Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BeatdownBasti
Izanami
Level 63
God Stats
8W - 2L
1,820 SR
Queue Stats
106W - 81L
1,523 Elo+
Party 1
Vulcan
Vulcan
JutsteBeste
Vulcan
Level 29
God Stats
3W - 0L
1,946 SR
Queue Stats
44W - 17L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
cyborgbob123
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
psys_x
Baron Samedi
Level 144
God Stats
8W - 6L
1,641 SR
Queue Stats
163W - 121L
1,492 Elo+
Party 1
Team Averages
Level 104
1,681 SR
1,527 Elo+

VS

Team Averages
Level 51
1,454 SR
1,390 Elo+
Shiva
Shiva
FederFrosch5907
Shiva
Level 47
God Stats
8W - 13L
1,369 SR
Queue Stats
54W - 84L
1,387 Elo+
Party 2
Nu Wa
Nu Wa
JosephFallaize
Nu Wa
Level 68
God Stats
21W - 12L
1,536 SR
Queue Stats
87W - 82L
1,421 Elo+
Party 3
Kali
Kali
KeenZ TM8344
Kali
Level 42
God Stats
4W - 4L
1,485 SR
Queue Stats
26W - 25L
1,348 Elo+
Party 3
Artemis
Artemis
ManuToast
Artemis
Level 97
God Stats
2W - 4L
1,380 SR
Queue Stats
413W - 417L
1,479 Elo+
Party 2
Ymir
Ymir
ToeChomper26
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 1 / 0
6,148
615
2,472
6,756
1,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
11
0 / 0 / 2
6,815
682
3,322
4,427
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
2 / 2 / 1
6,202
620
4,550
4,506
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
cyborgbob123
Jing Wei
11
4 / 1 / 2
6,558
656
7,799
6,291
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
psys_x
Baron Samedi
9
1 / 0 / 5
5,359
536
3,404
3,821
2,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,779
578
1,924
7,671
2,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
5,589
559
4,520
4,613
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 0 / 0
5,549
555
2,716
6,398
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
ManuToast
Artemis
9
1 / 1 / 0
5,529
553
4,719
7,391
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,474
447
398
8,482
3,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
4
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
0
5
W
Izanami
0
0
2
1
L
0
2
0
0
L
1
3
1
0.5
W
Vulcan
2
2
1
1.25
L
1
0
0
1
L
Artemis
ManuToast
Artemis
1
1
0
1
L
0
6
0
0
W
Jing Wei
cyborgbob123
Jing Wei
4
1
2
5
W
Baron Samedi
psys_x
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
14,277
25,801
Taken
34,555
8,557
Mitigated
11,653
10,849
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,472
330
0
1,090
6,756
1,844
0
1,151
5,433
0
35,701
W
Izanami
3,322
2,015
0
2,552
4,427
1,257
1,112
198
4,173
0
38,312
L
1,924
239
0
2,018
7,671
2,891
0
0
7,671
0
32,473
L
4,520
1,038
0
965
4,613
1,502
93
2,040
2,573
32,538
0
W
Vulcan
4,550
2,285
0
1,359
4,506
1,126
0
1,954
2,410
38,610
0
L
2,716
1,280
0
1,516
6,398
2,203
0
1,941
4,457
0
34,000
L
Artemis
ManuToast
Artemis
4,719
1,940
157
3,880
7,391
1,889
0
1,419
5,972
0
35,420
L
398
184
0
444
8,482
3,168
0
2,554
5,928
5,293
0
W
Jing Wei
cyborgbob123
Jing Wei
7,799
5,610
0
3,390
6,291
1,704
344
373
5,862
0
36,023
W
Baron Samedi
psys_x
Baron Samedi
3,404
333
541
1,917
3,821
2,626
0
752
3,005
17,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
26,920
359
Minions Killed
287
0
Camps Cleared
0
945,309
Distance Traveled
994,818
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,148
615
64
6
0
209,327
2
W
Izanami
6,815
682
102
10
0
182,796
3
L
Shiva
5,779
578
77
8
0
194,501
2
L
Nu Wa
5,589
559
63
6
0
192,048
5
W
Vulcan
6,202
620
96
10
0
202,358
1
L
Kali
5,549
555
71
7
0
242,147
2
L
Artemis
5,529
553
69
7
0
166,052
1
L
Ymir
4,474
447
7
1
0
200,070
0
W
Jing Wei
6,558
656
63
6
0
167,182
3
W
Baron Samedi
5,359
536
34
3
0
183,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role