Player Matchup

Atlas
Atlas
Masters
DemonTimeBell
Atlas
Masters
Level 156
God Stats
41W - 28L
1,788 SR
Queue Stats
514W - 489L
2,255 MMR
Solo
Bastet
Bastet
Diamond III
Gilgameshhhhhh
Bastet
Diamond III
Level 141
God Stats
12W - 6L
1,850 SR
Queue Stats
600W - 614L
2,254 MMR
Solo
King Arthur
King Arthur
Diamond I
Kazuha Slash
King Arthur
Diamond I
Level 58
God Stats
29W - 13L
1,808 SR
Queue Stats
65W - 46L
2,585 MMR
Party 1
Janus
Janus
Masters
Wåvy
Janus
Masters
Level 88
God Stats
1W - 4L
1,431 SR
Queue Stats
464W - 451L
2,442 MMR
Solo
Charybdis
Charybdis
Diamond I
itZ Josh TiMe
Charybdis
Diamond I
Level 127
God Stats
75W - 53L
1,669 SR
Queue Stats
214W - 199L
2,485 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,709 SR
2,404 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,743 SR
2,420 MMR
Poseidon
Poseidon
Masters
Gollic
Poseidon
Masters
Level 156
God Stats
2W - 3L
1,582 SR
Queue Stats
536W - 532L
2,228 MMR
Solo
Zeus
Zeus
Diamond I
KungFloo 19
Zeus
Diamond I
Level 158
God Stats
24W - 16L
1,715 SR
Queue Stats
251W - 239L
2,425 MMR
Solo
Odin
Odin
Diamond II
NeXus_F4K_LED
Odin
Diamond II
Level 104
God Stats
2W - 0L
1,723 SR
Queue Stats
57W - 32L
2,394 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Pige0nZz
Gilgamesh
Diamond I
Level 157
God Stats
7W - 2L
1,840 SR
Queue Stats
92W - 67L
2,635 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
iGhalos
Erlang Shen
Diamond II
Level 147
God Stats
7W - 2L
1,856 SR
Queue Stats
168W - 137L
2,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 11
10,741
430
11,375
26,525
33,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 7
11,922
477
16,342
28,341
15,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Kazuha Slash
King Arthur
19
4 / 6 / 7
12,559
502
22,891
28,595
35,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Wåvy
Janus
20
9 / 9 / 2
13,391
536
14,163
18,320
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
itZ Josh TiMe
Charybdis
19
2 / 6 / 5
12,241
490
10,869
18,032
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraLokiArtio

VS

Bans
Hou YiCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gollic
Poseidon
20
6 / 1 / 11
16,221
649
15,717
13,672
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 5 / 9
16,381
655
29,497
17,774
8,930
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 4 / 19
12,890
516
8,184
22,190
27,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Pige0nZz
Gilgamesh
20
9 / 6 / 12
15,673
627
21,050
23,375
17,801
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
iGhalos
Erlang Shen
20
2 / 3 / 11
14,089
564
21,543
35,619
40,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
19
Kills
29
29
Deaths
19
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
3
11
1.83
L
4
5
7
1.5
W
Poseidon
Gollic
Poseidon
6
1
11
11.5
L
King Arthur
Kazuha Slash
King Arthur
4
6
7
1.25
W
11
5
9
3.1
W
1
4
19
2.63
W
Gilgamesh
Pige0nZz
Gilgamesh
9
6
12
2.5
L
Janus
Wåvy
Janus
9
9
2
1.11
W
Erlang Shen
iGhalos
Erlang Shen
2
3
11
2.5
L
Charybdis
itZ Josh TiMe
Charybdis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,640
Damage
95,991
119,813
Taken
112,630
97,218
Mitigated
99,640
22,367
Healing
37,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,375
4,413
0
2,334
26,525
33,945
0
11,821
14,246
44,300
0
L
16,342
3,448
0
10,775
28,341
15,108
0
9,803
18,322
0
91,612
W
Poseidon
Gollic
Poseidon
15,717
2,226
0
3,580
13,672
5,118
3,882
3,709
9,963
158,944
0
L
King Arthur
Kazuha Slash
King Arthur
22,891
2,988
0
3,704
28,595
35,107
0
10,999
17,459
0
89,119
W
29,497
3,842
374
4,661
17,774
8,930
1,481
5,745
12,029
123,670
880
W
8,184
1,756
1,420
3,568
22,190
27,514
956
6,417
15,773
0
41,814
W
Gilgamesh
Pige0nZz
Gilgamesh
21,050
6,616
0
3,143
23,375
17,801
2,299
6,683
16,692
0
118,723
L
Janus
Wåvy
Janus
14,163
250
0
667
18,320
5,593
0
6,445
11,753
90,259
0
W
Erlang Shen
iGhalos
Erlang Shen
21,543
12,689
890
19,769
35,619
40,277
2,792
3,924
31,695
0
93,948
L
Charybdis
itZ Josh TiMe
Charybdis
10,869
4,164
0
4,887
18,032
7,465
0
4,973
13,049
0
107,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
75,254
689
Minions Killed
758
0
Camps Cleared
0
2,372,717
Distance Traveled
2,563,630
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,741
430
64
3
0
465,645
10
L
Bastet
11,922
477
139
6
0
529,611
5
W
Poseidon
16,221
649
234
9
0
535,346
7
L
King Arthur
12,559
502
159
6
0
490,080
2
W
Zeus
16,381
655
198
8
0
460,633
5
W
Odin
12,890
516
47
2
0
530,147
8
W
Gilgamesh
15,673
627
115
5
0
549,788
4
L
Janus
13,391
536
149
6
0
472,892
2
W
Erlang Shen
14,089
564
164
7
0
487,716
6
L
Charybdis
12,241
490
178
7
0
414,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role