Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BeatdownBasti
Izanami
Level 63
God Stats
8W - 2L
1,960 SR
Queue Stats
106W - 81L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
JutsteBeste
Danzaburou
Level 29
God Stats
1W - 2L
1,813 SR
Queue Stats
44W - 17L
1,640 Elo+
Party 2
Terra
Terra
cyborgbob123
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
psys_x
Yu Huang
Level 144
God Stats
2W - 1L
1,480 SR
Queue Stats
163W - 121L
1,500 Elo+
Party 2
Team Averages
Level 104
1,651 SR
1,536 Elo+

VS

Team Averages
Level 103
1,654 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Gwynlbleidd
Gilgamesh
Level 150
God Stats
1W - 1L
1,142 SR
Queue Stats
98W - 66L
1,570 Elo+
Party 1
Ullr
Ullr
HunTer-_-Law
Ullr
Level 119
God Stats
21W - 6L
1,803 SR
Queue Stats
194W - 115L
1,651 Elo+
Party 1
Susano
Susano
ImNoT-a_SmurF-F6
Susano
Level 17
God Stats
7W - 2L
1,817 SR
Queue Stats
192W - 91L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
StarFafouLaH
Ah Puch
Level 147
God Stats
1W - 0L
1,817 SR
Queue Stats
59W - 35L
1,642 Elo+
Party 1
Bellona
Bellona
czzeddy1
Bellona
Level 84
God Stats
3W - 4L
1,694 SR
Queue Stats
254W - 267L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 4 / 1
5,477
498
3,479
9,758
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
10
3 / 2 / 0
6,197
563
4,566
8,382
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
JutsteBeste
Danzaburou
9
0 / 5 / 1
5,206
473
3,083
7,542
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 1
4,863
442
2,559
10,060
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
psys_x
Yu Huang
9
0 / 3 / 0
5,562
506
1,914
5,329
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gwynlbleidd
Gilgamesh
10
1 / 1 / 9
6,646
604
3,709
7,553
5,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 0 / 5
7,174
652
7,955
5,759
1,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 0 / 4
7,452
677
9,223
6,419
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
StarFafouLaH
Ah Puch
11
3 / 0 / 4
6,358
578
4,775
5,657
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
czzeddy1
Bellona
10
0 / 3 / 0
5,525
502
4,003
6,634
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
1
0.38
L
Izanami
3
2
0
1.5
W
Gilgamesh
Gwynlbleidd
Gilgamesh
1
1
9
5.5
W
6
0
5
8.5
W
9
0
4
11
L
Danzaburou
JutsteBeste
Danzaburou
0
5
1
0.1
W
Ah Puch
StarFafouLaH
Ah Puch
3
0
4
5
L
0
5
1
0.1
W
Bellona
czzeddy1
Bellona
0
3
0
0
L
Yu Huang
psys_x
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
29,665
41,071
Taken
32,022
12,917
Mitigated
16,883
10,192
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,479
1,270
0
2,522
9,758
2,736
0
1,461
8,297
0
24,653
L
Izanami
4,566
2,909
0
3,047
8,382
2,569
1,069
0
8,382
0
32,389
W
Gilgamesh
Gwynlbleidd
Gilgamesh
3,709
1,013
1,697
1,485
7,553
5,177
0
2,123
5,430
0
14,688
W
7,955
2,865
0
572
5,759
1,822
594
718
5,041
0
47,528
W
9,223
1,222
0
1,625
6,419
2,464
0
1,218
5,201
0
43,168
L
Danzaburou
JutsteBeste
Danzaburou
3,083
1,210
0
1,952
7,542
1,602
0
941
6,601
0
29,679
W
Ah Puch
StarFafouLaH
Ah Puch
4,775
329
0
4,813
5,657
1,795
0
414
5,243
37,511
0
L
2,559
207
158
1,766
10,060
4,494
0
2,062
7,998
12,056
0
W
Bellona
czzeddy1
Bellona
4,003
1,174
0
1,033
6,634
5,625
0
0
6,634
0
25,424
L
Yu Huang
psys_x
Yu Huang
1,914
371
0
747
5,329
1,516
0
311
5,018
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
33,155
268
Minions Killed
346
0
Camps Cleared
0
980,365
Distance Traveled
1,157,048
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,477
498
54
5
0
214,601
1
L
Izanami
6,197
563
74
7
0
165,871
3
W
Gilgamesh
6,646
604
31
3
0
232,051
3
W
Ullr
7,174
652
90
8
0
216,516
2
W
Susano
7,452
677
85
8
0
254,055
7
L
Danzaburou
5,206
473
52
5
0
174,308
3
W
Ah Puch
6,358
578
83
8
0
228,622
3
L
Terra
4,863
442
14
1
0
225,293
4
W
Bellona
5,525
502
57
5
0
225,804
5
L
Yu Huang
5,562
506
74
7
0
200,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role