Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cuccnek
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 256L
1,522 Elo+
Party 1
Sol
Sol
D0nLegat0n
Sol
Level 123
God Stats
3W - 2L
1,749 SR
Queue Stats
83W - 79L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
SkullCrusherX
Baba Yaga
Level 137
God Stats
7W - 6L
1,490 SR
Queue Stats
166W - 173L
1,513 Elo+
Party 1
Awilix
Awilix
WeeDaLoKa420
Awilix
Level 147
God Stats
23W - 33L
1,392 SR
Queue Stats
715W - 755L
1,493 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,518 Elo+

VS

Team Averages
Level 136
1,487 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Corhax
Guan Yu
Level 128
God Stats
9W - 6L
1,209 SR
Queue Stats
524W - 532L
1,618 Elo+
Solo
Kuzenbo
Kuzenbo
EddieTM
Kuzenbo
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
148W - 161L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 6 / 6
8,623
719
13,373
12,871
4,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Cuccnek
Terra
13
0 / 3 / 8
7,999
667
6,273
15,004
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 4 / 6
9,989
832
23,931
17,142
7,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
SkullCrusherX
Baba Yaga
16
4 / 3 / 9
9,189
766
14,551
11,225
5,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
15
2 / 6 / 9
8,386
699
11,339
13,644
7,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 5 / 9
10,376
865
13,850
20,893
15,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hera
 
Hera
17
4 / 2 / 10
9,960
830
15,135
9,083
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
 
Skadi
16
4 / 5 / 8
9,710
809
14,556
13,078
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Corhax
Guan Yu
19
6 / 2 / 10
10,650
888
12,460
22,028
27,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
EddieTM
Kuzenbo
18
2 / 2 / 16
10,741
895
9,004
19,373
29,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
16
Kills
22
22
Deaths
16
38
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
6
0.83
W
Gilgamesh
 
Gilgamesh
6
5
9
2.1
W
Hera
 
Hera
4
2
10
4.5
W
Skadi
 
Skadi
4
5
8
1.6
W
Guan Yu
Corhax
Guan Yu
6
2
10
5.5
L
Terra
Cuccnek
Terra
0
3
8
1.33
L
8
4
6
2.75
W
Kuzenbo
EddieTM
Kuzenbo
2
2
16
5
L
Baba Yaga
SkullCrusherX
Baba Yaga
4
3
9
2.83
L
Awilix
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,467
Damage
65,005
69,886
Taken
84,455
42,569
Mitigated
82,769
29,579
Healing
37,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,373
3,172
474
1,556
12,871
4,903
0
4,227
8,382
0
28,974
W
Gilgamesh
 
Gilgamesh
13,850
2,791
1,287
3,486
20,893
15,042
757
10,432
10,461
0
27,275
W
Hera
 
Hera
15,135
4,244
2,316
1,672
9,083
4,363
2,645
4,715
4,368
28,458
0
W
Skadi
 
Skadi
14,556
5,805
1,412
1,801
13,078
6,566
1,498
6,055
7,023
0
34,472
W
Guan Yu
Corhax
Guan Yu
12,460
1,250
10,222
7,960
22,028
27,375
356
12,381
9,647
0
21,498
L
Terra
Cuccnek
Terra
6,273
747
7,198
5,470
15,004
17,112
0
5,200
9,668
11,702
0
L
23,931
8,738
763
7,409
17,142
7,320
239
4,573
12,377
42,754
0
W
Kuzenbo
EddieTM
Kuzenbo
9,004
2,806
3,969
3,864
19,373
29,423
120
11,172
8,201
17,121
0
L
Baba Yaga
SkullCrusherX
Baba Yaga
14,551
536
815
3,055
11,225
5,664
36
3,619
7,500
32,124
0
L
Awilix
11,339
2,763
1,057
1,782
13,644
7,570
0
5,674
7,820
0
21,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
51,437
141
Minions Killed
126
0
Camps Cleared
0
1,076,438
Distance Traveled
1,145,050
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,623
719
24
2
0
230,603
1
W
Gilgamesh
10,376
865
21
2
0
249,250
2
W
Hera
9,960
830
28
2
0
209,753
3
W
Skadi
9,710
809
39
3
0
175,187
1
W
Guan Yu
10,650
888
25
2
0
249,239
0
L
Terra
7,999
667
10
1
0
249,868
5
L
Sol
9,989
832
41
3
0
176,533
1
W
Kuzenbo
10,741
895
13
1
0
261,621
1
L
Baba Yaga
9,189
766
37
3
0
208,735
2
L
Awilix
8,386
699
29
2
0
210,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role