Player Matchup

Gilgamesh
Gilgamesh
AB12UPT
Gilgamesh
Level 124
God Stats
11W - 6L
1,574 SR
Queue Stats
51W - 34L
1,571 Elo+
Party 1
Hera
Hera
EL_RonMcBong030
Hera
Level 158
God Stats
9W - 7L
1,254 SR
Queue Stats
1,024W - 1,073L
1,399 Elo+
Solo
Osiris
Osiris
MattyJunior
Osiris
Level 149
God Stats
1W - 0L
1,730 SR
Queue Stats
75W - 88L
1,447 Elo+
Party 1
Team Averages
Level 144
1,519 SR
1,472 Elo+

VS

Team Averages
Level 107
1,500 SR
1,382 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Biobauer_Tom
Vulcan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AB12UPT
Gilgamesh
13
6 / 2 / 4
8,244
916
7,099
11,713
6,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 6
7,738
860
6,295
4,802
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
2 / 1 / 8
7,239
804
4,098
6,244
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
2 / 3 / 2
6,278
698
3,753
8,004
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
9
1 / 3 / 3
6,071
675
3,479
7,129
2,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
9
1 / 6 / 2
5,809
645
4,845
6,569
1,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
3
2
1
L
Da Ji
 
Da Ji
1
3
3
0.83
W
Gilgamesh
AB12UPT
Gilgamesh
6
2
4
4
L
Vulcan
1
6
2
0.33
W
4
1
6
7
W
Osiris
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
12,077
22,759
Taken
21,702
12,635
Mitigated
8,247
8,003
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,753
389
0
2,009
8,004
4,254
0
1,737
6,267
0
15,668
L
Da Ji
 
Da Ji
3,479
517
0
750
7,129
2,123
0
1,586
5,543
0
7,769
W
Gilgamesh
AB12UPT
Gilgamesh
7,099
2,869
617
4,704
11,713
6,058
1,097
2,389
9,272
0
29,043
L
Vulcan
4,845
2,830
349
324
6,569
1,870
0
3,098
3,471
16,292
0
W
6,295
712
0
1,070
4,802
1,535
796
1,101
3,614
33,986
0
W
Osiris
4,098
1,412
0
1,612
6,244
5,042
510
2,318
3,853
0
21,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,221
Gold Earned
18,158
128
Minions Killed
68
7
Camps Cleared
2
566,655
Distance Traveled
463,076
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,278
698
37
4
1
145,437
1
L
Da Ji
6,071
675
11
1
1
163,347
1
W
Gilgamesh
8,244
916
41
5
2
191,768
1
L
Vulcan
5,809
645
20
2
0
154,292
0
W
Hera
7,738
860
59
7
4
184,312
3
W
Osiris
7,239
804
28
3
1
190,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role