Player Matchup

Nemesis
Nemesis
BadLuckMe
Nemesis
Level 89
God Stats
3W - 3L
1,662 SR
Queue Stats
167W - 172L
1,519 Elo+
Solo
Achilles
Achilles
Low Key Nerd916
Achilles
Level 98
God Stats
3W - 8L
1,255 SR
Queue Stats
101W - 139L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
LukasaKun
Danzaburou
Level 29
God Stats
13W - 20L
1,389 SR
Queue Stats
107W - 135L
1,442 Elo+
Party 1
Freya
Freya
Smok3y Mcpots
Freya
Level 101
God Stats
39W - 48L
1,462 SR
Queue Stats
128W - 164L
1,438 Elo+
Party 1
Fafnir
Fafnir
ellomyisjeff
Fafnir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,908 Elo+
Solo
Team Averages
Level 76
1,454 SR
1,544 Elo+

VS

Team Averages
Level 53
1,417 SR
1,394 Elo+
Nox
Nox
CHYMOCHI
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Party 2
Tiamat
Tiamat
Chaksbang
Tiamat
Level 47
God Stats
3W - 10L
1,280 SR
Queue Stats
49W - 59L
1,397 Elo+
Party 2
Bakasura
Bakasura
ExSolutos
Bakasura
Level 65
God Stats
1W - 2L
1,468 SR
Queue Stats
4W - 3L
1,461 Elo+
Party 2
Cerberus
Cerberus
MajeslcMoose
Cerberus
Level 106
God Stats
9W - 10L
1,492 SR
Queue Stats
101W - 116L
1,460 Elo+
Solo
Nu Wa
Nu Wa
XdKittenOfDeathX
Nu Wa
Level 28
God Stats
4W - 8L
1,347 SR
Queue Stats
29W - 56L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadLuckMe
Nemesis
16
3 / 2 / 8
10,237
1,024
7,495
11,157
3,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
16
2 / 0 / 11
10,551
1,055
8,315
16,532
13,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LukasaKun
Danzaburou
16
1 / 0 / 10
10,444
1,044
12,541
5,491
1,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 7
10,919
1,092
5,766
8,608
2,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
16
7 / 3 / 5
11,577
1,158
10,706
15,768
17,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

285

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
10,062
1,006
4,058
4,972
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Chaksbang
Tiamat
16
2 / 2 / 4
10,242
1,024
14,288
10,187
6,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
ExSolutos
Bakasura
15
1 / 6 / 4
9,596
960
7,770
12,942
4,878
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
MajeslcMoose
Cerberus
15
1 / 1 / 3
9,390
939
8,463
13,376
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 2
9,841
984
17,108
7,265
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
16
Kills
6
6
Deaths
16
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BadLuckMe
Nemesis
3
2
8
3.5
L
0
3
4
0.67
L
Tiamat
Chaksbang
Tiamat
2
2
4
2
L
Bakasura
ExSolutos
Bakasura
1
6
4
0.5
W
Achilles
2
0
11
7.5
W
Danzaburou
LukasaKun
Danzaburou
1
0
10
6
L
Cerberus
MajeslcMoose
Cerberus
1
1
3
2.5
W
3
1
7
6.5
L
2
4
2
0.75
W
Fafnir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
51,687
57,556
Taken
48,742
38,586
Mitigated
27,672
13,639
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BadLuckMe
Nemesis
7,495
1,918
0
706
11,157
3,356
0
9,132
1,610
0
26,330
L
4,058
996
0
455
4,972
2,319
0
1,870
3,070
10,866
0
L
Tiamat
Chaksbang
Tiamat
14,288
3,837
311
5,758
10,187
6,531
0
2,379
7,608
34,414
0
L
Bakasura
ExSolutos
Bakasura
7,770
5,063
0
909
12,942
4,878
0
4,611
8,074
61
11,391
W
Achilles
8,315
2,489
0
7,700
16,532
13,758
0
11,398
3,501
0
27,901
W
Danzaburou
LukasaKun
Danzaburou
12,541
4,501
0
581
5,491
1,747
0
4,396
789
0
39,734
L
Cerberus
MajeslcMoose
Cerberus
8,463
1,042
0
3,028
13,376
11,480
0
3,808
9,246
19,509
0
W
5,766
1,636
0
3,062
8,608
2,345
0
5,882
2,427
23,321
0
L
17,108
2,688
496
905
7,265
2,464
0
2,867
4,272
31,229
0
W
Fafnir
10,706
2,187
0
1,590
15,768
17,380
0
11,159
2,752
21,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
49,131
210
Minions Killed
186
14
Camps Cleared
3
936,702
Distance Traveled
903,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,237
1,024
52
5
2
208,920
0
L
Nox
10,062
1,006
19
2
1
161,376
0
L
Tiamat
10,242
1,024
50
5
0
175,519
0
L
Bakasura
9,596
960
40
4
2
206,214
0
W
Achilles
10,551
1,055
38
4
0
216,747
0
W
Danzaburou
10,444
1,044
71
7
3
183,650
0
L
Cerberus
9,390
939
47
5
0
187,056
0
W
Freya
10,919
1,092
30
3
9
156,509
0
L
Nu Wa
9,841
984
30
3
0
172,973
0
W
Fafnir
11,577
1,158
19
2
0
170,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role