Player Matchup

Charybdis
Charybdis
Platinum IV
LordLinks
Charybdis
Platinum IV
Level 160
God Stats
15W - 8L
1,500 SR
Queue Stats
123W - 94L
2,005 MMR
Party 1
Awilix
Awilix
Gold III
MadiѕοnBeer
Awilix
Gold III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,808 MMR
Party 1
Tyr
Tyr
Platinum I
Yoiinkzz
Tyr
Platinum I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 247L
1,884 MMR
Solo
Merlin
Merlin
Platinum II
venyi90
Merlin
Platinum II
Level 100
God Stats
5W - 12L
1,192 SR
Queue Stats
664W - 677L
1,924 MMR
Solo
Geb
Geb
Platinum I
znsxoliGR
Geb
Platinum I
Level 158
God Stats
11W - 8L
1,663 SR
Queue Stats
146W - 146L
1,915 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,471 SR
1,907 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,639 SR
1,834 MMR
Kali
Kali
Platinum IV
 
Kali
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Athehoss
Rama
Diamond V
Level 129
God Stats
3W - 4L
1,975 SR
Queue Stats
322W - 311L
1,935 MMR
Solo
Thoth
Thoth
Diamond IV
Grhiff
Thoth
Diamond IV
Level 156
God Stats
2W - 2L
1,673 SR
Queue Stats
94W - 82L
1,945 MMR
Solo
Artio
Artio
Platinum II
HydroxHit
Artio
Platinum II
Level 102
God Stats
3W - 5L
1,644 SR
Queue Stats
270W - 263L
1,908 MMR
Solo
Shiva
Shiva
Platinum III
Woobme
Shiva
Platinum III
Level 159
God Stats
6W - 11L
1,405 SR
Queue Stats
106W - 114L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordLinks
Charybdis
16
2 / 1 / 0
8,868
633
7,193
9,590
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
12 / 3 / 3
9,281
663
14,054
10,332
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 6
7,943
567
5,292
8,699
5,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
venyi90
Merlin
13
1 / 1 / 3
7,442
532
4,929
4,542
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 5
7,282
520
2,118
9,718
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AgniBellonaSusanoMedusa

VS

Bans
BastetLokiCliodhnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 4 / 2
6,513
465
2,471
10,194
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
11
0 / 4 / 2
6,935
495
5,135
10,855
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Grhiff
Thoth
11
4 / 3 / 2
7,422
530
10,116
6,531
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
HydroxHit
Artio
11
2 / 1 / 2
7,003
500
3,321
11,843
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
Woobme
Shiva
12
0 / 5 / 1
6,978
498
3,802
9,055
6,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
7
7
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
2
0.5
L
Rama
0
4
2
0.25
L
Thoth
Grhiff
Thoth
4
3
2
1.67
L
Artio
HydroxHit
Artio
2
1
2
3
W
Charybdis
LordLinks
Charybdis
2
1
0
2
W
12
3
3
4.5
L
Shiva
Woobme
Shiva
0
5
1
0.1
W
1
1
6
4
W
Merlin
venyi90
Merlin
1
1
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
24,845
42,881
Taken
48,478
21,042
Mitigated
25,843
13,826
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,471
1,137
0
3,464
10,194
4,268
0
128
10,066
0
39,438
L
Rama
5,135
4,189
0
3,285
10,855
2,777
0
333
10,522
0
42,732
L
Thoth
Grhiff
Thoth
10,116
184
0
962
6,531
2,091
0
1,347
5,184
44,494
0
L
Artio
HydroxHit
Artio
3,321
698
504
4,119
11,843
10,359
0
5,179
6,664
10,815
143
W
Charybdis
LordLinks
Charybdis
7,193
3,972
0
6,283
9,590
2,717
1,173
1,278
8,312
0
75,393
W
14,054
6,172
0
235
10,332
3,579
0
3,872
6,460
0
60,028
L
Shiva
Woobme
Shiva
3,802
678
0
594
9,055
6,348
0
60
8,995
0
40,800
W
5,292
823
0
3,598
8,699
5,893
167
1,998
6,701
0
46,804
W
Merlin
venyi90
Merlin
4,929
234
0
507
4,542
1,193
210
2,656
1,886
53,444
0
W
2,118
560
0
3,203
9,718
7,660
90
3,490
6,228
16,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
34,851
507
Minions Killed
352
0
Camps Cleared
0
1,503,918
Distance Traveled
1,275,223
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,513
465
67
5
0
248,073
5
L
Rama
6,935
495
85
6
0
232,616
4
L
Thoth
7,422
530
91
7
0
266,200
4
L
Artio
7,003
500
19
1
0
291,034
6
W
Charybdis
8,868
633
152
11
0
242,849
4
W
Awilix
9,281
663
100
7
0
351,909
5
L
Shiva
6,978
498
90
6
0
237,300
2
W
Tyr
7,943
567
110
8
0
307,018
6
W
Merlin
7,442
532
109
8
0
278,924
1
W
Geb
7,282
520
36
3
0
323,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role