Player Matchup

Skadi
Skadi
GrimLynx5844829
Skadi
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,419 Elo+
Solo
Chaac
Chaac
Ichigo-Gohan
Chaac
Level 159
God Stats
7W - 4L
1,477 SR
Queue Stats
346W - 250L
1,552 Elo+
Party 1
Merlin
Merlin
Lord-_-James
Merlin
Level 148
God Stats
2W - 5L
1,485 SR
Queue Stats
60W - 64L
1,530 Elo+
Party 1
Team Averages
Level 123
1,487 SR
1,500 Elo+

VS

Team Averages
Level 103
1,554 SR
1,552 Elo+
Izanami
Izanami
Hazzako1290
Izanami
Level 56
God Stats
0W - 2L
1,634 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
Eset
Eset
That_Ghost_
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,477 Elo+
Solo
Cerberus
Cerberus
destino12
Cerberus
Level 129
God Stats
22W - 27L
1,530 SR
Queue Stats
184W - 247L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,234
823
8,686
5,958
2,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
10 / 0 / 5
8,841
884
8,759
11,372
10,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
13
0 / 1 / 15
7,904
790
8,996
5,538
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hazzako1290
Izanami
10
0 / 7 / 1
6,272
627
2,973
9,144
2,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 7 / 0
6,633
663
5,882
10,187
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
destino12
Cerberus
9
0 / 2 / 0
6,086
609
6,464
11,321
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Izanami
Hazzako1290
Izanami
0
7
1
0.07
W
10
0
5
12.5
W
Merlin
0
1
15
7.5
L
1
7
0
0.14
L
Cerberus
destino12
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
15,319
22,868
Taken
30,652
14,195
Mitigated
14,143
3,243
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,686
4,233
0
497
5,958
2,193
915
3,031
2,662
0
19,257
L
Izanami
Hazzako1290
Izanami
2,973
1,162
0
1,199
9,144
2,799
0
3,234
5,910
0
12,536
W
8,759
3,002
0
2,654
11,372
10,039
554
5,902
4,828
0
18,973
W
Merlin
8,996
774
0
92
5,538
1,963
0
2,896
2,442
38,564
0
L
5,882
907
118
1,467
10,187
3,032
0
3,025
7,162
24,313
0
L
Cerberus
destino12
Cerberus
6,464
339
0
2,395
11,321
8,312
0
3,077
8,244
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
18,991
119
Minions Killed
131
8
Camps Cleared
2
584,090
Distance Traveled
519,321
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,234
823
27
3
1
189,112
3
L
Izanami
6,272
627
30
3
0
161,714
5
W
Chaac
8,841
884
25
3
2
209,198
0
W
Merlin
7,904
790
67
7
5
185,780
2
L
Eset
6,633
663
46
5
1
167,321
1
L
Cerberus
6,086
609
55
6
1
190,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role