Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
Inquisitorxq
Ganesha
Gold V
Level 124
God Stats
8W - 5L
1,507 SR
Queue Stats
252W - 246L
1,333 MMR
Solo
Kali
Kali
Silver II
LeVraiArto
Kali
Silver II
Level 103
God Stats
29W - 20L
1,840 SR
Queue Stats
66W - 62L
1,344 MMR
Solo
Neith
Neith
Gold V
MeDDuLLa
Neith
Gold V
Level 160
God Stats
6W - 11L
1,561 SR
Queue Stats
458W - 474L
1,299 MMR
Solo
Xbalanque
Xbalanque
Gold V
XxZeusMainxX
Xbalanque
Gold V
Level 127
God Stats
7W - 4L
1,545 SR
Queue Stats
18W - 22L
1,334 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 132
1,591 SR
1,362 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,510 SR
1,325 MMR
Horus
Horus
Gold III
Getonmylvlbruh
Horus
Gold III
Level 108
God Stats
2W - 4L
1,451 SR
Queue Stats
206W - 209L
1,352 MMR
Solo
Khepri
Khepri
Bronze III
GodsGreenBlood
Khepri
Bronze III
Level 66
God Stats
1W - 4L
1,369 SR
Queue Stats
2W - 7L
1,306 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
HamsunOfGod
Hou Yi
Bronze III
Level 67
God Stats
1W - 1L
1,497 SR
Queue Stats
2W - 7L
1,373 MMR
Party 2
Ne Zha
Ne Zha
Silver II
ShansR0X
Ne Zha
Silver II
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 75L
1,297 MMR
Party 1
Scylla
Scylla
Silver II
pranavsid98
Scylla
Silver II
Level 130
God Stats
6W - 6L
1,732 SR
Queue Stats
78W - 77L
1,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 5 / 10
12,142
639
12,455
19,291
18,282
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Inquisitorxq
Ganesha
16
0 / 1 / 14
11,449
603
7,421
20,308
27,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 0 / 5
12,792
673
7,462
13,950
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
MeDDuLLa
Neith
18
4 / 1 / 5
12,445
655
9,720
10,666
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
XxZeusMainxX
Xbalanque
17
7 / 1 / 7
12,083
636
12,921
8,927
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AnhurBastetAthena

VS

Bans
ShivaChang'eCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,433
444
10,407
19,836
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 3
7,355
387
2,796
13,883
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
10
2 / 5 / 1
6,949
366
5,619
9,944
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
ShansR0X
Ne Zha
16
1 / 5 / 4
8,936
470
4,071
13,922
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
4 / 2 / 1
9,906
521
10,446
7,442
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
8
8
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
5
10
1.8
L
1
6
3
0.42
L
0
6
3
0.25
L
Hou Yi
2
5
1
0.5
W
Ganesha
Inquisitorxq
Ganesha
0
1
14
7
W
9
0
5
11.5
W
Neith
MeDDuLLa
Neith
4
1
5
6.5
L
Ne Zha
ShansR0X
Ne Zha
1
5
4
0.6
W
Xbalanque
XxZeusMainxX
Xbalanque
7
1
7
10.5
L
Scylla
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
33,339
73,142
Taken
65,027
62,822
Mitigated
34,517
28,530
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,455
1,073
0
7,891
19,291
18,282
1,074
3,934
14,775
0
56,248
L
10,407
4,569
156
5,230
19,836
12,038
0
2,136
17,700
0
52,481
L
2,796
707
0
502
13,883
13,762
0
2,512
11,371
20,357
0
L
Hou Yi
5,619
3,179
0
1,094
9,944
2,093
0
924
9,020
0
20,523
W
Ganesha
Inquisitorxq
Ganesha
7,421
1,099
0
5,694
20,308
27,743
552
3,524
16,595
37,416
6,677
W
7,462
3,727
0
5,485
13,950
7,899
3,260
2,523
11,290
0
89,307
W
Neith
MeDDuLLa
Neith
9,720
3,574
0
5,623
10,666
5,163
6,945
2,983
7,683
0
97,742
L
Ne Zha
ShansR0X
Ne Zha
4,071
461
0
3,938
13,922
4,273
0
1,407
12,515
0
55,093
W
Xbalanque
XxZeusMainxX
Xbalanque
12,921
6,890
0
3,837
8,927
3,735
5,868
2,511
6,416
0
98,398
L
Scylla
10,446
842
0
596
7,442
2,351
0
0
7,442
72,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,911
Gold Earned
41,579
572
Minions Killed
403
0
Camps Cleared
0
1,875,539
Distance Traveled
1,775,962
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,142
639
107
6
0
347,978
11
L
Horus
8,433
444
79
4
0
319,293
1
L
Khepri
7,355
387
35
2
0
355,825
8
L
Hou Yi
6,949
366
23
1
0
341,187
14
W
Ganesha
11,449
603
12
1
0
360,498
4
W
Kali
12,792
673
115
6
0
446,496
4
W
Neith
12,445
655
168
9
0
363,413
4
L
Ne Zha
8,936
470
113
6
0
378,425
4
W
Xbalanque
12,083
636
170
9
0
357,154
3
L
Scylla
9,906
521
153
8
0
381,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role