Player Matchup

Poseidon
Poseidon
BirSesVar_TR
Poseidon
Level 143
God Stats
3W - 7L
1,514 SR
Queue Stats
151W - 143L
1,495 Elo+
Solo
Vamana
Vamana
EVILsnails
Vamana
Level 151
God Stats
35W - 34L
1,537 SR
Queue Stats
45W - 43L
1,503 Elo+
Solo
Jormungandr
Jormungandr
ITZxTHERA1N
Jormungandr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 142L
1,534 Elo+
Solo
Neith
Neith
Russell1100
Neith
Level 100
God Stats
33W - 32L
1,508 SR
Queue Stats
245W - 268L
1,395 Elo+
Solo
Bakasura
Bakasura
will19035
Bakasura
Level 157
God Stats
9W - 15L
1,358 SR
Queue Stats
1,326W - 1,421L
1,393 Elo+
Solo
Team Averages
Level 141
1,483 SR
1,464 Elo+

VS

Team Averages
Level 60
1,514 SR
1,409 Elo+
Horus
Horus
Shukkoku
Horus
Level 81
God Stats
10W - 17L
1,411 SR
Queue Stats
176W - 221L
1,379 Elo+
Party 1
Raijin
Raijin
elBaluba
Raijin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,414 Elo+
Solo
Bastet
Bastet
iStyLeiNfiNite__
Bastet
Level 33
God Stats
0W - 2L
1,313 SR
Queue Stats
109W - 144L
1,389 Elo+
Party 2
Rama
Rama
tira_alusivo1
Rama
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 129L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
vAshurra
Jormungandr
Level 103
God Stats
8W - 3L
1,847 SR
Queue Stats
237W - 278L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BirSesVar_TR
Poseidon
20
11 / 2 / 6
13,238
602
19,983
9,318
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
EVILsnails
Vamana
17
2 / 2 / 14
10,922
496
11,391
24,275
28,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
ITZxTHERA1N
Jormungandr
18
2 / 5 / 5
11,276
513
15,022
18,462
19,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 5 / 7
11,401
518
12,535
13,320
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
will19035
Bakasura
19
6 / 2 / 7
11,629
529
11,406
15,311
7,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Shukkoku
Horus
16
2 / 1 / 3
10,031
456
11,364
23,758
21,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
elBaluba
Raijin
15
3 / 11 / 2
9,108
414
7,078
16,397
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 5
10,035
456
8,963
19,410
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 5 / 2
9,017
410
8,605
12,492
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
vAshurra
Jormungandr
16
5 / 4 / 4
10,644
484
12,499
20,412
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
26
Kills
16
16
Deaths
26
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BirSesVar_TR
Poseidon
11
2
6
7
W
Vamana
EVILsnails
Vamana
2
2
14
4.5
W
Jormungandr
ITZxTHERA1N
Jormungandr
2
5
5
0.9
W
5
5
7
1.7
L
Horus
Shukkoku
Horus
2
1
3
3.5
L
Raijin
elBaluba
Raijin
3
11
2
0.36
L
2
5
5
0.9
L
4
5
2
1
L
Jormungandr
vAshurra
Jormungandr
5
4
4
1.75
W
Bakasura
will19035
Bakasura
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,337
Damage
48,509
80,686
Taken
92,469
64,647
Mitigated
62,549
23,416
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BirSesVar_TR
Poseidon
19,983
1,812
22
3,150
9,318
3,376
2,380
4,582
4,736
107,478
0
W
Vamana
EVILsnails
Vamana
11,391
5,549
0
9,517
24,275
28,517
151
5,186
18,915
0
40,834
W
Jormungandr
ITZxTHERA1N
Jormungandr
15,022
3,276
0
1,910
18,462
19,163
75
3,570
14,182
73,913
0
W
12,535
4,588
0
4,655
13,320
6,252
1,445
3,867
9,410
0
87,306
L
Horus
Shukkoku
Horus
11,364
4,630
838
9,668
23,758
21,897
0
12,690
10,903
0
60,295
L
Raijin
elBaluba
Raijin
7,078
414
0
630
16,397
6,374
0
10,554
5,833
44,706
0
L
8,963
2,180
0
7,374
19,410
7,281
0
1,765
17,250
0
63,614
L
8,605
7,526
0
3,704
12,492
4,491
51
3,374
9,068
0
45,500
L
Jormungandr
vAshurra
Jormungandr
12,499
3,472
0
4,690
20,412
22,506
6
6,622
13,500
53,268
0
W
Bakasura
will19035
Bakasura
11,406
8,114
0
4,162
15,311
7,339
73
2,372
12,898
0
78,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,466
Gold Earned
48,835
688
Minions Killed
446
0
Camps Cleared
0
2,084,430
Distance Traveled
1,815,814
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,238
602
175
8
0
409,532
0
W
Vamana
10,922
496
46
2
0
453,664
4
W
Jormungandr
11,276
513
172
8
0
385,231
1
W
Neith
11,401
518
151
7
0
348,721
4
L
Horus
10,031
456
113
5
0
388,488
1
L
Raijin
9,108
414
69
3
0
307,074
1
L
Bastet
10,035
456
105
5
0
435,260
1
L
Rama
9,017
410
73
3
0
319,809
4
L
Jormungandr
10,644
484
86
4
0
365,183
2
W
Bakasura
11,629
529
144
7
0
487,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role