Player Matchup

Danzaburou
Danzaburou
AspenAren
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Solo
Loki
Loki
BaneVane
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
Beckie
Erlang Shen
Level 87
God Stats
0W - 1L
1,449 SR
Queue Stats
8W - 14L
1,355 Elo+
Solo
Hercules
Hercules
angeljello
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,409 Elo+
Solo
Heimdallr
Heimdallr
fuleleando
Heimdallr
Level 127
God Stats
0W - 3L
1,353 SR
Queue Stats
80W - 100L
1,448 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,374 Elo+

VS

Team Averages
Level 99
1,388 SR
1,465 Elo+
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Adorration
Persephone
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 83L
1,455 Elo+
Solo
Chronos
Chronos
Jomorg
Chronos
Level 128
God Stats
10W - 4L
1,448 SR
Queue Stats
194W - 170L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
Litolp
Ah Puch
Level 65
God Stats
2W - 2L
1,235 SR
Queue Stats
191W - 217L
1,363 Elo+
Solo
Freya
Freya
feliz-tigre772
Freya
Level 116
God Stats
5W - 1L
1,257 SR
Queue Stats
277W - 289L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AspenAren
Danzaburou
20
6 / 1 / 9
12,844
714
24,742
15,765
7,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
2 / 9 / 9
11,666
648
9,663
15,781
6,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Beckie
Erlang Shen
20
3 / 5 / 10
12,428
690
19,300
19,300
25,539
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
angeljello
Hercules
19
4 / 6 / 10
11,931
663
17,040
26,456
24,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
fuleleando
Heimdallr
18
1 / 8 / 10
11,308
628
15,373
17,396
7,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
4 / 1 / 18
12,636
702
11,095
14,245
8,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Adorration
Persephone
20
7 / 4 / 14
13,365
743
21,163
16,150
7,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Jomorg
Chronos
20
7 / 2 / 18
13,854
770
16,254
36,332
50,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Litolp
Ah Puch
19
4 / 4 / 13
12,253
681
21,374
14,946
7,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 9
12,678
704
15,979
20,710
10,534
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
101
16
Kills
29
29
Deaths
16
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
18
13
W
Persephone
Adorration
Persephone
7
4
14
3.5
L
Danzaburou
AspenAren
Danzaburou
6
1
9
10.5
L
Loki
2
9
9
0.72
L
Erlang Shen
Beckie
Erlang Shen
3
5
10
1.6
W
Chronos
Jomorg
Chronos
7
2
18
8
W
Ah Puch
Litolp
Ah Puch
4
4
13
2.63
L
Hercules
angeljello
Hercules
4
6
10
1.5
W
7
5
9
2.3
L
Heimdallr
fuleleando
Heimdallr
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,118
Damage
85,865
94,698
Taken
102,383
72,531
Mitigated
83,482
32,684
Healing
42,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,095
6,224
1,196
2,139
14,245
8,072
1,494
0
14,245
0
27,681
W
Persephone
Adorration
Persephone
21,163
1,614
1,273
4,149
16,150
7,378
863
0
16,146
45,783
0
L
Danzaburou
AspenAren
Danzaburou
24,742
3,537
355
6,661
15,765
7,883
707
13,605
2,160
0
57,602
L
Loki
9,663
1,379
2,845
1,608
15,781
6,743
507
12,172
3,609
0
25,120
L
Erlang Shen
Beckie
Erlang Shen
19,300
6,914
2,625
5,595
19,300
25,539
216
14,512
4,788
0
24,240
W
Chronos
Jomorg
Chronos
16,254
4,911
3,240
15,364
36,332
50,434
3,074
0
36,332
25,778
0
W
Ah Puch
Litolp
Ah Puch
21,374
1,060
2,478
2,052
14,946
7,064
403
0
14,946
48,335
0
L
Hercules
angeljello
Hercules
17,040
3,776
1,636
7,251
26,456
24,453
486
20,126
6,330
0
26,258
W
15,979
6,033
2,373
7,855
20,710
10,534
685
0
20,710
31,971
0
L
Heimdallr
fuleleando
Heimdallr
15,373
4,066
1,126
2,982
17,396
7,913
1,399
14,355
3,041
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,177
Gold Earned
64,786
222
Minions Killed
210
0
Camps Cleared
0
1,641,173
Distance Traveled
1,764,814
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,636
702
55
3
0
297,131
0
W
Persephone
13,365
743
46
3
0
342,641
0
L
Danzaburou
12,844
714
67
4
0
360,656
1
L
Loki
11,666
648
54
3
0
352,565
4
L
Erlang Shen
12,428
690
6
0
0
328,136
0
W
Chronos
13,854
770
19
1
0
452,758
4
W
Ah Puch
12,253
681
56
3
0
337,846
4
L
Hercules
11,931
663
23
1
0
322,399
1
W
Freya
12,678
704
34
2
0
334,438
2
L
Heimdallr
11,308
628
72
4
0
277,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role