Player Matchup

Fenrir
Fenrir
Platinum I
Au-DDecoy
Fenrir
Platinum I
Level 119
God Stats
22W - 16L
1,382 SR
Queue Stats
586W - 578L
1,988 MMR
Solo
Ares
Ares
Platinum I
DiegoSolana8
Ares
Platinum I
Level 94
God Stats
5W - 8L
1,264 SR
Queue Stats
254W - 253L
2,034 MMR
Solo
King Arthur
King Arthur
Diamond IV
ID_por_Defecto
King Arthur
Diamond IV
Level 151
God Stats
2W - 2L
1,866 SR
Queue Stats
111W - 99L
2,042 MMR
Solo
Neith
Neith
Platinum III
IndyHigher
Neith
Platinum III
Level 100
God Stats
15W - 9L
1,721 SR
Queue Stats
85W - 63L
2,001 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Y-Meister
Morgan Le Fay
Diamond III
Level 136
God Stats
38W - 29L
1,338 SR
Queue Stats
814W - 802L
2,083 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,514 SR
2,030 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,588 SR
2,030 MMR
Jormungandr
Jormungandr
Platinum III
Saii42
Jormungandr
Platinum III
Level 159
God Stats
1W - 2L
1,497 SR
Queue Stats
235W - 237L
1,912 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
SekerDeker
Gilgamesh
Platinum III
Level 134
God Stats
0W - 3L
1,293 SR
Queue Stats
277W - 276L
1,894 MMR
Solo
Ra
Ra
Diamond V
iDeathWishh_
Ra
Diamond V
Level 85
God Stats
7W - 6L
1,756 SR
Queue Stats
83W - 74L
2,093 MMR
Solo
Aphrodite
Aphrodite
Diamond V
klujakn
Aphrodite
Diamond V
Level 122
God Stats
2W - 4L
1,694 SR
Queue Stats
103W - 92L
2,097 MMR
Solo
Artemis
Artemis
Diamond V
shad11
Artemis
Diamond V
Level 136
God Stats
124W - 110L
1,698 SR
Queue Stats
178W - 178L
2,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Au-DDecoy
Fenrir
20
8 / 4 / 10
14,721
589
13,631
19,902
14,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 18
13,797
552
12,744
28,883
35,842
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ID_por_Defecto
King Arthur
20
12 / 1 / 8
15,301
612
19,928
28,278
22,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
20
5 / 4 / 6
16,160
646
19,213
19,009
9,421
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Y-Meister
Morgan Le Fay
20
10 / 3 / 16
14,912
596
29,343
18,549
8,703
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneAwilixAtlasCliodhna

VS

Bans
BastetLokiNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Saii42
Jormungandr
16
0 / 9 / 3
11,401
456
13,456
26,885
17,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
SekerDeker
Gilgamesh
18
3 / 8 / 3
11,982
479
11,425
23,448
16,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 8 / 2
13,569
543
15,911
20,548
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
klujakn
Aphrodite
14
2 / 9 / 4
10,068
403
8,121
27,561
17,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
shad11
Artemis
20
3 / 5 / 6
14,091
564
17,368
22,099
8,014
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
38
Kills
15
15
Deaths
39
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Au-DDecoy
Fenrir
8
4
10
3.25
W
3
3
18
4
W
King Arthur
ID_por_Defecto
King Arthur
12
1
8
16
W
Neith
5
4
6
2
L
Jormungandr
Saii42
Jormungandr
0
9
3
0.17
L
Gilgamesh
SekerDeker
Gilgamesh
3
8
3
0.56
W
Morgan Le Fay
Y-Meister
Morgan Le Fay
10
3
16
6
L
7
8
2
1
L
Aphrodite
klujakn
Aphrodite
2
9
4
0.44
L
Artemis
shad11
Artemis
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,859
Damage
66,281
114,621
Taken
120,541
91,034
Mitigated
65,496
49,054
Healing
28,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Au-DDecoy
Fenrir
13,631
2,710
0
7,762
19,902
14,736
2,166
6,157
13,745
0
96,836
W
12,744
762
0
9,236
28,883
35,842
684
9,302
18,016
39,129
3,310
W
King Arthur
ID_por_Defecto
King Arthur
19,928
2,519
0
14,826
28,278
22,332
68
9,367
18,617
0
98,656
W
Neith
19,213
6,595
0
10,670
19,009
9,421
3,260
5,204
13,805
0
153,761
L
Jormungandr
Saii42
Jormungandr
13,456
4,007
0
1,665
26,885
17,168
630
5,809
21,076
80,704
0
L
Gilgamesh
SekerDeker
Gilgamesh
11,425
3,501
0
1,119
23,448
16,433
0
9,479
13,969
0
84,716
W
Morgan Le Fay
Y-Meister
Morgan Le Fay
29,343
1,821
0
6,560
18,549
8,703
3,834
10,807
7,742
121,995
0
L
15,911
1,280
2,801
4,307
20,548
6,763
0
7,872
12,676
101,339
0
L
Aphrodite
klujakn
Aphrodite
8,121
568
4,461
9,082
27,561
17,118
0
12,877
14,684
26,334
0
L
Artemis
shad11
Artemis
17,368
7,750
0
4,705
22,099
8,014
384
5,354
16,745
0
119,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,891
Gold Earned
61,111
657
Minions Killed
649
0
Camps Cleared
0
2,441,879
Distance Traveled
2,188,351
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,721
589
124
5
0
533,393
4
W
Ares
13,797
552
32
1
0
456,184
6
W
King Arthur
15,301
612
143
6
0
516,369
7
W
Neith
16,160
646
210
8
0
453,142
7
L
Jormungandr
11,401
456
133
5
0
412,106
3
L
Gilgamesh
11,982
479
121
5
0
482,266
3
W
Morgan Le Fay
14,912
596
148
6
0
482,791
5
L
Ra
13,569
543
170
7
0
448,003
7
L
Aphrodite
10,068
403
40
2
0
419,615
3
L
Artemis
14,091
564
185
7
0
426,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role