Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KBSmash
Cerberus
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 220L
1,553 Elo+
Solo
Neith
Neith
SimplyANoodle
Neith
Level 78
God Stats
29W - 34L
1,528 SR
Queue Stats
342W - 346L
1,555 Elo+
Solo
Scylla
Scylla
SwobuSwagins
Scylla
Level 105
God Stats
47W - 39L
1,524 SR
Queue Stats
213W - 225L
1,518 Elo+
Solo
Anubis
Anubis
zevereir
Anubis
Level 127
God Stats
1W - 2L
1,405 SR
Queue Stats
96W - 89L
1,579 Elo+
Solo
Team Averages
Level 125
1,491 SR
1,541 Elo+

VS

Team Averages
Level 151
1,694 SR
1,695 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EddýG
Cerberus
Level 160
God Stats
2W - 0L
1,888 SR
Queue Stats
146W - 83L
1,823 Elo+
Party 1
Chernobog
Chernobog
Wingmaus
Chernobog
Level 160
God Stats
6W - 0L
2,103 SR
Queue Stats
118W - 46L
1,814 Elo+
Party 1
Fenrir
Fenrir
iZerdox
Fenrir
Level 160
God Stats
4W - 12L
1,337 SR
Queue Stats
288W - 175L
1,763 Elo+
Party 1
Bellona
Bellona
wibblytibbly
Bellona
Level 115
God Stats
9W - 6L
1,643 SR
Queue Stats
306W - 266L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 3 / 3
9,338
584
9,773
11,592
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
KBSmash
Cerberus
12
2 / 3 / 6
8,097
506
4,586
14,762
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 3
7,219
451
9,303
10,895
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
14
3 / 5 / 3
8,698
544
5,718
9,189
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
zevereir
Anubis
13
6 / 5 / 2
8,396
525
8,604
10,112
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 9
8,808
551
3,917
11,817
7,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
EddýG
Cerberus
16
3 / 4 / 7
9,693
606
8,455
13,421
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Wingmaus
Chernobog
18
7 / 3 / 4
11,025
689
12,395
14,009
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
iZerdox
Fenrir
16
11 / 3 / 1
10,471
654
14,003
12,350
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
wibblytibbly
Bellona
16
0 / 3 / 2
9,558
597
5,857
15,498
12,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
22
22
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
3
1.17
W
Khepri
 
Khepri
1
1
9
5.5
W
Cerberus
EddýG
Cerberus
3
4
7
1.63
L
Cerberus
KBSmash
Cerberus
2
3
6
1.67
L
1
6
3
0.42
L
Scylla
3
5
3
0.9
W
Chernobog
Wingmaus
Chernobog
7
3
4
3
W
Fenrir
iZerdox
Fenrir
11
3
1
3.83
W
Bellona
wibblytibbly
Bellona
0
3
2
0.33
L
Anubis
zevereir
Anubis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,984
Damage
44,627
56,550
Taken
67,095
27,454
Mitigated
37,555
13,230
Healing
25,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,773
965
19
4,989
11,592
4,935
0
203
11,389
65,526
0
W
Khepri
 
Khepri
3,917
159
1,862
3,413
11,817
7,316
0
3,539
8,278
20,799
11,435
W
Cerberus
EddýG
Cerberus
8,455
53
0
2,780
13,421
7,603
0
6,940
6,481
63,147
0
L
Cerberus
KBSmash
Cerberus
4,586
697
0
3,374
14,762
12,346
0
3,954
10,808
20,688
0
L
9,303
3,537
0
2,204
10,895
3,791
0
1,392
9,503
0
44,682
L
Scylla
5,718
928
0
1,208
9,189
2,094
0
3,326
5,863
47,290
0
W
Chernobog
Wingmaus
Chernobog
12,395
9,320
0
6,534
14,009
5,673
2,969
4,223
9,786
0
87,630
W
Fenrir
iZerdox
Fenrir
14,003
5,277
0
4,777
12,350
4,584
0
4,427
7,923
0
65,716
W
Bellona
wibblytibbly
Bellona
5,857
2,030
0
6,569
15,498
12,379
0
9,374
6,124
0
70,267
L
Anubis
zevereir
Anubis
8,604
501
0
1,436
10,112
4,288
0
2,601
7,511
46,041
3,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,748
Gold Earned
49,555
464
Minions Killed
586
0
Camps Cleared
0
1,468,195
Distance Traveled
1,667,653
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,338
584
164
10
0
293,997
1
W
Khepri
8,808
551
49
3
0
338,252
7
W
Cerberus
9,693
606
126
8
0
326,134
4
L
Cerberus
8,097
506
31
2
0
317,384
7
L
Neith
7,219
451
82
5
0
287,371
3
L
Scylla
8,698
544
101
6
0
288,516
4
W
Chernobog
11,025
689
152
10
0
340,335
1
W
Fenrir
10,471
654
107
7
0
360,267
2
W
Bellona
9,558
597
152
10
0
302,665
1
L
Anubis
8,396
525
86
5
0
280,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role