Player Matchup

Horus
Horus
Gold II
ChadFromHS
Horus
Gold II
Level 149
God Stats
3W - 2L
1,465 SR
Queue Stats
14W - 11L
1,829 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,465 SR
1,829 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 30
1,500 SR
1,037 MMR
Amaterasu
Amaterasu
Bronze IV
Elyaz2003
Amaterasu
Bronze IV
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 0 / 0
6,932
990
4,332
5,215
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrKaliSkadiArachneAh Muzen Cab

VS

Bans
IzanamiCliodhnaNeithPoseidonNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Elyaz2003
Amaterasu
9
0 / 2 / 0
5,169
738
975
6,702
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
2
0
0
2
L
Amaterasu
Elyaz2003
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,332
Damage
975
5,215
Taken
6,702
3,806
Mitigated
5,379
2,197
Healing
325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,332
1,950
0
2,197
5,215
3,806
1,160
216
4,999
0
36,804
L
Amaterasu
Elyaz2003
Amaterasu
975
538
0
325
6,702
5,379
0
758
5,944
0
16,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,932
Gold Earned
5,169
63
Minions Killed
40
5
Camps Cleared
2
152,261
Distance Traveled
115,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,932
990
63
9
5
152,261
1
L
Amaterasu
5,169
738
40
6
2
115,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role