Player Matchup

Ra
Ra
DisguisedShark
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,114 Elo+
Party 2
Neith
Neith
Irishsoldier805
Neith
Level 44
God Stats
2W - 2L
1,762 SR
Queue Stats
122W - 203L
1,171 Elo+
Party 2
Cerberus
Cerberus
SniprsGetHed426
Cerberus
Level 7
God Stats
16W - 14L
1,500 SR
Queue Stats
130W - 176L
1,115 Elo+
Party 2
Team Averages
Level 24
1,587 SR
1,134 Elo+

VS

Team Averages
Level 84
1,551 SR
1,336 Elo+
Guan Yu
Guan Yu
AlternateEgo981
Guan Yu
Level 7
God Stats
4W - 2L
1,668 SR
Queue Stats
12W - 19L
1,252 Elo+
Party 1
Bellona
Bellona
BULLETHEAD8900
Bellona
Level 142
God Stats
49W - 64L
1,484 SR
Queue Stats
61W - 76L
1,358 Elo+
Party 1
Merlin
Merlin
Ulrissen
Merlin
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 24L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
9,442
629
8,317
12,913
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 2
10,469
698
10,838
9,863
4,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
14
1 / 4 / 3
9,698
647
4,295
16,939
15,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,566
704
5,096
15,273
13,055
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 8
10,893
726
7,352
12,794
15,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ulrissen
Merlin
17
9 / 1 / 8
11,887
792
21,029
11,437
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
5
2
8
4.5
L
1
7
1
0.21
L
2
6
2
0.5
L
Cerberus
1
4
3
0.63
W
Merlin
Ulrissen
Merlin
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
33,477
39,715
Taken
39,504
27,747
Mitigated
32,165
4,933
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,096
852
1,665
4,618
15,273
13,055
1,477
4,998
10,275
0
15,666
W
7,352
2,780
507
3,351
12,794
15,047
1,189
4,241
8,553
0
28,080
L
8,317
764
420
1,717
12,913
8,581
209
6,354
6,559
47,032
0
L
10,838
2,034
0
191
9,863
4,164
817
5,137
4,726
0
34,031
L
Cerberus
4,295
34
162
2,443
16,939
15,002
104
10,082
6,857
16,209
0
W
Merlin
Ulrissen
Merlin
21,029
1,378
278
1,199
11,437
4,063
729
3,873
7,564
69,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
33,346
149
Minions Killed
144
2
Camps Cleared
4
729,622
Distance Traveled
833,239
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,566
704
17
1
0
297,452
0
W
Bellona
10,893
726
38
3
3
276,954
1
L
Ra
9,442
629
69
5
1
243,033
3
L
Neith
10,469
698
55
4
1
225,128
0
L
Cerberus
9,698
647
25
2
0
261,461
0
W
Merlin
11,887
792
89
6
1
258,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role