Player Matchup

Sol
Sol
A-17CAMP
Sol
Level 121
God Stats
0W - 1L
1,338 SR
Queue Stats
115W - 131L
1,446 Elo+
Party 2
The Morrigan
The Morrigan
BrokenConsole3
The Morrigan
Level 128
God Stats
33W - 60L
1,441 SR
Queue Stats
288W - 278L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Gametrainer01
Cthulhu
Level 97
God Stats
3W - 5L
1,653 SR
Queue Stats
85W - 110L
1,438 Elo+
Party 2
Neith
Neith
Goldstone381
Neith
Level 140
God Stats
24W - 22L
1,590 SR
Queue Stats
130W - 137L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sampoundsyou
Cu Chulainn
Level 119
God Stats
0W - 3L
1,643 SR
Queue Stats
75W - 85L
1,409 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,449 Elo+

VS

Team Averages
Level 113
1,486 SR
1,548 Elo+
Nu Wa
Nu Wa
Blazing_Glory7
Nu Wa
Level 126
God Stats
61W - 43L
1,582 SR
Queue Stats
401W - 420L
1,474 Elo+
Solo
Xbalanque
Xbalanque
C4rl1t0s
Xbalanque
Level 125
God Stats
2W - 3L
1,407 SR
Queue Stats
134W - 135L
1,481 Elo+
Solo
Hades
Hades
DonThroWins
Hades
Level 68
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 1
Charybdis
Charybdis
LegsPaper
Charybdis
Level 88
God Stats
8W - 11L
1,578 SR
Queue Stats
27W - 25L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
SosaiXZ
Erlang Shen
Level 160
God Stats
4W - 5L
1,616 SR
Queue Stats
145W - 163L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 8
14,648
814
22,241
28,264
12,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
BrokenConsole3
The Morrigan
19
4 / 5 / 13
12,616
701
15,352
10,549
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
20
4 / 5 / 13
12,872
715
15,860
26,300
29,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 9
13,478
749
12,827
16,528
7,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Sampoundsyou
Cu Chulainn
20
7 / 6 / 9
13,282
738
15,234
28,182
28,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 9
14,812
823
21,895
16,945
6,913
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
C4rl1t0s
Xbalanque
20
7 / 5 / 7
14,342
797
22,104
18,982
8,043
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 6 / 16
13,378
743
9,863
27,044
30,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
LegsPaper
Charybdis
20
9 / 6 / 12
14,654
814
26,649
18,912
8,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SosaiXZ
Erlang Shen
20
4 / 2 / 11
13,788
766
11,970
26,544
28,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
84
25
Kills
29
29
Deaths
25
52
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
9
8
1.22
W
7
6
9
1.92
L
The Morrigan
BrokenConsole3
The Morrigan
4
5
13
2.1
W
Xbalanque
C4rl1t0s
Xbalanque
7
5
7
2.1
W
2
6
16
1.67
L
Cthulhu
4
5
13
2.1
L
3
4
9
1.88
W
Charybdis
LegsPaper
Charybdis
9
6
12
2.5
L
Cu Chulainn
Sampoundsyou
Cu Chulainn
7
6
9
1.92
W
Erlang Shen
SosaiXZ
Erlang Shen
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,514
Damage
92,481
109,823
Taken
108,427
82,820
Mitigated
82,292
20,906
Healing
24,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,241
7,395
287
11,138
28,264
12,119
1,320
6,133
21,730
85,040
0
W
21,895
4,488
43
2,720
16,945
6,913
1,805
7,888
9,045
83,257
0
L
The Morrigan
BrokenConsole3
The Morrigan
15,352
1,992
836
597
10,549
4,821
0
4,390
5,705
32,329
1,892
W
Xbalanque
C4rl1t0s
Xbalanque
22,104
13,240
0
5,373
18,982
8,043
3,702
9,041
9,929
0
75,282
W
9,863
1,295
382
4,087
27,044
30,242
522
13,412
13,616
34,139
0
L
Cthulhu
15,860
1,522
724
1,603
26,300
29,862
212
7,100
18,578
41,842
0
L
12,827
4,524
0
4,331
16,528
7,940
4,214
5,053
11,224
0
59,024
W
Charybdis
LegsPaper
Charybdis
26,649
17,693
31
4,342
18,912
8,266
1,645
9,896
9,016
0
73,879
L
Cu Chulainn
Sampoundsyou
Cu Chulainn
15,234
4,490
342
1,048
28,182
28,078
359
8,077
19,675
5,901
36,614
W
Erlang Shen
SosaiXZ
Erlang Shen
11,970
5,721
316
7,100
26,544
28,828
795
13,765
12,767
1,057
32,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
70,974
354
Minions Killed
375
0
Camps Cleared
0
1,587,499
Distance Traveled
1,750,514
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,648
814
111
6
0
303,225
5
W
Nu Wa
14,812
823
127
7
0
319,504
0
L
The Morrigan
12,616
701
47
3
0
278,734
1
W
Xbalanque
14,342
797
91
5
0
349,027
1
W
Hades
13,378
743
48
3
0
332,894
0
L
Cthulhu
12,872
715
33
2
0
359,103
0
L
Neith
13,478
749
106
6
0
307,450
0
W
Charybdis
14,654
814
76
4
0
331,251
1
L
Cu Chulainn
13,282
738
57
3
0
338,987
0
W
Erlang Shen
13,788
766
33
2
0
417,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role