Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
All Hail Scylla
Artemis
Level 153
God Stats
3W - 1L
1,822 SR
Queue Stats
82W - 91L
1,319 Elo+
Solo
Sun Wukong
Sun Wukong
TORMENTOR21
Sun Wukong
Level 119
God Stats
20W - 16L
1,422 SR
Queue Stats
52W - 65L
1,433 Elo+
Solo
Guan Yu
Guan Yu
Teynryn
Guan Yu
Level 47
God Stats
0W - 1L
1,290 SR
Queue Stats
48W - 87L
1,330 Elo+
Solo
Apollo
Apollo
weslleyvitor
Apollo
Level 33
God Stats
14W - 16L
1,525 SR
Queue Stats
70W - 86L
1,350 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,387 Elo+

VS

Team Averages
Level 55
1,592 SR
1,340 Elo+
Baron Samedi
Baron Samedi
Dyne1987
Baron Samedi
Level 64
God Stats
10W - 12L
1,537 SR
Queue Stats
11W - 15L
1,341 Elo+
Solo
Bellona
Bellona
LeCookieCrumbler
Bellona
Level 109
God Stats
5W - 0L
1,879 SR
Queue Stats
102W - 124L
1,393 Elo+
Party 2
Olorun
Olorun
MatteCasta_96
Olorun
Level 45
God Stats
7W - 10L
1,516 SR
Queue Stats
128W - 171L
1,279 Elo+
Party 1
Chernobog
Chernobog
ulisse7991
Chernobog
Level 36
God Stats
5W - 10L
1,278 SR
Queue Stats
115W - 153L
1,229 Elo+
Party 1
Arachne
Arachne
whitecreature
Arachne
Level 19
God Stats
13W - 5L
1,753 SR
Queue Stats
31W - 25L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
1 / 8 / 0
5,591
466
1,469
8,642
2,569
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

10
2 / 5 / 1
6,358
530
6,999
7,784
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TORMENTOR21
Sun Wukong
6
0 / 12 / 1
4,753
396
1,399
10,333
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Teynryn
Guan Yu
8
1 / 5 / 2
6,010
501
3,149
12,788
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
11
1 / 4 / 0
6,580
548
4,148
9,103
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dyne1987
Baron Samedi
12
1 / 1 / 3
7,121
593
3,159
4,863
1,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 8
7,217
601
6,428
9,500
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 2 / 6
8,034
670
7,509
6,765
2,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ulisse7991
Chernobog
13
6 / 0 / 3
8,077
673
6,910
6,748
2,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
14
13 / 0 / 4
9,138
762
11,138
6,675
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
33
34
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
8
0
0.13
L
2
5
1
0.5
W
Baron Samedi
Dyne1987
Baron Samedi
1
1
3
2.5
W
5
2
8
4.5
W
8
2
6
5.5
L
Sun Wukong
TORMENTOR21
Sun Wukong
0
12
1
0.04
L
Guan Yu
Teynryn
Guan Yu
1
5
2
0.4
W
Chernobog
ulisse7991
Chernobog
6
0
3
7.5
L
Apollo
1
4
0
0.25
W
Arachne
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
35,144
48,650
Taken
34,551
18,986
Mitigated
17,485
7,000
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,469
35
0
407
8,642
2,569
0
2,432
6,210
20,926
0
L
6,999
2,509
0
550
7,784
2,580
0
1,250
6,534
0
27,229
W
Baron Samedi
Dyne1987
Baron Samedi
3,159
536
290
1,835
4,863
1,446
31
0
4,863
31,119
0
W
6,428
2,626
123
4,179
9,500
8,257
349
0
9,500
0
25,625
W
7,509
5,611
363
2,778
6,765
2,488
3,242
1,192
5,573
36,476
0
L
Sun Wukong
TORMENTOR21
Sun Wukong
1,399
798
0
235
10,333
3,574
0
3,390
6,943
0
5,425
L
Guan Yu
Teynryn
Guan Yu
3,149
671
600
2,918
12,788
6,829
0
1,432
11,356
0
12,150
W
Chernobog
ulisse7991
Chernobog
6,910
5,085
107
2,465
6,748
2,158
2,250
189
6,559
0
39,676
L
Apollo
4,148
2,391
0
2,290
9,103
3,434
0
2,164
6,939
0
36,487
W
Arachne
11,138
8,095
0
3,563
6,675
3,136
460
88
6,587
0
56,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
39,587
179
Minions Killed
353
0
Camps Cleared
0
1,021,105
Distance Traveled
1,193,493
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,591
466
31
3
0
180,828
1
L
Artemis
6,358
530
44
4
0
212,153
2
W
Baron Samedi
7,121
593
64
5
0
219,575
8
W
Bellona
7,217
601
43
4
0
261,908
1
W
Olorun
8,034
670
71
6
0
183,263
0
L
Sun Wukong
4,753
396
5
0
0
209,824
6
L
Guan Yu
6,010
501
14
1
0
229,909
1
W
Chernobog
8,077
673
79
7
0
226,092
0
L
Apollo
6,580
548
85
7
0
188,391
2
W
Arachne
9,138
762
96
8
0
302,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role