Player Matchup

Gilgamesh
Gilgamesh
SweatyHooligan
Gilgamesh
Level 52
God Stats
3W - 3L
1,376 SR
Queue Stats
119W - 74L
1,552 Elo+
Party 1
Thoth
Thoth
WhiteBoy556
Thoth
Level 39
God Stats
4W - 3L
1,558 SR
Queue Stats
114W - 97L
1,488 Elo+
Party 1
Medusa
Medusa
dylaneme2
Medusa
Level 16
God Stats
4W - 5L
1,463 SR
Queue Stats
16W - 18L
1,389 Elo+
Party 1
Team Averages
Level 36
1,466 SR
1,476 Elo+

VS

Team Averages
Level 109
1,573 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LilRicaNx561
Loki
Level 125
God Stats
79W - 51L
1,678 SR
Queue Stats
859W - 858L
1,696 Elo+
Solo
Nemesis
Nemesis
pitaboys2
Nemesis
Level 59
God Stats
3W - 2L
1,542 SR
Queue Stats
270W - 277L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SweatyHooligan
Gilgamesh
13
3 / 4 / 2
8,616
718
7,476
11,739
11,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 2
8,164
680
4,030
9,664
2,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dylaneme2
Medusa
11
1 / 7 / 3
7,862
655
4,781
10,789
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 3 / 12
9,282
774
8,367
7,298
3,364
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 1 / 7
11,074
923
13,392
9,282
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
pitaboys2
Nemesis
14
3 / 1 / 11
9,202
767
6,683
8,696
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
12
3.33
W
12
1
7
15.5
L
Gilgamesh
SweatyHooligan
Gilgamesh
3
4
2
1
L
1
8
2
0.25
L
Medusa
dylaneme2
Medusa
1
7
3
0.36
W
Nemesis
pitaboys2
Nemesis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
28,442
32,192
Taken
25,276
17,536
Mitigated
13,939
1,749
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,367
3,462
0
959
7,298
3,364
257
1,304
5,994
0
28,063
W
13,392
4,897
0
3,014
9,282
6,458
1,646
1,869
7,413
0
46,232
L
Gilgamesh
SweatyHooligan
Gilgamesh
7,476
2,434
0
273
11,739
11,258
0
280
11,037
0
15,926
L
4,030
384
148
209
9,664
2,658
0
165
9,352
31,150
0
L
Medusa
dylaneme2
Medusa
4,781
3,084
0
1,119
10,789
3,620
0
0
10,500
0
15,677
W
Nemesis
pitaboys2
Nemesis
6,683
2,619
61
1,454
8,696
4,117
562
1,354
7,342
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
29,558
126
Minions Killed
134
5
Camps Cleared
5
543,667
Distance Traveled
748,130
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,282
774
32
3
1
244,626
9
W
Loki
11,074
923
57
5
3
241,894
2
L
Gilgamesh
8,616
718
26
2
1
196,501
3
L
Thoth
8,164
680
73
6
4
176,039
1
L
Medusa
7,862
655
27
2
0
171,127
0
W
Nemesis
9,202
767
45
4
1
261,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role