Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Boooruta
Zhong Kui
Level 78
God Stats
1W - 7L
1,500 SR
Queue Stats
73W - 84L
1,329 Elo+
Party 2
Guan Yu
Guan Yu
MarkDCUK
Guan Yu
Level 65
God Stats
2W - 1L
1,726 SR
Queue Stats
75W - 85L
1,465 Elo+
Solo
Amaterasu
Amaterasu
angeljello
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,407 Elo+
Solo
Apollo
Apollo
fraupaciana
Apollo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 76L
1,281 Elo+
Party 2
Team Averages
Level 74
1,545 SR
1,396 Elo+

VS

Team Averages
Level 120
1,505 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KUCHY99
Fenrir
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 102L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
M_Valter1312
Guan Yu
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
225W - 243L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
baobab x77
Ah Puch
Level 139
God Stats
4W - 1L
1,717 SR
Queue Stats
301W - 338L
1,419 Elo+
Solo
Thanatos
Thanatos
devil_fish23
Thanatos
Level 86
God Stats
8W - 11L
1,308 SR
Queue Stats
776W - 792L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
8 / 9 / 5
11,148
858
12,158
16,599
6,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Boooruta
Zhong Kui
18
6 / 7 / 10
11,048
850
19,355
18,794
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
MarkDCUK
Guan Yu
15
2 / 7 / 11
9,356
720
10,080
19,265
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
angeljello
Amaterasu
19
8 / 5 / 10
11,500
885
15,600
20,106
17,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
12
0 / 8 / 10
7,914
609
6,986
13,110
4,146
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
9 / 5 / 13
11,955
920
18,055
10,714
3,861
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
KUCHY99
Fenrir
19
7 / 4 / 19
11,317
871
14,756
18,847
8,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
M_Valter1312
Guan Yu
18
5 / 5 / 22
10,832
833
6,122
17,900
17,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
baobab x77
Ah Puch
16
2 / 6 / 16
9,690
745
16,967
11,047
3,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
devil_fish23
Thanatos
19
13 / 4 / 17
11,819
909
19,755
15,173
6,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
123
24
Kills
36
36
Deaths
24
46
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
9
5
1.17
W
Nu Wa
 
Nu Wa
9
5
13
3.1
L
Zhong Kui
Boooruta
Zhong Kui
6
7
10
1.57
W
Fenrir
KUCHY99
Fenrir
7
4
19
4.13
W
Guan Yu
M_Valter1312
Guan Yu
5
5
22
3.2
L
Guan Yu
MarkDCUK
Guan Yu
2
7
11
1.07
L
Amaterasu
angeljello
Amaterasu
8
5
10
2.6
W
Ah Puch
baobab x77
Ah Puch
2
6
16
1.67
W
Thanatos
devil_fish23
Thanatos
13
4
17
5.38
L
Apollo
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,179
Damage
75,655
87,874
Taken
73,681
54,274
Mitigated
39,400
25,538
Healing
38,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,158
1,899
416
2,406
16,599
6,473
245
8,211
8,388
0
26,730
W
Nu Wa
 
Nu Wa
18,055
4,800
963
966
10,714
3,861
1,239
2,196
8,518
35,015
0
L
Zhong Kui
Boooruta
Zhong Kui
19,355
1,133
1,626
4,520
18,794
8,645
0
8,257
10,537
41,486
0
W
Fenrir
KUCHY99
Fenrir
14,756
5,097
1,132
6,347
18,847
8,509
1,396
6,667
12,180
0
24,720
W
Guan Yu
M_Valter1312
Guan Yu
6,122
514
7,449
6,338
17,900
17,068
233
3,953
13,947
0
13,131
L
Guan Yu
MarkDCUK
Guan Yu
10,080
447
3,966
4,570
19,265
17,414
113
4,872
14,393
3,625
15,717
L
Amaterasu
angeljello
Amaterasu
15,600
7,334
1,014
5,022
20,106
17,596
463
9,171
10,935
0
26,008
W
Ah Puch
baobab x77
Ah Puch
16,967
1,098
475
1,768
11,047
3,566
476
1,676
9,371
26,774
0
W
Thanatos
devil_fish23
Thanatos
19,755
4,019
1,372
12,045
15,173
6,396
1,292
6,431
8,742
0
38,495
L
Apollo
6,986
3,115
833
1,165
13,110
4,146
735
4,511
8,599
0
16,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
55,613
130
Minions Killed
131
0
Camps Cleared
0
1,148,761
Distance Traveled
1,209,893
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,148
858
24
2
0
227,129
0
W
Nu Wa
11,955
920
30
2
0
218,538
1
L
Zhong Kui
11,048
850
50
4
0
199,065
3
W
Fenrir
11,317
871
19
1
0
256,718
3
W
Guan Yu
10,832
833
15
1
0
267,564
1
L
Guan Yu
9,356
720
22
2
0
251,250
1
L
Amaterasu
11,500
885
17
1
0
235,852
1
W
Ah Puch
9,690
745
19
1
0
215,458
0
W
Thanatos
11,819
909
48
4
0
251,615
1
L
Apollo
7,914
609
17
1
0
235,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role