Player Matchup

Shiva
Shiva
GhostXFusion
Shiva
Level 27
God Stats
10W - 7L
1,689 SR
Queue Stats
72W - 67L
1,485 Elo+
Party 2
Vulcan
Vulcan
GonzoCat_
Vulcan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 123L
1,554 Elo+
Party 2
Mercury
Mercury
TTMS23
Mercury
Level 47
God Stats
4W - 9L
1,595 SR
Queue Stats
232W - 207L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
deathbringer3469
Hou Yi
Level 159
God Stats
2W - 7L
1,357 SR
Queue Stats
535W - 604L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
iStyLeiNfiNite__
Cthulhu
Level 32
God Stats
0W - 2L
1,302 SR
Queue Stats
109W - 144L
1,406 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,499 Elo+

VS

Team Averages
Level 76
1,549 SR
1,483 Elo+
Izanami
Izanami
Exstolfo
Izanami
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
GuardianRastona
Nemesis
Level 102
God Stats
3W - 5L
1,518 SR
Queue Stats
79W - 87L
1,396 Elo+
Party 1
Janus
Janus
TTV Xenfue
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Zovoe
Sun Wukong
Level 158
God Stats
3W - 1L
1,605 SR
Queue Stats
32W - 27L
1,637 Elo+
Party 3
Jormungandr
Jormungandr
donkeyfist412
Jormungandr
Level 67
God Stats
24W - 27L
1,623 SR
Queue Stats
96W - 121L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,905
491
4,799
7,407
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
GonzoCat_
Vulcan
9
0 / 4 / 0
4,956
496
3,098
4,584
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
TTMS23
Mercury
10
1 / 2 / 0
5,432
543
2,565
6,494
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 4 / 0
5,673
567
5,644
7,462
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
3,771
377
665
1,593
665

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Exstolfo
Izanami
10
4 / 0 / 2
6,277
628
4,481
5,317
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 2 / 3
5,397
540
1,758
4,790
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
11
3 / 1 / 3
6,422
642
4,103
4,878
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zovoe
Sun Wukong
12
4 / 0 / 2
7,275
728
4,522
8,386
3,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
donkeyfist412
Jormungandr
9
4 / 0 / 4
6,292
629
2,998
7,197
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
15
15
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Exstolfo
Izanami
4
0
2
5
L
0
3
0
0
L
Vulcan
GonzoCat_
Vulcan
0
4
0
0
W
0
2
3
0.75
L
Mercury
TTMS23
Mercury
1
2
0
0.5
W
Janus
3
1
3
4.5
W
Sun Wukong
Zovoe
Sun Wukong
4
0
2
5
L
2
4
0
0.5
W
Jormungandr
donkeyfist412
Jormungandr
4
0
4
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
17,862
27,540
Taken
30,568
10,215
Mitigated
14,249
5,790
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Exstolfo
Izanami
4,481
2,466
0
1,459
5,317
1,611
1,062
1,770
3,547
0
35,780
L
4,799
1,321
38
2,264
7,407
4,322
0
1,017
6,390
0
19,645
L
Vulcan
GonzoCat_
Vulcan
3,098
1,076
137
719
4,584
1,197
0
655
3,929
26,613
668
W
1,758
575
0
450
4,790
2,186
313
0
4,790
0
23,653
L
Mercury
TTMS23
Mercury
2,565
679
0
120
6,494
1,919
0
1,245
5,249
0
30,663
W
Janus
4,103
659
0
1,247
4,878
1,253
240
143
4,735
39,334
0
W
Sun Wukong
Zovoe
Sun Wukong
4,522
1,436
0
4,482
8,386
3,776
0
634
7,616
0
41,828
L
5,644
1,833
0
2,342
7,462
2,112
0
4,184
3,278
0
28,860
W
Jormungandr
donkeyfist412
Jormungandr
2,998
1,520
357
2,668
7,197
5,423
926
1,080
6,117
16,383
0
L
665
104
0
170
1,593
665
0
0
1,593
4,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
31,663
218
Minions Killed
352
0
Camps Cleared
0
861,281
Distance Traveled
1,060,093
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,277
628
81
8
0
199,022
1
L
Shiva
4,905
491
35
4
0
190,704
1
L
Vulcan
4,956
496
49
5
0
193,215
2
W
Nemesis
5,397
540
49
5
0
230,475
0
L
Mercury
5,432
543
67
7
0
237,297
1
W
Janus
6,422
642
81
8
0
207,945
1
W
Sun Wukong
7,275
728
106
11
0
222,972
7
L
Hou Yi
5,673
567
55
6
0
173,563
3
W
Jormungandr
6,292
629
35
4
0
199,679
4
L
Cthulhu
3,771
377
12
1
0
66,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role