Player Matchup

Horus
Horus
Oberston08
Horus
Level 25
God Stats
20W - 11L
1,832 SR
Queue Stats
29W - 27L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
SlinderKid
Cthulhu
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 13L
1,541 Elo+
Solo
Kali
Kali
ThootiesNine98
Kali
Level 46
God Stats
7W - 2L
1,748 SR
Queue Stats
205W - 176L
1,622 Elo+
Party 2
Team Averages
Level 58
1,693 SR
1,561 Elo+

VS

Team Averages
Level 75
1,491 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
TheHenry15
Chiron
Level 80
God Stats
0W - 1L
1,472 SR
Queue Stats
14W - 17L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 3 / 10
9,564
736
2,538
9,338
8,029
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SlinderKid
Cthulhu
15
3 / 0 / 7
9,396
723
13,659
10,802
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 1 / 4
11,241
865
15,880
12,832
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 3
8,630
664
4,475
11,401
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
 
Zhong Kui
12
2 / 5 / 2
8,274
636
9,180
14,064
8,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
TheHenry15
Chiron
11
1 / 6 / 2
7,935
610
10,445
12,272
3,726
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
4
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
3
0.83
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
W
Horus
1
3
10
2
W
Cthulhu
SlinderKid
Cthulhu
3
0
7
6.5
L
Chiron
TheHenry15
Chiron
1
6
2
0.33
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
24,100
32,972
Taken
37,737
23,349
Mitigated
27,189
15,534
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,475
576
0
1,580
11,401
15,297
96
3,396
7,729
8,837
0
L
Zhong Kui
 
Zhong Kui
9,180
1,579
354
6,483
14,064
8,166
414
4,703
9,071
39,898
0
W
Horus
2,538
1,033
1,872
3,531
9,338
8,029
180
5,447
3,891
0
4,270
W
Cthulhu
SlinderKid
Cthulhu
13,659
1,057
406
2,288
10,802
9,460
704
4,518
6,284
32,216
0
L
Chiron
TheHenry15
Chiron
10,445
4,030
515
2,102
12,272
3,726
0
5,093
6,775
0
27,978
W
15,880
8,226
0
7,437
12,832
5,860
1,975
4,509
8,323
0
62,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
24,839
162
Minions Killed
120
9
Camps Cleared
3
745,629
Distance Traveled
618,223
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,630
664
4
0
0
196,782
2
L
Zhong Kui
8,274
636
75
6
3
219,751
2
W
Horus
9,564
736
0
0
0
215,601
4
W
Cthulhu
9,396
723
49
4
3
259,016
3
L
Chiron
7,935
610
41
3
0
201,690
0
W
Kali
11,241
865
113
9
6
271,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role