Player Matchup

Olorun
Olorun
Dave200309
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,535 Elo+
Solo
Artio
Artio
Durin23
Artio
Level 115
God Stats
6W - 10L
1,278 SR
Queue Stats
444W - 497L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reapher
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,407 SR
Queue Stats
11W - 17L
1,289 Elo+
Solo
Neith
Neith
Yukishah
Neith
Level 102
God Stats
29W - 15L
1,600 SR
Queue Stats
346W - 315L
1,467 Elo+
Party 1
Nemesis
Nemesis
gammaction
Nemesis
Level 127
God Stats
4W - 0L
1,657 SR
Queue Stats
36W - 33L
1,363 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,429 Elo+

VS

Team Averages
Level 128
1,685 SR
1,515 Elo+
He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AI6666
Loki
Level 127
God Stats
12W - 5L
1,793 SR
Queue Stats
439W - 418L
1,521 Elo+
Solo
Charybdis
Charybdis
Hero9
Charybdis
Level 142
God Stats
12W - 12L
1,770 SR
Queue Stats
151W - 175L
1,506 Elo+
Solo
Ymir
Ymir
Nordicrune
Ymir
Level 110
God Stats
8W - 10L
1,617 SR
Queue Stats
301W - 304L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Rayker03
Hou Yi
Level 146
God Stats
9W - 3L
1,743 SR
Queue Stats
512W - 509L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dave200309
Olorun
10
2 / 1 / 4
5,747
522
6,360
5,509
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Durin23
Artio
10
3 / 1 / 5
6,130
557
4,306
7,889
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Reapher
Ah Muzen Cab
10
1 / 1 / 3
6,159
560
4,764
5,786
1,695
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Yukishah
Neith
13
6 / 0 / 0
7,403
673
7,923
5,920
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
gammaction
Nemesis
12
5 / 0 / 4
6,842
622
6,041
6,569
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 2 / 0
5,647
513
2,459
4,364
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
AI6666
Loki
8
1 / 5 / 0
5,082
462
3,324
9,245
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Hero9
Charybdis
8
0 / 4 / 2
4,874
443
3,330
7,247
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 2
5,517
502
3,388
9,187
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Rayker03
Hou Yi
10
0 / 4 / 1
5,599
509
3,533
9,343
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
3
3
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
0
0.5
L
Loki
AI6666
Loki
1
5
0
0.2
W
Olorun
Dave200309
Olorun
2
1
4
4
W
Artio
Durin23
Artio
3
1
5
5.5
L
Charybdis
Hero9
Charybdis
0
4
2
0.25
L
1
3
2
0.67
L
Hou Yi
Rayker03
Hou Yi
0
4
1
0.13
W
Ah Muzen Cab
Reapher
Ah Muzen Cab
1
1
3
2.5
W
Neith
Yukishah
Neith
6
0
0
6
W
Nemesis
gammaction
Nemesis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
16,034
31,673
Taken
39,386
14,228
Mitigated
12,048
15,754
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,459
344
0
437
4,364
1,022
0
207
4,157
30,494
0
L
Loki
AI6666
Loki
3,324
566
0
2,680
9,245
2,183
0
966
8,279
0
23,434
W
Olorun
Dave200309
Olorun
6,360
3,316
296
2,462
5,509
1,400
1,405
985
4,524
37,318
0
W
Artio
Durin23
Artio
4,306
422
729
3,076
7,889
5,990
0
2,091
5,798
10,134
831
L
Charybdis
Hero9
Charybdis
3,330
1,198
0
1,811
7,247
1,856
0
4,174
3,073
0
27,745
L
3,388
1,163
911
1,911
9,187
4,419
0
5,245
3,942
13,691
0
L
Hou Yi
Rayker03
Hou Yi
3,533
1,039
0
3,715
9,343
2,568
76
0
9,343
0
28,673
W
Ah Muzen Cab
Reapher
Ah Muzen Cab
4,764
1,357
0
2,673
5,786
1,695
540
1,756
4,030
0
37,296
W
Neith
Yukishah
Neith
7,923
2,376
0
2,632
5,920
2,513
0
0
5,920
0
43,724
W
Nemesis
gammaction
Nemesis
6,041
3,542
0
3,886
6,569
2,630
235
1,015
5,554
0
36,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
26,719
305
Minions Killed
249
0
Camps Cleared
0
1,068,574
Distance Traveled
1,001,565
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,647
513
67
6
0
201,176
2
L
Loki
5,082
462
50
5
0
221,673
4
W
Olorun
5,747
522
61
6
0
196,109
3
W
Artio
6,130
557
16
1
0
234,205
5
L
Charybdis
4,874
443
52
5
0
203,943
3
L
Ymir
5,517
502
27
2
0
206,454
2
L
Hou Yi
5,599
509
53
5
0
168,319
0
W
Ah Muzen Cab
6,159
560
71
6
0
172,158
1
W
Neith
7,403
673
90
8
0
196,645
4
W
Nemesis
6,842
622
67
6
0
269,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role