Player Matchup

Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
CRutherford
Ullr
Gold IV
Level 127
God Stats
0W - 4L
1,177 SR
Queue Stats
74W - 80L
1,327 MMR
Solo
Sylvanus
Sylvanus
Silver I
Evoqz
Sylvanus
Silver I
Level 85
God Stats
0W - 5L
1,365 SR
Queue Stats
45W - 57L
1,261 MMR
Solo
Chaac
Chaac
Silver IV
Toriin1313
Chaac
Silver IV
Level 67
God Stats
3W - 3L
1,504 SR
Queue Stats
26W - 22L
1,215 MMR
Solo
Arachne
Arachne
Silver I
kho11
Arachne
Silver I
Level 88
God Stats
0W - 1L
1,728 SR
Queue Stats
38W - 43L
1,214 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,455 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,514 SR
1,305 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Munenrider
Bastet
Silver I
Level 153
God Stats
13W - 3L
1,836 SR
Queue Stats
283W - 277L
1,160 MMR
Solo
Geb
Geb
Silver IV
Turnanba
Geb
Silver IV
Level 88
God Stats
3W - 10L
1,518 SR
Queue Stats
28W - 56L
1,315 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
WhatsupGod
Kuzenbo
Gold III
Level 126
God Stats
1W - 5L
1,130 SR
Queue Stats
235W - 227L
1,228 MMR
Solo
Merlin
Merlin
Silver I
sdracar
Merlin
Silver I
Level 129
God Stats
3W - 2L
1,587 SR
Queue Stats
19W - 20L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 8 / 0
11,847
494
15,779
16,664
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 1
13,465
561
11,285
17,833
7,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Evoqz
Sylvanus
16
0 / 4 / 4
9,803
408
6,555
17,922
20,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
18
1 / 8 / 0
11,455
477
15,859
27,748
37,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
kho11
Arachne
18
2 / 6 / 3
11,036
460
8,832
21,114
9,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaShivaAtlas

VS

Bans
KaliIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
0 / 4 / 6
12,225
509
12,384
17,371
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Munenrider
Bastet
20
14 / 1 / 5
14,153
590
20,809
19,058
7,794
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 13
12,647
527
7,326
15,842
14,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
WhatsupGod
Kuzenbo
20
8 / 2 / 4
14,813
617
23,887
24,523
31,884
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
sdracar
Merlin
20
4 / 3 / 8
12,878
537
14,371
14,150
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
29
29
Deaths
10
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
8
0
0.5
W
Xbalanque
 
Xbalanque
0
4
6
0.75
L
3
3
1
1.17
L
Sylvanus
Evoqz
Sylvanus
0
4
4
0.5
W
Bastet
Munenrider
Bastet
14
1
5
16.5
L
Chaac
1
8
0
0.13
W
3
0
13
9.5
W
Kuzenbo
WhatsupGod
Kuzenbo
8
2
4
5
L
Arachne
kho11
Arachne
2
6
3
0.58
W
Merlin
sdracar
Merlin
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,310
Damage
78,777
101,281
Taken
90,944
81,433
Mitigated
65,792
27,372
Healing
26,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,779
1,714
82
1,322
16,664
5,525
30
7,744
8,920
84,381
0
W
Xbalanque
 
Xbalanque
12,384
5,223
0
4,738
17,371
6,095
606
3,183
14,188
0
121,832
L
11,285
4,791
0
4,089
17,833
7,678
3,016
1,913
15,920
0
129,687
L
Sylvanus
Evoqz
Sylvanus
6,555
1,535
1,430
4,316
17,922
20,981
0
6,061
11,846
30,951
0
W
Bastet
Munenrider
Bastet
20,809
5,695
0
4,282
19,058
7,794
472
6,801
12,214
0
118,651
L
Chaac
15,859
4,522
0
10,324
27,748
37,679
0
19,726
7,548
0
88,557
W
7,326
818
4,835
4,702
15,842
14,487
42
5,584
10,178
25,378
12,904
W
Kuzenbo
WhatsupGod
Kuzenbo
23,887
8,123
0
6,244
24,523
31,884
793
1,536
21,841
112,449
0
L
Arachne
kho11
Arachne
8,832
5,149
0
5,809
21,114
9,570
0
9,029
12,085
0
75,695
W
Merlin
sdracar
Merlin
14,371
434
0
1,318
14,150
5,532
260
5,230
8,920
111,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,606
Gold Earned
66,716
742
Minions Killed
846
0
Camps Cleared
0
2,160,421
Distance Traveled
2,393,469
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,847
494
156
7
0
409,171
5
W
Xbalanque
12,225
509
206
9
0
408,355
6
L
Ullr
13,465
561
233
10
0
445,519
9
L
Sylvanus
9,803
408
44
2
0
423,077
4
W
Bastet
14,153
590
170
7
0
561,377
5
L
Chaac
11,455
477
179
7
0
368,360
0
W
Geb
12,647
527
80
3
0
535,049
5
W
Kuzenbo
14,813
617
195
8
0
457,881
11
L
Arachne
11,036
460
130
5
0
514,294
7
W
Merlin
12,878
537
195
8
0
430,807
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role