Player Matchup

Scylla
Scylla
Silver I
EX hal0mw3bcf1
Scylla
Silver I
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 79L
1,468 MMR
Party 2
Chaac
Chaac
Gold V
Gatodraco2016
Chaac
Gold V
Level 85
God Stats
4W - 7L
1,779 SR
Queue Stats
69W - 76L
1,343 MMR
Solo
Thanatos
Thanatos
Silver II
RamaizC3
Thanatos
Silver II
Level 125
God Stats
0W - 5L
1,257 SR
Queue Stats
77W - 79L
1,320 MMR
Solo
Apollo
Apollo
Silver I
Squelch19
Apollo
Silver I
Level 96
God Stats
3W - 4L
1,834 SR
Queue Stats
44W - 59L
1,260 MMR
Party 2
Susano
Susano
Bronze III
zombix_94
Susano
Bronze III
Level 54
God Stats
0W - 1L
1,356 SR
Queue Stats
2W - 13L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,545 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,557 SR
1,358 MMR
Artio
Artio
Gold V
Clac-_-
Artio
Gold V
Level 78
God Stats
2W - 1L
1,499 SR
Queue Stats
286W - 288L
1,324 MMR
Party 1
Eset
Eset
Silver III
Dx JUNIIOR Dx
Eset
Silver III
Level 144
God Stats
30W - 22L
1,540 SR
Queue Stats
184W - 181L
1,427 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
InsOslo
Baron Samedi
Gold V
Level 123
God Stats
11W - 10L
1,506 SR
Queue Stats
187W - 180L
1,349 MMR
Solo
Mercury
Mercury
Gold III
Lloydey
Mercury
Gold III
Level 111
God Stats
17W - 6L
1,645 SR
Queue Stats
96W - 88L
1,415 MMR
Solo
Izanami
Izanami
Gold V
Val_Clutch
Izanami
Gold V
Level 104
God Stats
25W - 16L
1,594 SR
Queue Stats
195W - 193L
1,273 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,154
441
9,703
15,576
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 8 / 3
10,981
477
9,293
29,966
24,203
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
RamaizC3
Thanatos
17
3 / 10 / 2
10,518
457
10,831
23,938
9,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Squelch19
Apollo
20
5 / 5 / 6
12,351
537
10,317
19,113
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
zombix_94
Susano
16
3 / 8 / 4
10,222
444
9,144
24,269
10,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneCernunnosCliodhnaAwilixPersephone

VS

Bans
TiamatAtlasShivaBacchusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Clac-_-
Artio
18
6 / 4 / 12
12,208
531
10,981
24,000
35,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
8 / 3 / 10
13,555
589
21,592
12,884
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
InsOslo
Baron Samedi
20
7 / 1 / 8
13,698
596
17,671
18,411
25,136
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Lloydey
Mercury
20
10 / 6 / 5
13,254
576
14,550
24,642
10,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Val_Clutch
Izanami
20
7 / 1 / 7
13,928
606
25,572
18,405
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
14
Kills
38
38
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artio
Clac-_-
Artio
6
4
12
3
W
8
3
10
4.33
L
1
7
5
0.5
L
2
8
3
0.44
W
Baron Samedi
InsOslo
Baron Samedi
7
1
8
11
W
Mercury
Lloydey
Mercury
10
6
5
2.08
L
Thanatos
RamaizC3
Thanatos
3
10
2
0.4
L
Apollo
Squelch19
Apollo
5
5
6
1.6
W
Izanami
Val_Clutch
Izanami
7
1
7
10.5
L
Susano
zombix_94
Susano
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,288
Damage
90,366
112,862
Taken
98,342
54,746
Mitigated
86,548
34,119
Healing
39,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Clac-_-
Artio
10,981
1,792
1,443
7,047
24,000
35,545
521
1,911
22,089
30,816
0
W
21,592
734
1,961
3,778
12,884
5,190
1,386
3,311
9,573
99,840
0
L
9,703
334
0
1,289
15,576
4,177
0
9,615
5,961
70,131
0
L
9,293
2,197
0
7,003
29,966
24,203
0
18,395
11,571
0
58,932
W
Baron Samedi
InsOslo
Baron Samedi
17,671
3,197
1,162
9,112
18,411
25,136
518
1,124
17,287
99,056
0
W
Mercury
Lloydey
Mercury
14,550
8,283
0
4,887
24,642
10,595
3,528
1,640
23,002
0
140,633
L
Thanatos
RamaizC3
Thanatos
10,831
3,430
0
14,212
23,938
9,946
0
8,337
15,601
0
72,922
L
Apollo
Squelch19
Apollo
10,317
5,951
0
7,917
19,113
5,897
0
5,215
13,898
0
80,013
W
Izanami
Val_Clutch
Izanami
25,572
15,540
0
9,816
18,405
10,082
7,039
1,717
16,688
0
130,326
L
Susano
zombix_94
Susano
9,144
1,208
0
3,698
24,269
10,523
0
8,682
15,587
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,226
Gold Earned
66,643
536
Minions Killed
722
0
Camps Cleared
0
2,003,495
Distance Traveled
2,156,210
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,208
531
32
1
0
446,673
2
W
Eset
13,555
589
154
7
0
439,136
3
L
Scylla
10,154
441
121
5
0
407,942
6
L
Chaac
10,981
477
121
5
0
386,442
6
W
Baron Samedi
13,698
596
168
7
0
370,662
3
W
Mercury
13,254
576
164
7
0
498,267
1
L
Thanatos
10,518
457
109
5
0
420,375
7
L
Apollo
12,351
537
146
6
0
373,375
7
W
Izanami
13,928
606
204
9
0
401,472
5
L
Susano
10,222
444
39
2
0
415,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role