Player Matchup

Kukulkan
Kukulkan
Meliodas Fun264
Kukulkan
Level 155
God Stats
50W - 83L
1,487 SR
Queue Stats
396W - 432L
1,387 Elo+
Solo
Cerberus
Cerberus
SKULLIE911
Cerberus
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,363 Elo+
Solo
Artemis
Artemis
Shinburg96
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,650 Elo+
Party 1
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 143
God Stats
231W - 260L
1,497 SR
Queue Stats
343W - 452L
1,444 Elo+
Solo
Bellona
Bellona
silverserpent09
Bellona
Level 86
God Stats
21W - 13L
1,616 SR
Queue Stats
39W - 32L
1,529 Elo+
Party 1
Team Averages
Level 98
1,520 SR
1,475 Elo+

VS

Team Averages
Level 100
1,509 SR
1,410 Elo+
Baba Yaga
Baba Yaga
BIGBiscotte
Baba Yaga
Level 102
God Stats
4W - 1L
1,646 SR
Queue Stats
226W - 271L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
BeebzHasDadJokes
Gilgamesh
Level 43
God Stats
1W - 1L
1,345 SR
Queue Stats
54W - 58L
1,446 Elo+
Solo
Arachne
Arachne
Callme Snake884
Arachne
Level 121
God Stats
19W - 11L
1,652 SR
Queue Stats
286W - 304L
1,419 Elo+
Solo
Freya
Freya
MackDaddySteve
Freya
Level 88
God Stats
39W - 39L
1,407 SR
Queue Stats
681W - 720L
1,350 Elo+
Solo
Cerberus
Cerberus
deadshot950
Cerberus
Level 147
God Stats
5W - 3L
1,495 SR
Queue Stats
521W - 517L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 0 / 0
5,181
518
1,416
4,835
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SKULLIE911
Cerberus
7
0 / 0 / 0
4,947
495
4,587
7,298
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Shinburg96
Artemis
8
0 / 5 / 0
4,553
455
3,957
7,445
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
ces_br_falco
Aphrodite
10
1 / 1 / 0
5,694
569
976
5,443
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
5,788
579
4,662
6,706
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BIGBiscotte
Baba Yaga
11
1 / 1 / 0
6,206
621
5,024
3,897
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
11
2 / 2 / 0
6,225
623
3,459
7,892
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 0 / 0
6,188
619
2,815
5,545
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 2
5,205
521
5,186
6,747
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
deadshot950
Cerberus
8
0 / 0 / 3
5,351
535
3,123
6,705
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
8
8
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BIGBiscotte
Baba Yaga
1
1
0
1
W
Gilgamesh
2
2
0
1
W
3
0
0
3
W
2
0
2
3
L
Kukulkan
0
0
0
0
L
Cerberus
SKULLIE911
Cerberus
0
0
0
0
L
Artemis
Shinburg96
Artemis
0
5
0
0
L
Aphrodite
ces_br_falco
Aphrodite
1
1
0
1
W
Cerberus
deadshot950
Cerberus
0
0
3
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
19,607
31,727
Taken
30,786
14,952
Mitigated
13,437
12,984
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BIGBiscotte
Baba Yaga
5,024
176
0
1,122
3,897
1,575
0
1,044
2,853
41,362
0
W
Gilgamesh
3,459
1,292
0
1,417
7,892
5,953
0
467
7,425
0
29,720
W
2,815
1,717
0
2,535
5,545
1,692
360
942
4,603
0
37,433
W
5,186
1,725
0
3,542
6,747
1,635
128
2,819
3,928
17,973
0
L
Kukulkan
1,416
94
0
618
4,835
1,502
0
1,397
3,438
31,447
0
L
Cerberus
SKULLIE911
Cerberus
4,587
202
225
3,347
7,298
5,016
0
4,079
3,219
15,685
0
L
Artemis
Shinburg96
Artemis
3,957
1,233
183
1,925
7,445
1,947
0
3,603
3,842
0
19,033
L
Aphrodite
ces_br_falco
Aphrodite
976
34
708
3,471
5,443
2,012
0
4,102
1,341
28,503
0
W
Cerberus
deadshot950
Cerberus
3,123
144
228
3,179
6,705
2,582
0
1,707
4,998
15,613
3,477
L
4,662
1,767
0
2,507
6,706
4,475
0
0
6,706
0
30,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,163
Gold Earned
29,175
297
Minions Killed
288
0
Camps Cleared
0
954,836
Distance Traveled
1,024,042
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,206
621
76
8
0
195,661
0
W
Gilgamesh
6,225
623
66
7
0
204,014
2
W
Arachne
6,188
619
79
8
0
227,116
2
W
Freya
5,205
521
30
3
0
192,725
0
L
Kukulkan
5,181
518
83
8
0
198,861
1
L
Cerberus
4,947
495
49
5
0
188,453
5
L
Artemis
4,553
455
35
4
0
176,232
2
L
Aphrodite
5,694
569
60
6
0
180,870
0
W
Cerberus
5,351
535
37
4
0
204,526
0
L
Bellona
5,788
579
70
7
0
210,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role