Player Matchup

Freya
Freya
Serj99
Freya
Level 33
God Stats
4W - 2L
2,017 SR
Queue Stats
9W - 7L
1,587 Elo+
Solo
Athena
Athena
Sisterfisterguy
Athena
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 179L
1,588 Elo+
Solo
Medusa
Medusa
emzaraa
Medusa
Level 72
God Stats
11W - 11L
1,633 SR
Queue Stats
120W - 115L
1,574 Elo+
Solo
Team Averages
Level 54
1,717 SR
1,583 Elo+

VS

Team Averages
Level 114
1,288 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Desxus
Gilgamesh
Level 59
God Stats
3W - 5L
1,276 SR
Queue Stats
245W - 348L
1,379 Elo+
Solo
Anubis
Anubis
Supremenick
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,411 Elo+
Solo
Mercury
Mercury
spiderrider07
Mercury
Level 158
God Stats
1W - 3L
1,088 SR
Queue Stats
501W - 308L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Serj99
Freya
14
4 / 7 / 5
9,586
737
12,838
12,633
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 4 / 6
10,239
788
6,565
20,174
18,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
emzaraa
Medusa
14
3 / 7 / 5
9,438
726
11,752
11,043
4,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desxus
Gilgamesh
13
0 / 5 / 15
9,441
726
10,501
14,304
9,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
15
5 / 5 / 8
10,311
793
13,325
10,705
4,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
16
13 / 1 / 5
11,895
915
12,796
17,862
14,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
18
18
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Desxus
Gilgamesh
0
5
15
1.5
L
Freya
Serj99
Freya
4
7
5
0.93
L
3
4
6
1.5
W
Anubis
5
5
8
1.8
L
Medusa
emzaraa
Medusa
3
7
5
0.79
W
Mercury
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
36,622
43,850
Taken
42,871
28,181
Mitigated
29,046
9,169
Healing
12,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Desxus
Gilgamesh
10,501
3,231
0
2,479
14,304
9,908
587
6,725
7,579
0
22,356
L
Freya
Serj99
Freya
12,838
3,676
0
3,972
12,633
5,693
75
3,570
8,935
39,225
4,137
L
6,565
2,066
240
3,915
20,174
18,377
208
8,450
11,333
19,863
0
W
Anubis
13,325
826
0
3,753
10,705
4,495
391
4,060
6,645
48,628
0
L
Medusa
emzaraa
Medusa
11,752
4,117
0
1,042
11,043
4,111
957
1,653
9,178
0
37,631
W
Mercury
12,796
7,960
816
5,668
17,862
14,643
1,914
7,673
10,189
0
32,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
31,647
127
Minions Killed
138
5
Camps Cleared
7
686,746
Distance Traveled
797,558
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,441
726
20
2
1
259,892
0
L
Freya
9,586
737
48
4
3
209,499
5
L
Athena
10,239
788
20
2
1
254,154
3
W
Anubis
10,311
793
84
6
3
221,294
2
L
Medusa
9,438
726
59
5
1
223,093
7
W
Mercury
11,895
915
34
3
3
316,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role