Player Matchup

Skadi
Skadi
Bighoghoss
Skadi
Level 11
God Stats
5W - 3L
1,847 SR
Queue Stats
78W - 66L
1,615 Elo+
Party 2
Khepri
Khepri
Danj68
Khepri
Level 100
God Stats
11W - 14L
1,578 SR
Queue Stats
161W - 175L
1,539 Elo+
Party 2
Osiris
Osiris
Eltrankas69
Osiris
Level 98
God Stats
10W - 18L
1,533 SR
Queue Stats
89W - 87L
1,610 Elo+
Solo
Hera
Hera
Redy2Eat
Hera
Level 126
God Stats
1W - 1L
1,603 SR
Queue Stats
33W - 26L
1,551 Elo+
Party 1
Thor
Thor
Sulvarix
Thor
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
70W - 95L
1,500 Elo+
Party 1
Team Averages
Level 70
1,612 SR
1,563 Elo+

VS

Team Averages
Level 109
1,464 SR
1,502 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deminovich
Thor
Level 156
God Stats
14W - 10L
1,417 SR
Queue Stats
638W - 631L
1,568 Elo+
Solo
Cernunnos
Cernunnos
ExxReyy
Cernunnos
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 212L
1,444 Elo+
Solo
Ullr
Ullr
Volento
Ullr
Level 69
God Stats
10W - 8L
1,402 SR
Queue Stats
367W - 348L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 3 / 1
7,113
508
10,581
9,175
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Danj68
Khepri
9
1 / 3 / 2
6,265
448
2,459
10,509
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
14
1 / 1 / 1
7,761
554
5,958
10,232
15,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hera
12
2 / 2 / 2
6,926
495
6,251
6,832
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
10
2 / 5 / 2
6,357
454
2,184
9,128
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 4 / 5
7,230
516
6,388
9,514
3,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
 
Cerberus
10
0 / 1 / 4
6,736
481
5,062
9,347
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 0
8,465
605
5,586
8,657
3,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
ExxReyy
Cernunnos
12
2 / 2 / 3
7,452
532
5,831
9,653
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Volento
Ullr
15
7 / 0 / 3
8,718
623
10,418
8,980
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
13
14
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
4
5
1.13
W
Cerberus
 
Cerberus
0
1
4
2
L
Skadi
2
3
1
0.83
L
Khepri
Danj68
Khepri
1
3
2
0.67
W
2
1
0
2
L
Osiris
1
1
1
1.5
W
Cernunnos
ExxReyy
Cernunnos
2
2
3
1.75
L
Hera
2
2
2
1.5
L
Thor
2
5
2
0.6
W
Ullr
Volento
Ullr
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
33,285
45,876
Taken
46,151
32,051
Mitigated
17,497
9,150
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
6,388
674
0
2,607
9,514
3,129
584
2,698
6,816
42,250
0
W
Cerberus
 
Cerberus
5,062
188
2,015
3,484
9,347
4,693
0
2,252
7,095
19,531
0
L
Skadi
10,581
5,124
0
838
9,175
2,802
0
2,988
6,187
0
56,264
L
Khepri
Danj68
Khepri
2,459
394
0
1,684
10,509
8,769
0
3,864
6,645
12,839
0
W
5,586
1,361
0
1,455
8,657
3,223
323
0
8,657
0
52,883
L
Osiris
5,958
2,476
0
4,554
10,232
15,051
0
134
10,098
0
56,877
W
Cernunnos
ExxReyy
Cernunnos
5,831
2,954
0
3,847
9,653
2,831
302
1,654
7,999
0
47,167
L
Hera
6,251
1,501
0
345
6,832
2,218
0
4,036
2,796
43,748
0
L
Thor
2,184
417
0
1,729
9,128
3,211
97
428
8,700
0
23,489
W
Ullr
Volento
Ullr
10,418
5,572
0
1,002
8,980
3,621
650
2,106
6,874
0
66,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,422
Gold Earned
38,601
369
Minions Killed
474
0
Camps Cleared
0
1,337,363
Distance Traveled
1,431,890
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,230
516
89
6
0
277,209
4
W
Cerberus
6,736
481
52
4
0
313,258
5
L
Skadi
7,113
508
100
7
0
246,978
1
L
Khepri
6,265
448
18
1
0
278,766
3
W
Thor
8,465
605
128
9
0
272,778
3
L
Osiris
7,761
554
127
9
0
257,423
2
W
Cernunnos
7,452
532
92
7
0
256,726
3
L
Hera
6,926
495
76
5
0
274,176
6
L
Thor
6,357
454
48
3
0
280,020
1
W
Ullr
8,718
623
113
8
0
311,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role