Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
I-AKD-I
Tsukuyomi
Level 160
God Stats
19W - 14L
1,486 SR
Queue Stats
2,349W - 2,451L
1,566 Elo+
Solo
Horus
Horus
LimitedObey
Horus
Level 120
God Stats
1W - 1L
1,312 SR
Queue Stats
169W - 161L
1,540 Elo+
Solo
Nox
Nox
Vaezyr
Nox
Level 160
God Stats
2W - 0L
1,587 SR
Queue Stats
18W - 11L
1,714 Elo+
Party 1
Jormungandr
Jormungandr
goldest18
Jormungandr
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 54L
1,621 Elo+
Solo
Team Averages
Level 141
1,477 SR
1,588 Elo+

VS

Team Averages
Level 147
1,623 SR
1,557 Elo+
Guan Yu
Guan Yu
BigJoe98
Guan Yu
Level 160
God Stats
3W - 5L
1,564 SR
Queue Stats
749W - 817L
1,530 Elo+
Solo
Chiron
Chiron
Gwynlbleidd
Chiron
Level 150
God Stats
1W - 3L
1,501 SR
Queue Stats
138W - 122L
1,544 Elo+
Solo
Athena
Athena
Ozeanzod
Athena
Level 160
God Stats
7W - 4L
1,764 SR
Queue Stats
460W - 510L
1,521 Elo+
Solo
Geb
Geb
edinpaluu
Geb
Level 119
God Stats
0W - 1L
1,803 SR
Queue Stats
259W - 279L
1,561 Elo+
Solo
Bacchus
Bacchus
kømstain
Bacchus
Level 148
God Stats
2W - 4L
1,484 SR
Queue Stats
281W - 308L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 4 / 16
12,043
860
24,298
23,279
25,311
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
I-AKD-I
Tsukuyomi
17
7 / 4 / 15
11,606
829
15,617
16,419
10,702
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 20
10,740
767
9,691
14,432
11,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Vaezyr
Nox
19
8 / 3 / 16
11,708
836
22,780
12,790
5,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
goldest18
Jormungandr
18
3 / 2 / 21
11,382
813
13,458
15,112
16,629
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigJoe98
Guan Yu
15
2 / 6 / 9
9,393
671
5,422
16,872
17,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chiron
17
7 / 5 / 8
10,493
750
18,091
18,217
8,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Ozeanzod
Athena
17
4 / 6 / 9
10,541
753
8,026
23,318
30,311
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 7 / 12
8,684
620
10,685
21,294
23,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
kømstain
Bacchus
17
4 / 7 / 8
9,926
709
11,230
16,972
16,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
63
31
Kills
17
17
Deaths
31
88
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
4
16
4.5
L
Guan Yu
BigJoe98
Guan Yu
2
6
9
1.08
L
Chiron
7
5
8
2.2
W
Tsukuyomi
I-AKD-I
Tsukuyomi
7
4
15
3.63
W
3
4
20
3.25
L
Athena
Ozeanzod
Athena
4
6
9
1.42
W
Nox
Vaezyr
Nox
8
3
16
5.33
L
0
7
12
0.86
W
Jormungandr
goldest18
Jormungandr
3
2
21
6.75
L
Bacchus
kømstain
Bacchus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,844
Damage
53,454
82,032
Taken
96,673
69,385
Mitigated
97,745
32,404
Healing
24,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,298
5,948
646
9,043
23,279
25,311
127
7,073
16,206
0
52,564
L
Guan Yu
BigJoe98
Guan Yu
5,422
544
5,190
4,096
16,872
17,769
0
7,275
9,515
0
13,154
L
Chiron
18,091
6,131
2,254
4,996
18,217
8,921
0
4,156
13,786
0
38,546
W
Tsukuyomi
I-AKD-I
Tsukuyomi
15,617
2,776
724
4,013
16,419
10,702
806
4,418
11,854
0
25,499
W
9,691
4,260
6,409
5,046
14,432
11,185
1,767
5,027
7,785
0
15,821
L
Athena
Ozeanzod
Athena
8,026
1,935
1,353
1,968
23,318
30,311
0
10,157
12,969
17,764
0
W
Nox
Vaezyr
Nox
22,780
2,750
360
2,304
12,790
5,558
1,528
6,507
6,283
31,750
0
L
10,685
677
1,163
2,647
21,294
23,834
0
7,245
13,861
19,598
0
W
Jormungandr
goldest18
Jormungandr
13,458
2,724
1,616
2,243
15,112
16,629
1,185
6,916
8,196
31,186
0
L
Bacchus
kømstain
Bacchus
11,230
597
482
559
16,972
16,910
0
7,405
9,308
19,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,479
Gold Earned
49,037
146
Minions Killed
115
0
Camps Cleared
0
1,333,316
Distance Traveled
1,109,967
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,043
860
49
4
0
282,045
0
L
Guan Yu
9,393
671
13
1
0
215,640
0
L
Chiron
10,493
750
48
3
0
235,887
0
W
Tsukuyomi
11,606
829
19
1
0
252,225
0
W
Horus
10,740
767
15
1
0
256,175
0
L
Athena
10,541
753
18
1
0
176,644
2
W
Nox
11,708
836
26
2
0
270,676
0
L
Geb
8,684
620
10
1
0
224,205
3
W
Jormungandr
11,382
813
37
3
0
272,195
2
L
Bacchus
9,926
709
26
2
0
257,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role