Player Matchup

Thanatos
Thanatos
Don-Tonne
Thanatos
Level 82
God Stats
10W - 15L
1,297 SR
Queue Stats
79W - 111L
1,323 Elo+
Party 2
Athena
Athena
Fumioka
Athena
Level 24
God Stats
7W - 10L
1,496 SR
Queue Stats
23W - 30L
1,406 Elo+
Party 1
Rama
Rama
Neferpito96
Rama
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
32W - 40L
1,382 Elo+
Party 1
Yu Huang
Yu Huang
SoBrush
Yu Huang
Level 40
God Stats
8W - 14L
1,341 SR
Queue Stats
84W - 105L
1,345 Elo+
Party 2
Ravana
Ravana
XxXAlchemistaXxX
Ravana
Level 125
God Stats
10W - 16L
1,397 SR
Queue Stats
413W - 451L
1,361 Elo+
Solo
Team Averages
Level 67
1,453 SR
1,363 Elo+

VS

Team Averages
Level 100
1,552 SR
1,521 Elo+
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Saiters
Anhur
Level 109
God Stats
8W - 8L
1,534 SR
Queue Stats
139W - 157L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Sh0xX1e
Gilgamesh
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,724 Elo+
Solo
Arachne
Arachne
hruuothwas
Arachne
Level 99
God Stats
2W - 0L
1,727 SR
Queue Stats
162W - 165L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Don-Tonne
Thanatos
8
0 / 3 / 1
4,823
482
3,068
6,765
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Fumioka
Athena
6
0 / 5 / 1
4,638
464
1,963
9,383
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 0
4,562
456
4,887
7,009
1,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
SoBrush
Yu Huang
9
2 / 2 / 0
5,574
557
4,576
5,220
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 2 / 0
5,542
554
4,087
7,612
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 1 / 5
5,770
577
3,463
6,169
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
 
Freya
10
2 / 1 / 4
5,708
571
5,482
6,009
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Saiters
Anhur
10
6 / 1 / 7
6,584
658
5,435
6,830
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sh0xX1e
Gilgamesh
10
4 / 0 / 8
6,300
630
4,500
7,740
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
hruuothwas
Arachne
10
4 / 0 / 6
5,839
584
5,690
6,946
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
18
18
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
5
4.5
W
Freya
 
Freya
2
1
4
4
L
Thanatos
Don-Tonne
Thanatos
0
3
1
0.17
L
Athena
Fumioka
Athena
0
5
1
0.1
L
0
6
0
0
W
Anhur
Saiters
Anhur
6
1
7
9.5
W
Gilgamesh
Sh0xX1e
Gilgamesh
4
0
8
8
L
Yu Huang
SoBrush
Yu Huang
2
2
0
1
L
1
2
0
0.5
W
Arachne
hruuothwas
Arachne
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,581
Damage
24,570
35,989
Taken
33,694
12,912
Mitigated
10,309
10,385
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,463
306
1,225
3,378
6,169
1,655
74
1,528
4,455
27,117
0
W
Freya
 
Freya
5,482
2,313
0
2,324
6,009
1,630
0
127
5,882
25,813
0
L
Thanatos
Don-Tonne
Thanatos
3,068
901
0
3,968
6,765
2,473
0
2,299
4,466
0
23,944
L
Athena
Fumioka
Athena
1,963
610
0
1,081
9,383
3,188
0
832
8,551
9,983
0
L
4,887
4,323
0
1,245
7,009
1,299
360
385
6,624
0
19,575
W
Anhur
Saiters
Anhur
5,435
3,462
0
2,959
6,830
1,552
59
687
6,097
0
32,942
W
Gilgamesh
Sh0xX1e
Gilgamesh
4,500
1,082
395
2,428
7,740
3,580
0
1,660
6,004
0
17,189
L
Yu Huang
SoBrush
Yu Huang
4,576
256
54
1,323
5,220
1,446
0
1,034
4,186
24,138
0
L
4,087
942
0
2,714
7,612
4,506
0
4,395
3,217
0
26,698
W
Arachne
hruuothwas
Arachne
5,690
4,374
0
1,889
6,946
1,892
0
1,987
4,717
0
29,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
30,201
223
Minions Killed
229
0
Camps Cleared
0
978,015
Distance Traveled
1,037,068
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,770
577
47
5
0
206,088
2
W
Freya
5,708
571
43
4
0
170,395
1
L
Thanatos
4,823
482
53
5
0
218,710
0
L
Athena
4,638
464
19
2
0
202,101
5
L
Rama
4,562
456
34
3
0
164,621
4
W
Anhur
6,584
658
53
5
0
184,008
2
W
Gilgamesh
6,300
630
27
3
0
220,323
3
L
Yu Huang
5,574
557
61
6
0
199,308
1
L
Ravana
5,542
554
56
6
0
193,275
1
W
Arachne
5,839
584
59
6
0
256,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role