Player Matchup

Ullr
Ullr
Halfbreeeed
Ullr
Level 146
God Stats
1W - 1L
1,744 SR
Queue Stats
88W - 110L
1,449 Elo+
Party 1
Khepri
Khepri
Kaen_Jay
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,537 Elo+
Party 1
Pele
Pele
LilOwOc
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,796 Elo+
Party 2
Fafnir
Fafnir
ariiowo
Fafnir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 2
Terra
Terra
young-recount69
Terra
Level 17
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 16L
1,384 Elo+
Solo
Team Averages
Level 51
1,503 SR
1,549 Elo+

VS

Team Averages
Level 58
1,489 SR
1,314 Elo+
Sobek
Sobek
Cyberslash1
Sobek
Level 74
God Stats
7W - 2L
1,500 SR
Queue Stats
78W - 79L
1,186 Elo+
Party 3
Guan Yu
Guan Yu
DaDon Pierre182
Guan Yu
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Parsnip_Nibba
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 3
He Bo
He Bo
SabrinaNagai
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 93L
1,445 Elo+
Solo
Bellona
Bellona
Shimmzy
Bellona
Level 89
God Stats
2W - 0L
1,443 SR
Queue Stats
33W - 36L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
9,605
739
18,785
16,772
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Kaen_Jay
Khepri
15
2 / 6 / 10
8,689
668
8,124
18,716
18,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Pele
LilOwOc
Pele
18
9 / 9 / 7
10,629
818
16,632
19,194
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ariiowo
Fafnir
15
1 / 5 / 12
9,134
703
5,306
18,740
24,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 6 / 7
8,369
644
6,796
20,153
23,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 18
11,051
850
11,947
21,073
30,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 4 / 17
10,516
809
16,933
21,811
22,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Parsnip_Nibba
Heimdallr
20
12 / 5 / 13
12,500
962
31,876
18,844
10,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 12
10,388
799
10,138
7,906
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Shimmzy
Bellona
16
4 / 6 / 16
9,959
766
13,397
18,771
16,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
106
22
Kills
30
30
Deaths
22
42
Assists
76
Player
Kills
Deaths
Assists
KDA
W
5
3
18
4.67
W
4
4
17
3.13
L
9
4
6
3
L
Khepri
Kaen_Jay
Khepri
2
6
10
1.17
L
Pele
LilOwOc
Pele
9
9
7
1.39
W
Heimdallr
Parsnip_Nibba
Heimdallr
12
5
13
3.7
W
5
4
12
2.75
W
Bellona
Shimmzy
Bellona
4
6
16
2
L
Fafnir
ariiowo
Fafnir
1
5
12
1.4
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,643
Damage
84,291
93,575
Taken
88,405
87,478
Mitigated
83,144
30,432
Healing
35,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,947
1,271
1,107
5,913
21,073
30,567
25
6,305
14,462
19,324
0
W
16,933
2,356
8,775
8,068
21,811
22,742
143
3,809
17,856
5,197
24,562
L
18,785
7,890
1,871
5,713
16,772
10,141
273
2,367
14,405
0
31,512
L
Khepri
Kaen_Jay
Khepri
8,124
1,121
241
2,614
18,716
18,771
0
5,062
13,654
12,882
0
L
Pele
LilOwOc
Pele
16,632
2,982
528
3,304
19,194
9,754
311
6,967
12,227
0
32,246
W
Heimdallr
Parsnip_Nibba
Heimdallr
31,876
20,127
513
4,669
18,844
10,631
4,034
4,507
14,272
0
59,389
W
10,138
2,302
115
556
7,906
2,883
816
1,618
6,167
15,777
0
W
Bellona
Shimmzy
Bellona
13,397
5,320
2,445
3,550
18,771
16,321
21
3,987
14,592
0
21,153
L
Fafnir
ariiowo
Fafnir
5,306
2,162
834
3,033
18,740
24,871
237
4,112
14,621
9,970
0
L
6,796
1,981
7,299
4,995
20,153
23,941
0
5,980
14,173
14,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
54,414
89
Minions Killed
117
0
Camps Cleared
0
1,157,936
Distance Traveled
1,188,803
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,051
850
13
1
0
258,191
0
W
Guan Yu
10,516
809
20
2
0
263,796
0
L
Ullr
9,605
739
34
3
0
233,706
0
L
Khepri
8,689
668
7
1
0
240,452
0
L
Pele
10,629
818
35
3
0
221,524
0
W
Heimdallr
12,500
962
60
5
0
213,295
0
W
He Bo
10,388
799
13
1
0
208,749
0
W
Bellona
9,959
766
11
1
0
244,772
0
L
Fafnir
9,134
703
7
1
0
246,451
2
L
Terra
8,369
644
6
0
0
215,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role