Player Matchup

Thor
Thor
Calli0904
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Jumpe_Yumm74
Heimdallr
Level 64
God Stats
5W - 3L
1,720 SR
Queue Stats
40W - 59L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Kaito151206
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Neon8090
Xing Tian
Level 83
God Stats
2W - 2L
1,514 SR
Queue Stats
35W - 48L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
davidtanas
Gilgamesh
Level 95
God Stats
3W - 4L
1,467 SR
Queue Stats
129W - 136L
1,351 Elo+
Solo
Team Averages
Level 50
1,540 SR
1,439 Elo+

VS

Team Averages
Level 55
1,453 SR
1,381 Elo+
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ZzLewiszZ6497
Baron Samedi
Level 49
God Stats
1W - 1L
1,555 SR
Queue Stats
51W - 61L
1,421 Elo+
Solo
Arachne
Arachne
dieguito912
Arachne
Level 32
God Stats
24W - 13L
1,532 SR
Queue Stats
364W - 376L
1,363 Elo+
Party 2
Janus
Janus
ferru_capi_20
Janus
Level 58
God Stats
20W - 28L
1,370 SR
Queue Stats
217W - 214L
1,357 Elo+
Party 2
Hou Yi
Hou Yi
wlg_toxic_
Hou Yi
Level 42
God Stats
3W - 10L
1,306 SR
Queue Stats
127W - 124L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
5
0 / 11 / 0
4,045
405
874
9,292
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Jumpe_Yumm74
Heimdallr
9
2 / 1 / 0
5,391
539
4,318
5,061
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kaito151206
Cthulhu
8
0 / 4 / 2
4,765
477
3,878
7,127
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Neon8090
Xing Tian
7
0 / 3 / 2
5,029
503
2,177
9,597
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
davidtanas
Gilgamesh
11
3 / 1 / 0
6,365
637
4,616
8,238
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 2
6,221
622
5,261
8,288
4,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
ZzLewiszZ6497
Baron Samedi
8
0 / 1 / 3
4,720
472
3,469
4,171
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
dieguito912
Arachne
11
6 / 2 / 2
6,401
640
5,682
8,158
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 0 / 5
6,478
648
4,694
4,416
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
wlg_toxic_
Hou Yi
9
2 / 1 / 0
4,982
498
3,255
4,972
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
20
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
2
3
L
Thor
0
11
0
0
L
Heimdallr
Jumpe_Yumm74
Heimdallr
2
1
0
2
L
Cthulhu
Kaito151206
Cthulhu
0
4
2
0.25
L
Xing Tian
Neon8090
Xing Tian
0
3
2
0.33
W
Baron Samedi
ZzLewiszZ6497
Baron Samedi
0
1
3
1.5
L
Gilgamesh
davidtanas
Gilgamesh
3
1
0
3
W
Arachne
dieguito912
Arachne
6
2
2
3.5
W
6
0
5
8.5
W
Hou Yi
wlg_toxic_
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,863
Damage
22,361
39,315
Taken
30,005
19,202
Mitigated
11,835
6,415
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,261
1,990
0
1,635
8,288
4,300
355
403
7,362
0
32,440
L
Thor
874
510
0
93
9,292
2,547
182
2,135
7,157
0
7,385
L
Heimdallr
Jumpe_Yumm74
Heimdallr
4,318
1,489
0
2,115
5,061
1,326
0
2,103
2,958
0
29,754
L
Cthulhu
Kaito151206
Cthulhu
3,878
496
0
940
7,127
2,451
39
1,931
5,196
18,457
0
L
Xing Tian
Neon8090
Xing Tian
2,177
162
80
1,615
9,597
5,716
0
1,994
7,603
13,905
0
W
Baron Samedi
ZzLewiszZ6497
Baron Samedi
3,469
666
550
1,586
4,171
2,171
0
1,491
2,680
19,481
0
L
Gilgamesh
davidtanas
Gilgamesh
4,616
1,239
0
1,572
8,238
7,162
0
0
8,238
0
31,446
W
Arachne
dieguito912
Arachne
5,682
3,657
0
1,597
8,158
2,659
0
928
7,182
0
29,106
W
4,694
125
0
500
4,416
1,392
550
2,010
2,406
34,054
0
W
Hou Yi
wlg_toxic_
Hou Yi
3,255
2,158
0
1,653
4,972
1,313
0
1,223
3,749
0
20,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
28,802
197
Minions Killed
250
0
Camps Cleared
0
942,714
Distance Traveled
1,111,833
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,221
622
70
7
0
207,358
2
L
Thor
4,045
405
11
1
0
202,779
1
L
Heimdallr
5,391
539
63
6
0
173,978
0
L
Cthulhu
4,765
477
36
4
0
196,956
2
L
Xing Tian
5,029
503
17
2
0
174,133
3
W
Baron Samedi
4,720
472
32
3
0
187,525
1
L
Gilgamesh
6,365
637
70
7
0
194,868
2
W
Arachne
6,401
640
52
5
0
258,898
0
W
Janus
6,478
648
56
6
0
219,773
1
W
Hou Yi
4,982
498
40
4
0
238,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role