Player Matchup

Eset
Eset
Bloody2Bones
Eset
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 190L
1,413 Elo+
Party 1
Charybdis
Charybdis
FlowsRaw
Charybdis
Level 47
God Stats
1W - 2L
1,212 SR
Queue Stats
42W - 38L
1,402 Elo+
Solo
Chiron
Chiron
IchNixWasDu
Chiron
Level 124
God Stats
0W - 2L
1,361 SR
Queue Stats
148W - 199L
1,403 Elo+
Party 1
Ra
Ra
Killerewok
Ra
Level 147
God Stats
1W - 2L
1,424 SR
Queue Stats
267W - 312L
1,416 Elo+
Solo
Artemis
Artemis
SoulisWyvern
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,183 Elo+
Solo
Team Averages
Level 99
1,399 SR
1,363 Elo+

VS

Team Averages
Level 126
1,553 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
OGEvilEye801
Sylvanus
Level 160
God Stats
5W - 0L
1,792 SR
Queue Stats
558W - 572L
1,449 Elo+
Solo
Charybdis
Charybdis
RIsingRush
Charybdis
Level 108
God Stats
1W - 1L
1,280 SR
Queue Stats
83W - 58L
1,567 Elo+
Solo
Neith
Neith
TrySOs0ft
Neith
Level 160
God Stats
13W - 5L
1,691 SR
Queue Stats
413W - 420L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 22
11,717
689
14,375
18,339
6,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
FlowsRaw
Charybdis
18
7 / 7 / 18
12,239
720
15,811
20,401
6,155
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
20
9 / 2 / 12
12,261
721
17,367
15,520
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 5 / 16
12,514
736
14,344
16,582
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
SoulisWyvern
Artemis
20
6 / 4 / 20
12,089
711
24,707
18,797
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
2 / 6 / 12
11,467
675
25,275
18,004
9,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
 
King Arthur
17
1 / 10 / 9
11,412
671
4,020
23,663
34,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OGEvilEye801
Sylvanus
20
2 / 3 / 14
12,970
763
10,062
22,480
33,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
RIsingRush
Charybdis
20
11 / 7 / 5
13,658
803
25,832
17,995
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
TrySOs0ft
Neith
20
6 / 5 / 7
13,144
773
17,121
18,590
9,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
69
31
Kills
22
22
Deaths
31
88
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
6
12
1.33
W
King Arthur
 
King Arthur
1
10
9
0.55
L
4
4
22
3.75
L
Charybdis
FlowsRaw
Charybdis
7
7
18
2.29
L
Chiron
9
2
12
7.5
L
5
5
16
2.6
W
Sylvanus
OGEvilEye801
Sylvanus
2
3
14
3
W
Charybdis
RIsingRush
Charybdis
11
7
5
1.93
L
Artemis
SoulisWyvern
Artemis
6
4
20
4
W
Neith
TrySOs0ft
Neith
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,604
Damage
82,310
89,639
Taken
100,732
31,933
Mitigated
96,294
41,627
Healing
44,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
25,275
1,640
2,016
2,286
18,004
9,597
1,235
6,078
11,926
51,800
0
W
King Arthur
 
King Arthur
4,020
51
1,980
2,674
23,663
34,101
185
6,961
16,702
0
16,901
L
14,375
600
3,768
3,839
18,339
6,508
185
7,543
10,796
25,058
0
L
Charybdis
FlowsRaw
Charybdis
15,811
9,563
1,259
3,669
20,401
6,155
996
7,601
12,800
0
25,739
L
Chiron
17,367
3,057
5,593
3,461
15,520
5,584
168
5,221
10,299
0
29,422
L
14,344
438
9,753
4,875
16,582
6,325
445
7,087
9,495
51,702
0
W
Sylvanus
OGEvilEye801
Sylvanus
10,062
1,685
13,577
9,716
22,480
33,917
652
7,827
14,653
15,574
0
W
Charybdis
RIsingRush
Charybdis
25,832
10,907
1,485
2,135
17,995
8,772
1,192
3,047
14,948
0
45,492
L
Artemis
SoulisWyvern
Artemis
24,707
12,663
1,437
3,973
18,797
7,361
1,839
7,885
10,912
0
41,074
W
Neith
TrySOs0ft
Neith
17,121
5,018
2,167
6,042
18,590
9,907
3,808
4,806
13,784
0
45,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,820
Gold Earned
62,651
184
Minions Killed
183
0
Camps Cleared
0
1,491,266
Distance Traveled
1,415,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,467
675
52
3
0
291,062
0
W
King Arthur
11,412
671
17
1
0
279,264
0
L
Eset
11,717
689
25
1
0
295,583
0
L
Charybdis
12,239
720
25
1
0
269,639
0
L
Chiron
12,261
721
24
1
0
316,542
0
L
Ra
12,514
736
71
4
0
323,088
0
W
Sylvanus
12,970
763
9
1
0
293,838
0
W
Charybdis
13,658
803
44
3
0
269,855
0
L
Artemis
12,089
711
39
2
0
286,414
0
W
Neith
13,144
773
61
4
0
281,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role