Player Matchup

Freya
Freya
Big1Papa3Doc
Freya
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 143L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
PyroResolution
Jing Wei
Level 42
God Stats
5W - 1L
1,500 SR
Queue Stats
270W - 165L
1,597 Elo+
Party 1
Atlas
Atlas
nosjunkie275
Atlas
Level 135
God Stats
5W - 3L
1,611 SR
Queue Stats
334W - 245L
1,560 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,582 Elo+

VS

Team Averages
Level 108
1,641 SR
1,462 Elo+
Jormungandr
Jormungandr
CasinoDinero
Jormungandr
Level 112
God Stats
3W - 3L
1,729 SR
Queue Stats
350W - 470L
1,414 Elo+
Solo
Ullr
Ullr
NickteHaid
Ullr
Level 98
God Stats
1W - 1L
1,650 SR
Queue Stats
20W - 24L
1,564 Elo+
Solo
Anubis
Anubis
TheGhost023
Anubis
Level 115
God Stats
15W - 10L
1,546 SR
Queue Stats
658W - 917L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,613
761
5,518
5,682
2,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
13
6 / 1 / 8
8,667
867
9,814
8,895
2,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 9
8,613
861
6,483
10,216
8,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CasinoDinero
Jormungandr
9
2 / 4 / 0
7,027
703
9,041
11,116
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
6,509
651
3,392
8,022
2,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
9
0 / 5 / 1
5,994
599
4,607
5,931
2,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Jormungandr
CasinoDinero
Jormungandr
2
4
0
0.5
L
0
5
2
0.2
W
Jing Wei
6
1
8
10
L
Anubis
0
5
1
0.1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
17,040
24,793
Taken
25,069
13,829
Mitigated
12,020
5,794
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,518
2,104
0
2,547
5,682
2,655
588
3,062
2,314
19,053
0
L
Jormungandr
CasinoDinero
Jormungandr
9,041
2,003
0
776
11,116
6,529
0
5,258
5,858
17,792
0
L
3,392
950
0
368
8,022
2,819
0
3,686
4,336
0
14,920
W
Jing Wei
9,814
6,634
0
1,165
8,895
2,913
1,358
4,248
4,289
0
30,927
L
Anubis
4,607
122
0
696
5,931
2,672
0
3,424
2,507
16,558
0
W
6,483
2,118
769
1,313
10,216
8,261
392
5,823
3,971
19,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
19,530
113
Minions Killed
79
7
Camps Cleared
2
604,878
Distance Traveled
467,502
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,613
761
34
3
4
191,459
3
L
Jormungandr
7,027
703
27
3
1
143,484
0
L
Ullr
6,509
651
29
3
0
170,891
4
W
Jing Wei
8,667
867
63
6
3
199,092
2
L
Anubis
5,994
599
23
2
1
153,127
1
W
Atlas
8,613
861
16
2
0
214,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role