Player Matchup

Izanami
Izanami
C4r0n
Izanami
Level 49
God Stats
1W - 1L
1,530 SR
Queue Stats
8W - 5L
1,625 Elo+
Party 1
Hera
Hera
JimmyJiggerman
Hera
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
102W - 71L
1,556 Elo+
Solo
Horus
Horus
LordDelakrua
Horus
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 160L
1,420 Elo+
Solo
Hun Batz
Hun Batz
ZionMM
Hun Batz
Level 108
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 4L
1,617 Elo+
Party 1
Cupid
Cupid
damiennes
Cupid
Level 123
God Stats
14W - 11L
1,486 SR
Queue Stats
532W - 563L
1,508 Elo+
Solo
Team Averages
Level 89
1,496 SR
1,545 Elo+

VS

Team Averages
Level 55
1,523 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Apph
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 2
Poseidon
Poseidon
Ericlims
Poseidon
Level 97
God Stats
2W - 1L
1,846 SR
Queue Stats
37W - 31L
1,523 Elo+
Party 2
Thor
Thor
Obnulyalkin
Thor
Level 35
God Stats
0W - 2L
1,338 SR
Queue Stats
23W - 29L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Serpent26
Cthulhu
Level 48
God Stats
3W - 6L
1,430 SR
Queue Stats
39W - 27L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C4r0n
Izanami
20
7 / 6 / 20
13,765
1,147
16,670
16,391
4,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 5 / 25
13,177
1,098
24,466
13,397
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 4 / 30
13,750
1,146
14,636
23,555
20,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
ZionMM
Hun Batz
20
21 / 6 / 20
17,485
1,457
22,295
21,826
10,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
damiennes
Cupid
20
14 / 5 / 25
16,396
1,366
24,896
16,839
4,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
7 / 4 / 14
14,978
1,248
23,828
12,114
3,913
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Apph
Neith
19
5 / 9 / 13
13,769
1,147
10,736
17,433
6,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ericlims
Poseidon
19
5 / 11 / 12
13,650
1,138
18,710
19,426
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 15 / 9
12,892
1,074
14,034
24,308
9,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Serpent26
Cthulhu
20
4 / 12 / 17
13,714
1,143
19,580
34,505
47,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
91
51
Kills
26
26
Deaths
51
120
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
4
14
3.5
L
Neith
Apph
Neith
5
9
13
1.28
W
Izanami
C4r0n
Izanami
7
6
20
2.83
L
Poseidon
Ericlims
Poseidon
5
11
12
1
W
4
5
25
3.3
W
5
4
30
5
L
5
15
9
0.63
L
Cthulhu
Serpent26
Cthulhu
4
12
17
1.04
W
Hun Batz
ZionMM
Hun Batz
21
6
20
5.17
W
Cupid
damiennes
Cupid
14
5
25
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,963
Damage
86,888
92,008
Taken
107,786
42,369
Mitigated
73,433
10,304
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
23,828
4,839
0
870
12,114
3,913
0
2,474
9,640
61,526
0
L
Neith
Apph
Neith
10,736
5,077
0
980
17,433
6,688
0
3,480
13,953
0
43,326
W
Izanami
C4r0n
Izanami
16,670
10,175
0
1,182
16,391
4,200
0
11,467
4,924
0
59,626
L
Poseidon
Ericlims
Poseidon
18,710
3,743
0
855
19,426
5,588
0
3,737
15,689
36,679
0
W
24,466
5,476
181
1,657
13,397
2,945
0
7,992
5,405
52,939
0
W
14,636
7,132
2,182
3,874
23,555
20,021
0
15,252
8,253
0
19,897
L
14,034
2,821
0
90
24,308
9,445
0
7,273
17,035
0
29,372
L
Cthulhu
Serpent26
Cthulhu
19,580
1,915
385
659
34,505
47,799
0
7,502
27,003
39,555
0
W
Hun Batz
ZionMM
Hun Batz
22,295
6,133
0
244
21,826
10,503
0
13,169
8,657
0
44,107
W
Cupid
damiennes
Cupid
24,896
14,847
459
525
16,839
4,700
0
14,188
2,651
0
51,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,573
Gold Earned
69,003
257
Minions Killed
236
7
Camps Cleared
11
1,072,632
Distance Traveled
1,084,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,978
1,248
80
7
2
228,701
3
L
Neith
13,769
1,147
51
4
2
208,093
0
W
Izanami
13,765
1,147
87
7
0
186,788
0
L
Poseidon
13,650
1,138
41
3
0
210,337
0
W
Hera
13,177
1,098
64
5
2
227,108
1
W
Horus
13,750
1,146
8
1
1
209,442
1
L
Thor
12,892
1,074
15
1
6
209,876
0
L
Cthulhu
13,714
1,143
49
4
1
227,079
1
W
Hun Batz
17,485
1,457
46
4
0
240,044
0
W
Cupid
16,396
1,366
52
4
4
209,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role