Player Matchup

Cthulhu
Cthulhu
ShadowsArise
Cthulhu
Level 114
God Stats
1W - 1L
1,698 SR
Queue Stats
45W - 62L
1,399 Elo+
Solo
Cupid
Cupid
VerySexyNoodle
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,364 Elo+
Solo
Odin
Odin
coolqas
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,366 Elo+
Party 3
Ra
Ra
greydubu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,249 Elo+
Party 3
Zeus
Zeus
yosopepsodent
Zeus
Level 79
God Stats
12W - 10L
1,500 SR
Queue Stats
29W - 36L
1,249 Elo+
Party 3
Team Averages
Level 61
1,540 SR
1,325 Elo+

VS

Team Averages
Level 66
1,541 SR
1,545 Elo+
Scylla
Scylla
Cantilord
Scylla
Level 84
God Stats
43W - 41L
1,584 SR
Queue Stats
48W - 45L
1,609 Elo+
Party 1
Cernunnos
Cernunnos
EMPERORCLOWN
Cernunnos
Level 28
God Stats
5W - 5L
1,440 SR
Queue Stats
368W - 392L
1,536 Elo+
Party 2
Mercury
Mercury
Fordranger0
Mercury
Level 63
God Stats
28W - 24L
1,561 SR
Queue Stats
29W - 24L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
GG122
Baron Samedi
Level 108
God Stats
65W - 46L
1,586 SR
Queue Stats
707W - 766L
1,545 Elo+
Party 2
Hercules
Hercules
PleaseComply
Hercules
Level 48
God Stats
25W - 22L
1,532 SR
Queue Stats
242W - 282L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShadowsArise
Cthulhu
18
2 / 6 / 14
12,427
1,036
12,966
22,006
25,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 11 / 8
12,500
1,042
8,462
17,341
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
coolqas
Odin
19
2 / 7 / 14
12,603
1,050
6,778
19,007
19,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 10 / 9
11,407
951
6,847
16,558
5,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 9 / 9
14,026
1,169
23,112
18,415
5,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cantilord
Scylla
20
19 / 1 / 14
16,647
1,387
34,462
8,577
3,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
EMPERORCLOWN
Cernunnos
20
4 / 3 / 22
13,560
1,130
15,925
13,637
4,791
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Fordranger0
Mercury
20
8 / 4 / 15
13,775
1,148
12,552
10,975
3,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
GG122
Baron Samedi
20
3 / 4 / 21
12,809
1,067
12,880
13,090
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
PleaseComply
Hercules
20
9 / 5 / 14
14,209
1,184
12,136
17,140
6,894
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
129
17
Kills
43
43
Deaths
17
54
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cantilord
Scylla
19
1
14
26
W
Cernunnos
EMPERORCLOWN
Cernunnos
4
3
22
5
W
Mercury
Fordranger0
Mercury
8
4
15
3.88
W
Baron Samedi
GG122
Baron Samedi
3
4
21
3.38
W
Hercules
PleaseComply
Hercules
9
5
14
3.2
L
Cthulhu
ShadowsArise
Cthulhu
2
6
14
1.5
L
4
11
8
0.73
L
Odin
coolqas
Odin
2
7
14
1.29
L
1
10
9
0.55
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,165
Damage
87,955
93,327
Taken
63,419
61,537
Mitigated
24,019
3,011
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cantilord
Scylla
34,462
4,020
0
2,111
8,577
3,007
0
5,572
2,847
52,186
0
W
Cernunnos
EMPERORCLOWN
Cernunnos
15,925
8,393
0
1,910
13,637
4,791
0
10,688
2,875
0
45,743
W
Mercury
Fordranger0
Mercury
12,552
7,570
0
499
10,975
3,820
0
7,322
3,532
0
35,440
W
Baron Samedi
GG122
Baron Samedi
12,880
177
415
2,981
13,090
5,507
0
8,905
4,028
23,483
0
W
Hercules
PleaseComply
Hercules
12,136
4,022
299
2,810
17,140
6,894
0
11,438
5,417
0
39,775
L
Cthulhu
ShadowsArise
Cthulhu
12,966
390
93
0
22,006
25,606
0
8,682
13,324
35,778
0
L
8,462
4,068
91
717
17,341
5,477
0
10,670
6,671
0
34,832
L
Odin
coolqas
Odin
6,778
639
0
661
19,007
19,226
0
9,538
9,469
1,610
21,906
L
6,847
1,050
533
337
16,558
5,552
0
9,621
6,937
23,914
0
L
23,112
1,794
0
579
18,415
5,676
0
8,831
9,584
44,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,963
Gold Earned
71,000
227
Minions Killed
253
3
Camps Cleared
15
1,053,691
Distance Traveled
1,181,310
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,647
1,387
64
5
2
242,969
1
W
Cernunnos
13,560
1,130
74
6
2
208,908
1
W
Mercury
13,775
1,148
38
3
8
277,231
1
W
Baron Samedi
12,809
1,067
18
2
0
215,645
0
W
Hercules
14,209
1,184
59
5
3
236,557
0
L
Cthulhu
12,427
1,036
40
3
0
202,809
0
L
Cupid
12,500
1,042
32
3
1
198,390
1
L
Odin
12,603
1,050
57
5
1
257,298
0
L
Ra
11,407
951
42
4
0
183,194
2
L
Zeus
14,026
1,169
56
5
1
212,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role