Player Matchup

Shiva
Shiva
KorsqueAN
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 2
Set
Set
armand-wl
Set
Level 102
God Stats
12W - 15L
1,563 SR
Queue Stats
165W - 204L
1,360 Elo+
Party 3
Anhur
Anhur
martos007
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 2
King Arthur
King Arthur
xHiRnToT4Lifex
King Arthur
Level 84
God Stats
0W - 2L
1,293 SR
Queue Stats
77W - 76L
1,464 Elo+
Solo
Janus
Janus
xJVrij13
Janus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 139L
1,425 Elo+
Party 3
Team Averages
Level 84
1,471 SR
1,437 Elo+

VS

Team Averages
Level 80
1,495 SR
1,369 Elo+
Sun Wukong
Sun Wukong
Centurioss
Sun Wukong
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo
Cupid
Cupid
JamesMoodie7
Cupid
Level 124
God Stats
5W - 9L
1,481 SR
Queue Stats
225W - 241L
1,466 Elo+
Solo
Merlin
Merlin
VALSTRAX_1
Merlin
Level 67
God Stats
14W - 16L
1,474 SR
Queue Stats
191W - 228L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
Z_OBLIVION_KING
Cthulhu
Level 62
God Stats
61W - 47L
1,534 SR
Queue Stats
174W - 206L
1,333 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iLightning76
Tsukuyomi
Level 56
God Stats
48W - 46L
1,488 SR
Queue Stats
178W - 219L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KorsqueAN
Shiva
9
0 / 2 / 2
6,568
411
3,507
9,177
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 6 / 2
7,017
439
1,855
11,253
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
martos007
Anhur
12
2 / 4 / 0
7,823
489
3,919
10,917
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xHiRnToT4Lifex
King Arthur
14
1 / 2 / 0
8,503
531
4,070
10,831
8,431
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
xJVrij13
Janus
14
2 / 4 / 0
8,456
529
4,625
8,116
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Centurioss
Sun Wukong
2
0 / 0 / 0
3,383
211
0
0
0
14
7 / 1 / 7
8,691
543
8,336
9,283
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
VALSTRAX_1
Merlin
16
3 / 1 / 3
8,894
556
3,551
4,565
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 12
9,249
578
9,236
10,619
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
iLightning76
Tsukuyomi
16
6 / 1 / 6
9,107
569
11,749
9,705
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
18
18
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Centurioss
Sun Wukong
0
0
0
0
W
7
1
7
10.5
L
Shiva
KorsqueAN
Shiva
0
2
2
0.5
W
Merlin
VALSTRAX_1
Merlin
3
1
3
4.5
W
2
2
12
4
L
0
6
2
0.17
W
Tsukuyomi
iLightning76
Tsukuyomi
6
1
6
9
L
Anhur
martos007
Anhur
2
4
0
0.5
L
King Arthur
xHiRnToT4Lifex
King Arthur
1
2
0
0.5
L
Janus
xJVrij13
Janus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
32,872
50,294
Taken
34,172
24,122
Mitigated
20,027
11,093
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Centurioss
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
8,336
3,403
322
3,473
9,283
3,034
1,519
1,995
7,288
0
44,690
L
Shiva
KorsqueAN
Shiva
3,507
332
240
2,538
9,177
6,857
0
3,248
5,895
0
11,638
W
Merlin
VALSTRAX_1
Merlin
3,551
59
0
650
4,565
1,439
824
1,063
3,502
49,109
0
W
9,236
800
151
2,962
10,619
11,510
583
972
9,647
35,829
0
L
1,855
714
0
2,753
11,253
3,789
0
1,992
9,093
0
30,418
W
Tsukuyomi
iLightning76
Tsukuyomi
11,749
2,061
0
1,876
9,705
4,044
218
595
9,110
0
58,847
L
Anhur
martos007
Anhur
3,919
1,612
0
2,629
10,917
2,859
1,360
3,294
7,623
0
42,145
L
King Arthur
xHiRnToT4Lifex
King Arthur
4,070
174
33
1,270
10,831
8,431
428
1,566
9,167
0
54,316
L
Janus
xJVrij13
Janus
4,625
48
0
1,630
8,116
2,186
0
2,261
5,729
57,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
39,324
394
Minions Killed
336
0
Camps Cleared
0
1,471,972
Distance Traveled
1,383,313
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,383
211
0
0
0
0
0
W
Cupid
8,691
543
78
5
0
330,493
6
L
Shiva
6,568
411
22
1
0
262,519
0
W
Merlin
8,894
556
110
7
0
345,495
0
W
Cthulhu
9,249
578
55
3
0
340,342
1
L
Set
7,017
439
62
4
0
306,027
4
W
Tsukuyomi
9,107
569
93
6
0
366,983
1
L
Anhur
7,823
489
77
5
0
260,109
5
L
King Arthur
8,503
531
117
7
0
328,570
0
L
Janus
8,456
529
116
7
0
314,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role