Player Matchup

Da Ji
Da Ji
EduardoLinares95
Da Ji
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 52L
1,209 Elo+
Party 1
Zhong Kui
Zhong Kui
NoobDude986
Zhong Kui
Level 62
God Stats
0W - 2L
1,278 SR
Queue Stats
126W - 158L
1,398 Elo+
Solo
Hachiman
Hachiman
Vampi_rata94
Hachiman
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 78L
1,209 Elo+
Party 1
Shiva
Shiva
chino78216
Shiva
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 123L
1,433 Elo+
Solo
Horus
Horus
errorfromdanorth
Horus
Level 68
God Stats
94W - 76L
1,592 SR
Queue Stats
683W - 730L
1,419 Elo+
Solo
Team Averages
Level 88
1,474 SR
1,334 Elo+

VS

Team Averages
Level 101
1,533 SR
1,397 Elo+
Fenrir
Fenrir
ADFPROM
Fenrir
Level 66
God Stats
7W - 5L
1,467 SR
Queue Stats
177W - 177L
1,400 Elo+
Solo
Poseidon
Poseidon
ElPilingon7227
Poseidon
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
154W - 183L
1,325 Elo+
Solo
Xing Tian
Xing Tian
SovietLadle
Xing Tian
Level 96
God Stats
2W - 1L
1,508 SR
Queue Stats
8W - 13L
1,367 Elo+
Solo
Bellona
Bellona
VoidKindness
Bellona
Level 147
God Stats
46W - 40L
1,512 SR
Queue Stats
231W - 225L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yodden
Ah Muzen Cab
Level 108
God Stats
7W - 6L
1,678 SR
Queue Stats
263W - 272L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,095
417
2,574
14,050
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
NoobDude986
Zhong Kui
14
0 / 2 / 0
8,426
496
5,014
7,001
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Vampi_rata94
Hachiman
13
1 / 2 / 2
7,555
444
8,998
9,799
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
11
0 / 4 / 2
7,053
415
7,164
16,452
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 1
8,453
497
6,136
16,901
9,512
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADFPROM
Fenrir
16
4 / 2 / 6
9,195
541
6,839
9,637
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
17
5 / 0 / 2
10,090
594
6,080
7,239
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SovietLadle
Xing Tian
13
0 / 0 / 3
7,836
461
7,246
10,754
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
VoidKindness
Bellona
17
7 / 1 / 2
10,362
610
12,102
13,141
13,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Yodden
Ah Muzen Cab
15
3 / 2 / 0
8,671
510
9,647
11,591
3,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
19
19
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADFPROM
Fenrir
4
2
6
3.5
L
1
5
1
0.3
W
Poseidon
5
0
2
6
L
Zhong Kui
NoobDude986
Zhong Kui
0
2
0
0
W
Xing Tian
SovietLadle
Xing Tian
0
0
3
1.5
L
Hachiman
Vampi_rata94
Hachiman
1
2
2
1
W
Bellona
VoidKindness
Bellona
7
1
2
8
W
Ah Muzen Cab
Yodden
Ah Muzen Cab
3
2
0
1.5
L
Shiva
0
4
2
0.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
41,914
64,203
Taken
52,362
34,462
Mitigated
31,623
20,415
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADFPROM
Fenrir
6,839
1,917
0
5,676
9,637
3,599
1,203
642
8,995
0
53,592
L
2,574
413
0
3,878
14,050
4,283
0
1,421
12,629
0
44,909
W
Poseidon
6,080
841
0
2,388
7,239
2,536
340
2,552
4,687
78,081
0
L
Zhong Kui
NoobDude986
Zhong Kui
5,014
139
0
3,267
7,001
4,078
0
2,472
4,529
57,591
0
W
Xing Tian
SovietLadle
Xing Tian
7,246
789
0
1,229
10,754
8,266
205
0
10,754
27,171
0
L
Hachiman
Vampi_rata94
Hachiman
8,998
4,144
0
4,678
9,799
3,203
0
1,354
8,445
0
49,984
W
Bellona
VoidKindness
Bellona
12,102
4,197
0
5,618
13,141
13,278
1,765
1,994
11,147
7,361
57,752
W
Ah Muzen Cab
Yodden
Ah Muzen Cab
9,647
2,537
0
4,824
11,591
3,944
0
0
11,591
0
69,581
L
Shiva
7,164
1,568
196
4,742
16,452
13,386
0
8,148
8,304
0
25,241
L
6,136
2,238
152
3,502
16,901
9,512
20
1,460
15,441
0
45,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,582
Gold Earned
46,154
456
Minions Killed
550
0
Camps Cleared
0
1,436,509
Distance Traveled
1,716,260
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,195
541
105
6
0
362,521
0
L
Da Ji
7,095
417
80
5
0
291,775
0
W
Poseidon
10,090
594
140
8
0
363,696
4
L
Zhong Kui
8,426
496
131
8
0
306,649
4
W
Xing Tian
7,836
461
34
2
0
348,509
4
L
Hachiman
7,555
444
101
6
0
277,683
5
W
Bellona
10,362
610
139
8
0
319,752
3
W
Ah Muzen Cab
8,671
510
132
8
0
321,782
1
L
Shiva
7,053
415
39
2
0
297,953
0
L
Horus
8,453
497
105
6
0
262,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role