Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Anubisrus71
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
KindTrip
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
Vermiq
Ra
Level 149
God Stats
2W - 3L
1,126 SR
Queue Stats
46W - 40L
1,521 Elo+
Solo
Chernobog
Chernobog
markusiha
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,425 SR
1,504 Elo+

VS

Team Averages
Level 100
1,471 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Blutgrätsche
Mulan
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 18L
1,726 Elo+
Solo
Yu Huang
Yu Huang
Dust02
Yu Huang
Level 160
God Stats
15W - 10L
1,563 SR
Queue Stats
147W - 164L
1,445 Elo+
Solo
Fenrir
Fenrir
Phayop
Fenrir
Level 67
God Stats
0W - 5L
1,294 SR
Queue Stats
71W - 68L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 3 / 0
4,254
425
1,934
4,467
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 3 / 0
3,889
389
507
4,267
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
KindTrip
Jormungandr
4
0 / 2 / 0
3,756
376
575
2,985
1,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
10
3 / 5 / 0
6,550
655
3,824
8,607
2,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
markusiha
Chernobog
5
0 / 6 / 0
3,932
393
1,887
5,414
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
5 / 1 / 4
6,711
671
5,023
4,159
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
 
The Morrigan
9
3 / 0 / 6
6,287
629
1,684
5,059
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 2
6,564
656
2,138
5,471
2,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
Dust02
Yu Huang
11
3 / 1 / 6
6,723
672
6,935
6,065
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Phayop
Fenrir
11
7 / 1 / 2
6,614
661
3,543
7,104
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
19
19
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
3
0
0
L
Neith
 
Neith
5
1
4
7
L
The Morrigan
 
The Morrigan
3
0
6
6
W
0
3
0
0
L
1
0
2
2
L
Yu Huang
Dust02
Yu Huang
3
1
6
6
W
Jormungandr
KindTrip
Jormungandr
0
2
0
0
L
Fenrir
Phayop
Fenrir
7
1
2
8
W
Ra
3
5
0
0.6
W
Chernobog
markusiha
Chernobog
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,727
Damage
19,323
25,740
Taken
27,858
7,948
Mitigated
12,122
4,300
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,934
945
0
1,451
4,467
1,807
0
0
4,467
0
8,005
L
Neith
 
Neith
5,023
2,367
0
1,966
4,159
1,687
0
604
3,555
0
42,184
L
The Morrigan
 
The Morrigan
1,684
563
106
1,836
5,059
2,753
510
257
4,802
11,105
357
W
507
225
0
0
4,267
1,167
0
1,281
2,986
0
5,660
L
2,138
523
0
3,235
5,471
2,639
1,106
0
5,471
0
35,935
L
Yu Huang
Dust02
Yu Huang
6,935
1,311
0
2,976
6,065
2,370
446
1,433
4,632
41,684
0
W
Jormungandr
KindTrip
Jormungandr
575
423
0
0
2,985
1,268
0
502
2,483
6,024
0
L
Fenrir
Phayop
Fenrir
3,543
731
0
1,797
7,104
2,673
0
2,105
4,999
0
30,341
W
Ra
3,824
42
17
2,592
8,607
2,724
0
4,749
3,858
31,691
0
W
Chernobog
markusiha
Chernobog
1,887
1,113
0
240
5,414
982
0
1,730
3,684
0
8,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
32,899
111
Minions Killed
334
0
Camps Cleared
0
757,464
Distance Traveled
951,689
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,254
425
26
3
0
129,318
0
L
Neith
6,711
671
81
8
0
163,465
4
L
The Morrigan
6,287
629
23
2
0
195,066
4
W
Set
3,889
389
10
1
0
170,005
0
L
Mulan
6,564
656
96
10
0
189,616
2
L
Yu Huang
6,723
672
83
8
0
175,463
0
W
Jormungandr
3,756
376
6
1
0
100,436
0
L
Fenrir
6,614
661
51
5
0
228,079
4
W
Ra
6,550
655
55
6
0
208,220
4
W
Chernobog
3,932
393
14
1
0
149,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role