
28,732
0
L
Thoth
ShegoBwoy
Thoth
2,345
82
0
831
6,544
1,536
0
1,923
4,364
20,127
0
L
Sobek
2,485
451
0
2,961
9,043
3,884
0
1,525
7,518
12,534
0
W
Danzaburou
XxByJavi89xX
Danzaburou
10,212
5,211
0
3,842
5,475
1,723
0
1,781
3,694
0
42,751
W
Mercury
cyborgbob123
Mercury
5,863
2,746
0
500
5,671
1,943
0
1,432
3,999
0
33,252
W
Nox
psys_x
Nox
2,406
587
0
368
3,044
1,795
374
702
2,316
20,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
25,576
298
Minions Killed
184
0
Camps Cleared
0
953,671
Distance Traveled
904,845
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,222
522
53
5
0
168,660
3
L
Hachiman
4,125
413
29
3
0
173,698
3
W
Bellona
5,758
576
57
6
0
195,431
3
L
Cliodhna
6,280
628
46
5
0
195,032
1
W
Discordia
6,486
649
61
6
0
178,082
1
L
Thoth
5,614
561
42
4
0
176,054
2
L
Sobek
4,335
434
14
1
0
191,401
1
W
Danzaburou
7,133
713
87
9
0
171,886
4
W
Mercury
6,879
688
58
6
0
224,783
3
W
Nox
5,582
558
35
4
0
183,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role