Player Matchup

Kali
Kali
DustyzALI
Kali
Level 56
God Stats
5W - 2L
1,638 SR
Queue Stats
145W - 150L
1,478 Elo+
Party 1
Neith
Neith
KJ-Snakey
Neith
Level 52
God Stats
24W - 12L
1,367 SR
Queue Stats
388W - 381L
1,474 Elo+
Party 1
Atlas
Atlas
Son-Luca99
Atlas
Level 95
God Stats
29W - 26L
1,452 SR
Queue Stats
166W - 205L
1,367 Elo+
Party 3
Set
Set
T1_TheColdest
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 216L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
starwars2012r2d2
Nu Wa
Level 83
God Stats
13W - 9L
1,440 SR
Queue Stats
169W - 202L
1,409 Elo+
Party 3
Team Averages
Level 63
1,479 SR
1,419 Elo+

VS

Team Averages
Level 69
1,559 SR
1,435 Elo+
Horus
Horus
Asc_nsion
Horus
Level 25
God Stats
3W - 3L
1,720 SR
Queue Stats
70W - 63L
1,463 Elo+
Party 2
Ra
Ra
Edlihtam12345
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,415 Elo+
Party 2
Ullr
Ullr
NIlfent
Ullr
Level 98
God Stats
5W - 4L
1,611 SR
Queue Stats
380W - 351L
1,452 Elo+
Party 2
Eset
Eset
OllertonPrincess
Eset
Level 115
God Stats
16W - 24L
1,448 SR
Queue Stats
343W - 351L
1,414 Elo+
Solo
Cerberus
Cerberus
Tekmoz
Cerberus
Level 101
God Stats
412W - 395L
1,515 SR
Queue Stats
480W - 478L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
17 / 1 / 10
11,964
748
18,184
13,426
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
KJ-Snakey
Neith
17
6 / 0 / 10
10,011
626
14,869
8,150
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
13
2 / 1 / 13
8,397
525
5,032
13,244
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 6
8,929
558
4,599
9,951
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
7 / 1 / 8
9,340
584
10,137
7,765
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Asc_nsion
Horus
13
3 / 6 / 0
7,917
495
7,942
14,267
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 10 / 0
6,336
396
2,866
11,028
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
NIlfent
Ullr
10
0 / 6 / 0
6,230
389
4,895
11,373
3,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 1
8,259
516
3,680
12,417
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Tekmoz
Cerberus
10
0 / 7 / 1
6,569
411
6,073
19,317
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
34
Kills
5
5
Deaths
34
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Asc_nsion
Horus
3
6
0
0.5
W
Kali
17
1
10
22
L
1
10
0
0.1
W
Neith
KJ-Snakey
Neith
6
0
10
11
L
Ullr
NIlfent
Ullr
0
6
0
0
L
1
5
1
0.3
W
Atlas
2
1
13
8.5
W
2
2
6
2.5
L
Cerberus
Tekmoz
Cerberus
0
7
1
0.07
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
25,456
52,536
Taken
68,402
27,566
Mitigated
34,092
20,784
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Asc_nsion
Horus
7,942
3,903
390
1,300
14,267
5,651
0
3,156
11,111
0
52,391
W
Kali
18,184
10,195
0
10,240
13,426
6,377
40
2,066
11,360
0
81,749
L
2,866
559
116
354
11,028
2,736
0
4,127
6,901
24,258
0
W
Neith
KJ-Snakey
Neith
14,869
6,476
0
2,528
8,150
3,349
2,736
2,667
5,483
0
79,070
L
Ullr
NIlfent
Ullr
4,895
2,250
0
561
11,373
3,268
34
3,857
7,516
0
36,837
L
3,680
367
0
1,486
12,417
8,286
0
929
11,488
47,143
0
W
Atlas
5,032
2,412
228
3,619
13,244
10,174
188
3,143
10,101
22,829
0
W
4,599
1,740
0
1,434
9,951
5,549
544
3,621
6,330
0
40,206
L
Cerberus
Tekmoz
Cerberus
6,073
360
306
3,313
19,317
14,151
46
3,100
16,217
24,960
0
W
10,137
1,921
74
2,661
7,765
2,117
677
1,122
6,643
56,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,641
Gold Earned
35,311
453
Minions Killed
334
0
Camps Cleared
0
1,609,677
Distance Traveled
1,384,981
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,917
495
88
6
0
323,897
0
W
Kali
11,964
748
117
7
0
386,380
3
L
Ra
6,336
396
46
3
0
265,571
0
W
Neith
10,011
626
146
9
0
287,600
1
L
Ullr
6,230
389
71
4
0
260,975
4
L
Eset
8,259
516
84
5
0
254,418
5
W
Atlas
8,397
525
30
2
0
319,820
11
W
Set
8,929
558
79
5
0
315,067
1
L
Cerberus
6,569
411
45
3
0
280,120
0
W
Nu Wa
9,340
584
81
5
0
300,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role