Player Matchup

Izanami
Izanami
CNDGScylla
Izanami
Level 112
God Stats
20W - 19L
1,448 SR
Queue Stats
361W - 390L
1,389 Elo+
Party 2
Hachiman
Hachiman
NaMeISmAx
Hachiman
Level 100
God Stats
4W - 6L
1,590 SR
Queue Stats
126W - 136L
1,457 Elo+
Solo
Geb
Geb
PercevaLeGallois
Geb
Level 44
God Stats
4W - 5L
1,589 SR
Queue Stats
102W - 100L
1,355 Elo+
Solo
Skadi
Skadi
SpellWeaverLII
Skadi
Level 89
God Stats
41W - 33L
1,559 SR
Queue Stats
74W - 68L
1,460 Elo+
Solo
The Morrigan
The Morrigan
y1ppeek1y4y
The Morrigan
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 249L
1,449 Elo+
Party 2
Team Averages
Level 84
1,537 SR
1,422 Elo+

VS

Team Averages
Level 59
1,524 SR
1,422 Elo+
Skadi
Skadi
 
Skadi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aligatorfirst1
Thanatos
Level 45
God Stats
24W - 26L
1,645 SR
Queue Stats
240W - 238L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
Interax
Erlang Shen
Level 67
God Stats
6W - 14L
1,433 SR
Queue Stats
203W - 204L
1,385 Elo+
Party 1
Merlin
Merlin
dalukic
Merlin
Level 65
God Stats
1W - 2L
1,167 SR
Queue Stats
199W - 226L
1,447 Elo+
Solo
Ymir
Ymir
xkurisuu
Ymir
Level 47
God Stats
3W - 2L
1,876 SR
Queue Stats
82W - 102L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNDGScylla
Izanami
20
21 / 4 / 9
15,625
679
31,481
21,863
9,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
NaMeISmAx
Hachiman
20
9 / 2 / 9
12,679
551
19,344
15,276
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 16
11,715
509
10,685
15,811
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 6 / 7
12,223
531
16,281
15,821
6,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
y1ppeek1y4y
The Morrigan
18
2 / 7 / 18
12,333
536
13,878
14,785
5,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 6 / 6
10,067
438
13,977
19,433
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
7 / 9 / 3
10,791
469
12,502
21,602
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Interax
Erlang Shen
16
6 / 7 / 5
10,708
466
13,954
26,897
17,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
dalukic
Merlin
17
5 / 12 / 6
11,357
494
13,830
20,573
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
0 / 7 / 9
9,827
427
5,615
25,454
35,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
41
Kills
22
22
Deaths
41
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
6
1.17
L
Thanatos
7
9
3
0.94
W
Izanami
CNDGScylla
Izanami
21
4
9
6.38
L
Erlang Shen
Interax
Erlang Shen
6
7
5
1.21
W
Hachiman
NaMeISmAx
Hachiman
9
2
9
6.75
W
3
3
16
3.67
W
6
6
7
1.58
L
Merlin
dalukic
Merlin
5
12
6
0.67
L
Ymir
0
7
9
0.64
W
The Morrigan
y1ppeek1y4y
The Morrigan
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,669
Damage
59,878
83,556
Taken
113,959
46,060
Mitigated
74,481
25,206
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,977
6,441
188
2,060
19,433
6,789
117
3,114
16,319
0
59,531
L
Thanatos
12,502
4,245
0
10,016
21,602
6,702
407
1,383
20,219
0
53,140
W
Izanami
CNDGScylla
Izanami
31,481
22,044
0
9,317
21,863
9,194
2,302
4,513
17,350
0
144,695
L
Erlang Shen
Interax
Erlang Shen
13,954
6,599
0
7,522
26,897
17,764
34
7,627
19,270
0
44,547
W
Hachiman
NaMeISmAx
Hachiman
19,344
13,108
0
8,732
15,276
6,202
2,246
2,602
12,674
0
82,649
W
10,685
1,579
533
3,119
15,811
18,027
523
4,353
11,458
33,659
0
W
16,281
6,994
0
2,511
15,821
6,813
4,200
2,263
13,558
0
82,184
L
Merlin
dalukic
Merlin
13,830
789
0
1,419
20,573
7,753
480
5,917
14,656
69,887
0
L
Ymir
5,615
1,204
485
2,570
25,454
35,473
0
5,350
20,104
30,729
0
W
The Morrigan
y1ppeek1y4y
The Morrigan
13,878
3,989
0
994
14,785
5,824
923
5,942
8,843
69,890
2,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,575
Gold Earned
52,750
546
Minions Killed
377
0
Camps Cleared
0
2,062,286
Distance Traveled
1,957,781
22
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,067
438
87
4
0
386,564
10
L
Thanatos
10,791
469
59
3
0
396,843
3
W
Izanami
15,625
679
176
8
0
411,289
4
L
Erlang Shen
10,708
466
70
3
0
420,076
10
W
Hachiman
12,679
551
134
6
0
417,528
7
W
Geb
11,715
509
27
1
0
449,682
6
W
Skadi
12,223
531
108
5
0
403,151
1
L
Merlin
11,357
494
120
5
0
343,536
7
L
Ymir
9,827
427
41
2
0
410,762
7
W
The Morrigan
12,333
536
101
4
0
380,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role