Player Matchup

Fenrir
Fenrir
EVILais
Fenrir
Level 160
God Stats
3W - 6L
1,500 SR
Queue Stats
764W - 780L
1,707 Elo+
Solo
Eset
Eset
GhettoPrince
Eset
Level 125
God Stats
0W - 4L
1,102 SR
Queue Stats
59W - 47L
1,554 Elo+
Solo
Chernobog
Chernobog
Gitski of Rock
Chernobog
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 160L
1,408 Elo+
Party 1
Tiamat
Tiamat
Higeto
Tiamat
Level 65
God Stats
2W - 6L
1,191 SR
Queue Stats
206W - 195L
1,513 Elo+
Solo
King Arthur
King Arthur
R3aper Of H3ll8
King Arthur
Level 144
God Stats
1W - 6L
1,155 SR
Queue Stats
209W - 248L
1,484 Elo+
Party 1
Team Averages
Level 114
1,290 SR
1,533 Elo+

VS

Team Averages
Level 122
1,430 SR
1,522 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BRIGADE15
Nemesis
Level 160
God Stats
5W - 10L
1,151 SR
Queue Stats
957W - 976L
1,585 Elo+
Solo
Eset
Eset
dfcd
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,493 Elo+
Solo
Cabrakan
Cabrakan
testbot91
Cabrakan
Level 105
God Stats
2W - 2L
1,498 SR
Queue Stats
86W - 94L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EVILais
Fenrir
15
3 / 6 / 7
8,339
641
9,329
21,897
11,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 6
8,280
637
13,859
12,968
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Gitski of Rock
Chernobog
15
4 / 8 / 5
9,587
737
8,325
14,412
5,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Higeto
Tiamat
17
2 / 5 / 11
9,166
705
14,823
15,553
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
R3aper Of H3ll8
King Arthur
17
5 / 7 / 6
9,932
764
10,231
21,818
22,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
11 / 4 / 14
11,281
868
25,525
16,948
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
19
5 / 2 / 22
10,417
801
9,920
15,996
15,165
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
BRIGADE15
Nemesis
17
5 / 3 / 19
10,342
796
10,242
12,665
8,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
dfcd
Eset
17
3 / 3 / 19
10,207
785
17,260
12,181
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
testbot91
Cabrakan
18
7 / 4 / 20
10,514
809
13,395
21,189
22,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
125
15
Kills
31
31
Deaths
16
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
4
14
4.5
W
Geb
 
Geb
5
2
22
8
W
Nemesis
BRIGADE15
Nemesis
5
3
19
4.83
L
Fenrir
EVILais
Fenrir
3
6
7
1.08
L
1
5
6
0.8
L
Chernobog
Gitski of Rock
Chernobog
4
8
5
0.81
L
Tiamat
Higeto
Tiamat
2
5
11
1.5
L
King Arthur
R3aper Of H3ll8
King Arthur
5
7
6
1.14
W
Eset
dfcd
Eset
3
3
19
4.17
W
Cabrakan
testbot91
Cabrakan
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
76,342
86,648
Taken
78,979
54,455
Mitigated
62,504
21,644
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
25,525
12,315
763
3,515
16,948
9,829
1,886
5,332
11,616
0
44,987
W
Geb
 
Geb
9,920
957
1,378
1,890
15,996
15,165
314
4,520
11,476
23,073
0
W
Nemesis
BRIGADE15
Nemesis
10,242
2,876
0
1,585
12,665
8,295
1,656
5,537
7,128
0
21,290
L
Fenrir
EVILais
Fenrir
9,329
1,872
606
4,478
21,897
11,404
0
8,848
12,873
0
13,305
L
13,859
511
3,745
3,445
12,968
4,204
337
5,139
7,627
28,346
0
L
Chernobog
Gitski of Rock
Chernobog
8,325
3,306
268
789
14,412
5,115
1,006
9,088
5,124
0
20,342
L
Tiamat
Higeto
Tiamat
14,823
1,391
881
4,411
15,553
11,533
745
6,423
8,938
28,089
0
L
King Arthur
R3aper Of H3ll8
King Arthur
10,231
1,040
893
2,128
21,818
22,199
174
10,006
11,511
0
25,602
W
Eset
dfcd
Eset
17,260
1,970
4,534
2,446
12,181
6,584
1,404
4,335
7,846
37,023
0
W
Cabrakan
testbot91
Cabrakan
13,395
1,116
1,870
5,507
21,189
22,631
0
8,958
10,899
20,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
52,761
104
Minions Killed
143
0
Camps Cleared
0
1,083,599
Distance Traveled
1,172,273
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,281
868
38
3
0
207,746
2
W
Geb
10,417
801
20
2
0
258,593
4
W
Nemesis
10,342
796
16
1
0
256,904
3
L
Fenrir
8,339
641
8
1
0
231,950
3
L
Eset
8,280
637
24
2
0
240,085
1
L
Chernobog
9,587
737
14
1
0
189,708
1
L
Tiamat
9,166
705
27
2
0
219,257
0
L
King Arthur
9,932
764
31
2
0
202,599
0
W
Eset
10,207
785
58
4
0
229,682
1
W
Cabrakan
10,514
809
11
1
0
219,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role