Player Matchup

Atlas
Atlas
Gold III
CRutherford
Atlas
Gold III
Level 127
God Stats
1W - 1L
1,776 SR
Queue Stats
74W - 80L
1,419 MMR
Solo
The Morrigan
The Morrigan
Bronze V
Lisеnо4еК
The Morrigan
Bronze V
Level 103
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 3L
1,462 MMR
Party 1
Awilix
Awilix
Gold IV
Notorious23
Awilix
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 172L
1,435 MMR
Solo
Ullr
Ullr
Gold IV
Rendycor
Ullr
Gold IV
Level 145
God Stats
35W - 30L
1,509 SR
Queue Stats
416W - 428L
1,456 MMR
Solo
Amaterasu
Amaterasu
Bronze III
синекдоха
Amaterasu
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,543 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,548 SR
1,435 MMR
Mulan
Mulan
Silver II
Afeksia
Mulan
Silver II
Level 154
God Stats
11W - 8L
1,802 SR
Queue Stats
104W - 115L
1,452 MMR
Solo
Serqet
Serqet
Silver I
Amerxx
Serqet
Silver I
Level 38
God Stats
1W - 0L
1,290 SR
Queue Stats
6W - 5L
1,416 MMR
Solo
Bastet
Bastet
Gold IV
HelloKidney121
Bastet
Gold IV
Level 128
God Stats
6W - 7L
1,429 SR
Queue Stats
166W - 164L
1,407 MMR
Solo
Freya
Freya
Silver III
debelipacov
Freya
Silver III
Level 34
God Stats
2W - 0L
1,733 SR
Queue Stats
6W - 7L
1,445 MMR
Solo
Merlin
Merlin
Gold III
suliohadd
Merlin
Gold III
Level 104
God Stats
20W - 19L
1,485 SR
Queue Stats
194W - 203L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,150
397
5,711
22,503
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Lisеnо4еК
The Morrigan
12
1 / 3 / 3
7,876
438
7,550
9,424
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
19
3 / 2 / 2
10,477
582
11,688
13,821
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
17
1 / 4 / 1
9,650
536
5,125
11,681
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 8 / 1
6,278
349
5,548
12,212
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosAthenaCliodhna

VS

Bans
ThothShivaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Afeksia
Mulan
17
8 / 1 / 5
11,199
622
12,853
14,120
9,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Amerxx
Serqet
13
1 / 2 / 7
8,635
480
4,495
13,604
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 2 / 9
10,082
560
9,023
11,951
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 1 / 2
11,363
631
11,517
12,888
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
suliohadd
Merlin
17
6 / 0 / 6
10,348
575
14,581
9,867
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
24
24
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
Afeksia
Mulan
8
1
5
10.5
W
Serqet
Amerxx
Serqet
1
2
7
2.25
L
0
7
2
0.14
W
4
2
9
4.25
L
The Morrigan
Lisеnо4еК
The Morrigan
1
3
3
0.83
L
Awilix
3
2
2
2
L
Ullr
1
4
1
0.38
W
5
1
2
6
W
Merlin
suliohadd
Merlin
6
0
6
9
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
52,469
69,641
Taken
62,430
38,741
Mitigated
37,042
9,043
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Afeksia
Mulan
12,853
2,833
0
5,236
14,120
9,357
982
1,190
12,930
0
65,913
W
Serqet
Amerxx
Serqet
4,495
1,141
0
4,121
13,604
13,363
58
4,518
9,086
0
16,451
L
5,711
1,997
0
3,090
22,503
18,732
0
9,428
12,850
25,328
0
W
9,023
2,871
0
5,908
11,951
4,552
139
2,831
9,120
0
76,268
L
The Morrigan
Lisеnо4еК
The Morrigan
7,550
782
0
282
9,424
2,663
47
3,567
5,826
46,668
0
L
Awilix
11,688
4,274
0
3,682
13,821
5,100
0
3,387
10,434
0
92,349
L
Ullr
5,125
1,451
0
772
11,681
3,482
0
6,846
4,733
0
73,219
W
11,517
4,242
0
8,514
12,888
5,203
0
1,761
11,127
101,077
0
W
Merlin
suliohadd
Merlin
14,581
809
182
3,207
9,867
4,567
900
2,961
6,906
93,056
0
L
5,548
2,570
0
1,217
12,212
8,764
0
2,839
9,273
0
13,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
51,627
488
Minions Killed
603
0
Camps Cleared
0
1,714,315
Distance Traveled
1,784,565
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,199
622
141
8
0
315,402
8
W
Serqet
8,635
480
30
2
0
370,984
5
L
Atlas
7,150
397
37
2
0
321,952
4
W
Bastet
10,082
560
124
7
0
382,657
1
L
The Morrigan
7,876
438
105
6
0
342,364
5
L
Awilix
10,477
582
173
10
0
403,885
5
L
Ullr
9,650
536
150
8
0
338,726
1
W
Freya
11,363
631
160
9
0
359,618
2
W
Merlin
10,348
575
148
8
0
355,904
1
L
Amaterasu
6,278
349
23
1
0
307,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role