Player Matchup

Geb
Geb
Silver III
 
Geb
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver II
BlackViper747
Tiamat
Silver II
Level 108
God Stats
14W - 18L
1,823 SR
Queue Stats
125W - 114L
1,491 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
Jhere21F
Sun Wukong
Gold IV
Level 134
God Stats
15W - 6L
1,708 SR
Queue Stats
474W - 478L
1,476 MMR
Solo
Bastet
Bastet
Gold V
Re1inqu1sher
Bastet
Gold V
Level 124
God Stats
17W - 13L
1,258 SR
Queue Stats
436W - 440L
1,407 MMR
Solo
Hou Yi
Hou Yi
Gold II
chromeracks
Hou Yi
Gold II
Level 127
God Stats
13W - 21L
1,489 SR
Queue Stats
312W - 324L
1,410 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,556 SR
1,457 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,597 SR
1,450 MMR
Cabrakan
Cabrakan
Bronze V
 
Cabrakan
Bronze V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
FRSH GMNG
Kumbhakarna
Gold V
Level 160
God Stats
10W - 9L
1,660 SR
Queue Stats
391W - 402L
1,398 MMR
Solo
Janus
Janus
Bronze V
GarishPlanet609
Janus
Bronze V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 MMR
Party 2
Susano
Susano
Bronze III
RythmicRick
Susano
Bronze III
Level 127
God Stats
0W - 1L
1,693 SR
Queue Stats
5W - 14L
1,459 MMR
Solo
Artemis
Artemis
Gold V
V8 MOC
Artemis
Gold V
Level 129
God Stats
100W - 66L
1,630 SR
Queue Stats
329W - 326L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 3 / 22
11,121
506
11,005
20,868
23,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 6
12,104
550
17,727
13,865
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Jhere21F
Sun Wukong
20
6 / 4 / 9
12,858
584
16,578
25,459
24,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
19
12 / 1 / 9
12,278
558
13,963
13,476
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
18
6 / 3 / 5
11,941
543
10,267
13,145
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
MerlinZhong KuiAtlasKali

VS

Bans
CliodhnaGilgameshMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
5 / 7 / 1
9,582
436
15,555
20,357
11,910
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
FRSH GMNG
Kumbhakarna
13
0 / 5 / 7
8,837
402
4,830
20,724
19,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 2
9,247
420
8,909
14,018
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
13
2 / 9 / 2
8,541
388
7,796
19,555
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
V8 MOC
Artemis
17
5 / 6 / 1
10,416
473
18,879
15,726
5,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
34
Kills
13
13
Deaths
34
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
3
22
4
L
Cabrakan
 
Cabrakan
5
7
1
0.79
W
9
2
6
6
L
Kumbhakarna
FRSH GMNG
Kumbhakarna
0
5
7
0.7
L
1
7
2
0.29
W
Sun Wukong
Jhere21F
Sun Wukong
6
4
9
2.63
W
Bastet
12
1
9
16.5
L
Susano
2
9
2
0.33
L
Artemis
V8 MOC
Artemis
5
6
1
0.92
W
Hou Yi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,540
Damage
55,969
86,813
Taken
90,380
67,885
Mitigated
47,041
29,991
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,005
1,196
849
4,199
20,868
23,820
318
6,093
14,775
30,717
0
L
Cabrakan
 
Cabrakan
15,555
2,180
0
3,437
20,357
11,910
0
6,281
14,076
53,652
0
W
17,727
1,927
203
5,382
13,865
9,619
2,164
7,291
6,574
79,633
0
L
Kumbhakarna
FRSH GMNG
Kumbhakarna
4,830
554
0
3,360
20,724
19,428
0
9,811
10,913
18,072
0
L
8,909
721
0
3,116
14,018
4,081
52
3,411
10,607
67,750
0
W
Sun Wukong
Jhere21F
Sun Wukong
16,578
2,634
0
10,174
25,459
24,335
1,146
9,333
16,126
0
92,662
W
Bastet
13,963
4,269
0
4,614
13,476
5,484
1,512
4,131
9,345
0
71,770
L
Susano
7,796
838
0
4,925
19,555
6,377
106
4,018
15,537
0
51,027
L
Artemis
V8 MOC
Artemis
18,879
8,070
0
4,180
15,726
5,245
616
5,211
10,515
0
82,934
W
Hou Yi
10,267
4,871
0
4,570
13,145
4,627
5,592
2,446
10,699
0
89,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
46,623
561
Minions Killed
466
0
Camps Cleared
0
2,057,897
Distance Traveled
1,890,169
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,121
506
30
1
0
400,813
7
L
Cabrakan
9,582
436
83
4
0
367,294
19
W
Tiamat
12,104
550
136
6
0
407,889
7
L
Kumbhakarna
8,837
402
27
1
0
418,834
8
L
Janus
9,247
420
139
6
0
355,482
5
W
Sun Wukong
12,858
584
157
7
0
388,822
1
W
Bastet
12,278
558
96
4
0
495,228
2
L
Susano
8,541
388
91
4
0
387,535
1
L
Artemis
10,416
473
126
6
0
361,024
5
W
Hou Yi
11,941
543
142
6
0
365,145
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role