Player Matchup

Anhur
Anhur
Bronze III
iCuvur
Anhur
Bronze III
Level 143
God Stats
5W - 2L
1,758 SR
Queue Stats
46W - 21L
1,551 MMR
Solo
Sol
Sol
Gold I
king-Luck23
Sol
Gold I
Level 128
God Stats
5W - 2L
1,710 SR
Queue Stats
70W - 87L
1,640 MMR
Solo
Bellona
Bellona
Bronze III
vergaencaldo
Bellona
Bronze III
Level 151
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,458 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,596 SR
1,550 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,529 SR
1,580 MMR
Cabrakan
Cabrakan
Platinum IV
 
Cabrakan
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver II
Its Easy b
Odin
Silver II
Level 90
God Stats
24W - 27L
1,482 SR
Queue Stats
614W - 701L
1,110 MMR
Solo
Vulcan
Vulcan
Diamond V
Νels
Vulcan
Diamond V
Level 147
God Stats
11W - 7L
1,605 SR
Queue Stats
42W - 29L
2,131 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
iCuvur
Anhur
16
4 / 6 / 1
11,456
674
16,623
17,267
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 1
10,648
626
10,969
12,030
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
vergaencaldo
Bellona
15
0 / 6 / 3
10,144
597
7,521
16,935
13,664
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BastetThothAtlasAh Muzen CabGilgamesh

VS

Bans
ShivaMedusaAresAchillesArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
9 / 2 / 7
13,658
803
9,455
15,357
21,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 9
12,359
727
11,175
19,224
11,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
Νels
Vulcan
17
2 / 2 / 13
12,051
709
18,169
8,796
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
17
17
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
2
7
6.25
W
6
2
9
5.25
L
Anhur
iCuvur
Anhur
4
6
1
0.75
L
2
5
1
0.5
L
Bellona
vergaencaldo
Bellona
0
6
3
0.25
W
Vulcan
Νels
Vulcan
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
38,799
46,232
Taken
43,377
24,773
Mitigated
35,831
6,939
Healing
11,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,455
1,219
383
2,925
15,357
21,475
561
4,517
10,840
28,526
0
W
11,175
1,775
324
6,554
19,224
11,290
408
5,432
13,460
0
31,557
L
Anhur
iCuvur
Anhur
16,623
10,970
0
3,486
17,267
5,994
0
10,481
6,473
0
49,474
L
10,969
3,935
0
2,827
12,030
5,115
1,582
6,663
5,164
40,758
3,799
L
Bellona
vergaencaldo
Bellona
7,521
1,857
33
593
16,935
13,664
186
11,045
5,529
2,085
33,233
W
Vulcan
Νels
Vulcan
18,169
4,744
0
1,070
8,796
3,066
1,118
1,190
7,606
74,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,248
Gold Earned
38,068
198
Minions Killed
190
7
Camps Cleared
8
845,050
Distance Traveled
963,005
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,658
803
37
2
1
308,984
1
W
Odin
12,359
727
43
3
2
324,778
0
L
Anhur
11,456
674
67
4
2
279,171
1
L
Sol
10,648
626
82
5
3
272,788
2
L
Bellona
10,144
597
49
3
2
293,091
4
W
Vulcan
12,051
709
110
6
5
329,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role