Player Matchup

Izanami
Izanami
C-u-n4311
Izanami
Level 155
God Stats
1W - 2L
1,476 SR
Queue Stats
239W - 235L
1,423 Elo+
Solo
Charybdis
Charybdis
Doeriss
Charybdis
Level 84
God Stats
7W - 4L
1,197 SR
Queue Stats
317W - 302L
1,467 Elo+
Solo
Kali
Kali
ExiledEnemy
Kali
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 71L
1,465 Elo+
Solo
Sobek
Sobek
RiZE S1chO
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 100L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cj00123
Morgan Le Fay
Level 98
God Stats
1W - 0L
1,721 SR
Queue Stats
28W - 14L
1,567 Elo+
Solo
Team Averages
Level 117
1,479 SR
1,481 Elo+

VS

Team Averages
Level 136
1,586 SR
1,455 Elo+
Anhur
Anhur
 
Anhur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Janmes
Gilgamesh
Level 158
God Stats
9W - 7L
1,635 SR
Queue Stats
414W - 495L
1,435 Elo+
Solo
He Bo
He Bo
LastNym
He Bo
Level 123
God Stats
7W - 9L
1,648 SR
Queue Stats
314W - 344L
1,439 Elo+
Solo
Hades
Hades
PoliteFire
Hades
Level 154
God Stats
3W - 2L
1,604 SR
Queue Stats
51W - 44L
1,460 Elo+
Solo
Ah Puch
Ah Puch
TrashGodx
Ah Puch
Level 105
God Stats
3W - 3L
1,544 SR
Queue Stats
308W - 361L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C-u-n4311
Izanami
20
14 / 4 / 7
12,884
991
21,790
13,161
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Doeriss
Charybdis
16
4 / 8 / 12
10,452
804
9,878
13,443
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 16
10,336
795
9,868
14,195
5,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
17
1 / 4 / 12
10,152
781
6,019
15,444
17,795
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
cj00123
Morgan Le Fay
18
4 / 6 / 13
10,716
824
15,358
11,700
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 7 / 11
9,247
711
7,418
13,042
3,900
Gilgamesh
Janmes
Gilgamesh
16
7 / 3 / 12
9,494
730
10,840
21,026
11,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
LastNym
He Bo
17
7 / 6 / 14
10,549
811
9,313
9,656
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
16
2 / 5 / 14
9,477
729
9,087
13,908
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
TrashGodx
Ah Puch
19
6 / 5 / 16
11,401
877
17,036
11,144
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
94
26
Kills
27
27
Deaths
26
60
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
7
11
1.5
W
Izanami
C-u-n4311
Izanami
14
4
7
4.38
W
Charybdis
Doeriss
Charybdis
4
8
12
1.25
W
3
5
16
2.2
L
Gilgamesh
Janmes
Gilgamesh
7
3
12
4.33
L
He Bo
LastNym
He Bo
7
6
14
2.33
L
Hades
2
5
14
1.8
W
Sobek
1
4
12
1.75
L
Ah Puch
TrashGodx
Ah Puch
6
5
16
2.8
W
Morgan Le Fay
cj00123
Morgan Le Fay
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,913
Damage
53,694
67,943
Taken
68,776
38,413
Mitigated
29,735
23,600
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,418
2,804
1,013
2,221
13,042
3,900
0
4,599
8,288
0
16,937
W
Izanami
C-u-n4311
Izanami
21,790
12,103
1,216
5,277
13,161
5,305
1,953
6,517
6,644
0
53,134
W
Charybdis
Doeriss
Charybdis
9,878
3,651
316
2,267
13,443
5,771
1,418
6,989
6,454
0
20,854
W
9,868
5,656
1,164
5,137
14,195
5,200
420
8,138
6,057
0
12,941
L
Gilgamesh
Janmes
Gilgamesh
10,840
1,747
1,593
9,169
21,026
11,693
0
5,644
14,884
0
18,272
L
He Bo
LastNym
He Bo
9,313
751
453
1,178
9,656
3,198
0
2,242
7,222
16,640
0
L
Hades
9,087
550
632
3,302
13,908
6,734
0
4,848
8,768
17,441
0
W
Sobek
6,019
409
721
4,800
15,444
17,795
114
7,079
8,365
15,635
0
L
Ah Puch
TrashGodx
Ah Puch
17,036
307
528
2,324
11,144
4,210
0
3,317
7,661
42,283
0
W
Morgan Le Fay
cj00123
Morgan Le Fay
15,358
1,634
614
2,088
11,700
4,342
1,188
6,713
4,987
31,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
50,168
162
Minions Killed
125
0
Camps Cleared
0
1,188,393
Distance Traveled
1,130,066
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,247
711
14
1
0
224,864
0
W
Izanami
12,884
991
70
5
0
214,094
0
W
Charybdis
10,452
804
24
2
0
204,482
0
W
Kali
10,336
795
16
1
0
274,593
0
L
Gilgamesh
9,494
730
11
1
0
250,231
0
L
He Bo
10,549
811
16
1
0
227,327
0
L
Hades
9,477
729
21
2
0
222,403
2
W
Sobek
10,152
781
18
1
0
250,353
0
L
Ah Puch
11,401
877
63
5
0
205,241
0
W
Morgan Le Fay
10,716
824
34
3
0
244,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role