Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SAINTZSTAR
Scylla
Level 97
God Stats
15W - 19L
1,394 SR
Queue Stats
74W - 90L
1,462 Elo+
Solo
Fenrir
Fenrir
Tobi_nP
Fenrir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,106 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,356 Elo+

VS

Team Averages
Level 94
1,514 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
iulii94
Scylla
Level 67
God Stats
19W - 24L
1,543 SR
Queue Stats
129W - 167L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
ll8ru_
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
8 / 2 / 7
11,858
791
21,825
23,270
16,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
SAINTZSTAR
Scylla
14
3 / 4 / 5
10,192
679
7,761
9,824
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Tobi_nP
Fenrir
13
4 / 5 / 6
10,117
674
8,657
14,948
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 6 / 5
9,680
645
15,960
18,658
17,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
iulii94
Scylla
15
4 / 2 / 5
10,149
677
14,521
11,761
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ll8ru_
Tsukuyomi
14
1 / 7 / 6
9,365
624
7,301
15,310
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
15
Kills
9
11
Deaths
15
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
7
5.75
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
5
1.08
W
Scylla
SAINTZSTAR
Scylla
3
4
5
1.38
W
Fenrir
Tobi_nP
Fenrir
4
5
6
1.4
L
Scylla
iulii94
Scylla
4
2
5
3.25
L
Tsukuyomi
ll8ru_
Tsukuyomi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,243
Damage
37,782
48,042
Taken
45,729
27,407
Mitigated
29,757
15,286
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
21,825
6,203
0
11,778
23,270
16,852
0
5,903
16,495
0
49,540
L
Ah Muzen Cab
 
Ah Muzen Cab
15,960
4,579
0
4,742
18,658
17,994
17
3,299
14,857
0
38,122
W
Scylla
SAINTZSTAR
Scylla
7,761
157
563
825
9,824
3,149
0
3,806
5,707
33,757
0
W
Fenrir
Tobi_nP
Fenrir
8,657
1,445
0
2,120
14,948
7,406
0
5,448
9,211
0
12,855
L
Scylla
iulii94
Scylla
14,521
730
164
2,850
11,761
3,949
0
2,349
9,063
39,721
0
L
Tsukuyomi
ll8ru_
Tsukuyomi
7,301
2,611
0
2,984
15,310
7,814
0
2,319
12,515
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
29,194
155
Minions Killed
140
4
Camps Cleared
9
818,910
Distance Traveled
763,796
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,858
791
81
5
1
287,354
5
L
Ah Muzen Cab
9,680
645
39
3
4
249,348
2
W
Scylla
10,192
679
62
4
2
269,386
3
W
Fenrir
10,117
674
12
1
1
262,170
0
L
Scylla
10,149
677
53
4
5
263,919
11
L
Tsukuyomi
9,365
624
48
3
0
250,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role