Player Matchup

Cthulhu
Cthulhu
Shinburg96
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 3
Awilix
Awilix
TheIcyMexican
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 111L
1,443 Elo+
Party 2
Anubis
Anubis
elBaluba
Anubis
Level 48
God Stats
2W - 0L
1,743 SR
Queue Stats
35W - 32L
1,400 Elo+
Solo
Anhur
Anhur
lI BELIAL Il
Anhur
Level 43
God Stats
2W - 1L
1,515 SR
Queue Stats
102W - 103L
1,440 Elo+
Party 2
Bellona
Bellona
silverserpent09
Bellona
Level 86
God Stats
21W - 13L
1,574 SR
Queue Stats
39W - 32L
1,510 Elo+
Party 3
Team Averages
Level 61
1,566 SR
1,459 Elo+

VS

Team Averages
Level 57
1,493 SR
1,358 Elo+
Hades
Hades
HackedTwice
Hades
Level 48
God Stats
0W - 1L
1,419 SR
Queue Stats
57W - 58L
1,360 Elo+
Solo
Bacchus
Bacchus
TrainerJerry920
Bacchus
Level 107
God Stats
1W - 4L
1,677 SR
Queue Stats
496W - 563L
1,323 Elo+
Solo
Loki
Loki
black_decipline
Loki
Level 63
God Stats
10W - 7L
1,368 SR
Queue Stats
49W - 48L
1,335 Elo+
Solo
Bellona
Bellona
iStyLeiNfiNite__
Bellona
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 144L
1,371 Elo+
Party 1
Medusa
Medusa
tira_alusivo1
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 129L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shinburg96
Cthulhu
11
0 / 1 / 4
6,667
513
4,822
7,873
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
8 / 1 / 0
8,146
627
8,548
9,003
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
elBaluba
Anubis
11
0 / 4 / 1
6,332
487
2,893
5,937
2,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 3
6,264
482
1,431
7,797
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
7,432
572
5,746
9,458
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,007
539
6,736
9,322
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 2
5,161
397
3,438
6,953
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 0
4,390
338
745
2,594
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
6,624
510
5,549
10,918
10,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
5,644
434
5,873
5,655
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Cthulhu
Shinburg96
Cthulhu
0
1
4
2
W
8
1
0
8
L
0
2
2
0.5
L
0
2
0
0
W
Anubis
elBaluba
Anubis
0
4
1
0.13
L
0
2
0
0
W
0
1
3
1.5
W
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
22,341
40,068
Taken
35,442
19,953
Mitigated
19,885
15,045
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,736
405
0
1,715
9,322
3,117
460
3,450
5,872
31,202
0
W
Cthulhu
Shinburg96
Cthulhu
4,822
506
466
3,166
7,873
4,715
438
1,332
6,541
25,440
0
W
8,548
3,776
0
2,850
9,003
3,150
0
2,004
6,797
0
42,080
L
3,438
810
88
1,330
6,953
4,416
0
1,838
5,115
17,210
0
L
745
263
0
109
2,594
438
0
69
2,525
0
7,232
W
Anubis
elBaluba
Anubis
2,893
268
0
1,370
5,937
2,398
327
4,555
1,192
30,482
0
L
5,549
2,058
0
2,136
10,918
10,468
0
0
10,918
0
40,096
W
1,431
265
0
2,733
7,797
2,288
352
1,891
5,906
0
39,105
W
5,746
1,751
0
4,460
9,458
7,402
584
0
9,458
0
47,779
L
5,873
2,901
0
1,709
5,655
1,446
0
2,358
3,297
0
31,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
28,826
358
Minions Killed
268
0
Camps Cleared
0
1,254,912
Distance Traveled
1,074,064
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,007
539
68
5
0
223,161
2
W
Cthulhu
6,667
513
36
3
0
272,053
2
W
Awilix
8,146
627
88
7
0
277,088
1
L
Bacchus
5,161
397
34
3
0
247,063
5
L
Loki
4,390
338
23
2
0
102,234
0
W
Anubis
6,332
487
52
4
0
200,641
3
L
Bellona
6,624
510
90
7
0
265,149
4
W
Anhur
6,264
482
77
6
0
241,510
3
W
Bellona
7,432
572
105
8
0
263,620
0
L
Medusa
5,644
434
53
4
0
236,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role